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| A '''double shine''' (or triple shine, and so forth, as it can be used an infinite amount of times) is the repeated use of [[Reflector]] by either [[Fox (SSBM)|Fox]] or [[Falco (SSBM)|Falco]] in ''[[Super Smash Bros. Melee|Melee]]''. It is performed by first using Reflector, [[jump-canceling]] it, and then interrupting the pre-jump animation with another reflector. It is very hard to perform and is often practiced at slower speeds in [[Training mode]], though it is considered easier to perform with Falco due to his longer jump animation.
| | #REDIRECT:[[Reflector (Fox)#Double shine]] |
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| FreddyP from [[GameFAQs]] says of double shine, "''Double, triple, quadruple, and so on shine is just shine, jump, shine, jump, shine, etc.
| | [[Category:Techniques (SSBM)]] |
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| ''Same for both Fox and Falco, and can be done forever. The important thing is that the next shine has to be done before Fox/Falco leaves the ground after jumping from the previous shine, which is 4 frames for Fox and 6 for Falco. You need insanely fast reflexes to do them, and very very few people can consistently do even a double shine in a match.''"
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| {{UnofficialName}}
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| [[Category:Character-specific terminology]] | | [[Category:Character-specific terminology]] |
| | [[Category:Advanced techniques]] |
| | [[Category:Fox]] |
| | [[Category:Fox (SSBM)]] |
| | [[Category:Falco]] |
| | [[Category:Falco (SSBM)]] |
Latest revision as of 19:57, December 27, 2023