Pichu (SSBM)/Up throw: Difference between revisions

Started the Overview.
(New Page: {{ArticleIcons|ssbm|y}} ==Overview== ==Throw data== ===Hitbox=== {{MeleeHitboxTableHeader}} {{MeleeHitboxTableRow |id=0 |damage=5% |sd=1 |angle=361 |bk=0 |ks=0 |fkv=98 |r=1200 |bn=16 |...)
 
(Started the Overview.)
 
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==Overview==
==Overview==
Up throw can chain grab some fast falling characters such as Fox, although you will have to adjust Pichu's position according to the opponent's directional input to re-grab.
==Throw data==
==Throw data==
===Hitbox===
===Hitbox===
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==Timing==
==Timing==
{|class="wikitable"
!Invincibility
|1-8
|-
!Hitbox
|14-19
|-
!Throw Release
|20
|-
!Animation length
|43
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=6|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=24|s=LagThrowE}}
|-
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=35}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}}
{{MvSubNavPichu|g=SSBM}}
{{MvSubNavPichu|g=SSBM}}
[[Category:Pichu (SSBM)]]
[[Category:Pichu (SSBM)]]
[[Category:Up throws (SSBM)]]
[[Category:Up throws (SSBM)]]
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