Super Smash Bros. Melee

Event 50: Final Destination Match: Difference between revisions

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|description  = Master Hand's the right hand; now meet the left!
|description  = Master Hand's the right hand; now meet the left!
|character    = Choose (1 stock)
|character    = Choose (1 stock)
|allies      =
|enemies      = {{SSBM|Master Hand}} (300 HP)<br/>{{SSBM|Crazy Hand}} (300 HP)
|enemies      = [[Master Hand]] (300 HP)<br/>[[Crazy Hand]] (300 HP)
|stage        = {{SSBM|Final Destination}}
|stage        = {{SSBM|Final Destination}}
|music        = ''{{MeleeMusic|Final Destination}}''
|music        = ''{{MeleeMusic|Final Destination}}''
|availability = [[Unlockable]]
|availability = [[Event match#In Super Smash Bros. Melee|Unlockable]]
}}
}}


'''Final Destination Match''' is the 50th & penultimate [[event match]] of 51 in ''[[Super Smash Bros. Melee]]'', in which the player choose any character. The player will have 1 [[stock]], while their foes, [[Master Hand]] and [[Crazy Hand]], have 300 [[HP]] each.
'''Final Destination Match''' is the 50th and penultimate of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]''.  


The stage the player fights them in is [[Final Destination (SSBM)|Final Destination]]. The hands are at the same strength as they are on the normal difficulty in [[Classic Mode]]. Unlike in Classic Mode, Crazy Hand is in the fight right away, rather than entering the fight when Master Hand's HP falls below the halfway point. As a result, this battle with Master and Crazy Hand is more difficult than the fight with them in Classic Mode.
The player controls a fighter of their choice and must win a 1 [[stock]] match against both {{SSBM|Master Hand}} and {{SSBM|Crazy Hand}} on the {{SSBM|Final Destination}} stage. This event match does not feature a time limit. Both Master Hand and Crazy Hand's [[artificial intelligence]] is set at Level 5.
 
When the match starts, the player's fighter will spawn in the center of the stage, while Master Hand will spawn on the right side of the stage and Crazy Hand will spawn on the left side of the stage. Master Hand and Crazy Hand each starts with 300 [[HP]], the same amount they start with when battling them in {{SSBM|Classic Mode}} on Normal [[difficulty]]). Unlike in Classic Mode, however, Crazy Hand is immediately in the battle, rather than entering the fight when Master Hand's HP falls below 150 HP. With this, and the fact the player can only have one stock as opposed to up to five, this event match is more difficult than their battle in Classic Mode, as the player must avoid both their attacks for at least half the match instead of one quarter (assuming the player uses the strategy of focusing on and defeating one Hand before the other), while also having no stocks to spare.
 
==Names in other languages==
{{langtable
|ja={{ja|最終決戦|Saishū Kessen}}
|jaM=Final Battle
|fr=Destination Finale
|frM=Final Destination
|de=Final Destination
|es=Destino: partida final
|esM=Destination: final match
|it=Scontro finale
|itM=Final fight}}


==Trivia==
==Trivia==
*When playing as Master Hand through the use of the [[Master Hand glitch]], the background stays the same throughout the match.
*If the player chooses to play as Master Hand via the [[Master Hand glitch]] or hacking to complete this event, the background's sequence will not change throughout the event match for unknown reasons. It is also possible for the player's Master Hand to perform combination attacks with the opposing Crazy Hand, the only situation where this can occur without hacking (as playing as Master Hand causes the game to freeze in Classic Mode).
**In some rare occasions, if the player chooses to play as Master Hand or Crazy Hand via the glitch or hacking, they will be facing the opposite direction.
**If the player chooses to play as Crazy Hand via hacking, Master Hand will not perform combination attacks with the CPU Crazy Hand.<ref>https://www.youtube.com/watch?v=rGPjIUGzd1o</ref>
*Defeating Crazy Hand in Classic Mode is not required to unlock this event match, whereas most other events need to have their combatants unlocked or accessible first.
 
==References==
<references/>
 
{{Event Melee}}
{{Event Melee}}
[[Category:Event Matches]]
[[Category:Event Matches (SSBM)]]

Latest revision as of 15:11, August 27, 2023

Event 50
Final Destination Match
Event-50-HD.png
Official description Master Hand's the right hand; now meet the left!
Character(s) used Choose (1 stock)
Opponent(s) Master Hand (300 HP)
Crazy Hand (300 HP)
Stage(s) Final Destination
Music Final Destination
Availability Unlockable

Final Destination Match is the 50th and penultimate of the 51 event matches in Super Smash Bros. Melee.

The player controls a fighter of their choice and must win a 1 stock match against both Master Hand and Crazy Hand on the Final Destination stage. This event match does not feature a time limit. Both Master Hand and Crazy Hand's artificial intelligence is set at Level 5.

When the match starts, the player's fighter will spawn in the center of the stage, while Master Hand will spawn on the right side of the stage and Crazy Hand will spawn on the left side of the stage. Master Hand and Crazy Hand each starts with 300 HP, the same amount they start with when battling them in Classic Mode on Normal difficulty). Unlike in Classic Mode, however, Crazy Hand is immediately in the battle, rather than entering the fight when Master Hand's HP falls below 150 HP. With this, and the fact the player can only have one stock as opposed to up to five, this event match is more difficult than their battle in Classic Mode, as the player must avoid both their attacks for at least half the match instead of one quarter (assuming the player uses the strategy of focusing on and defeating one Hand before the other), while also having no stocks to spare.

Names in other languages[edit]

Language Name Meaning
Japan Japanese 最終決戦 Final Battle
France French Destination Finale Final Destination
Germany German Final Destination
Spain Spanish Destino: partida final Destination: final match
Italy Italian Scontro finale Final fight

Trivia[edit]

  • If the player chooses to play as Master Hand via the Master Hand glitch or hacking to complete this event, the background's sequence will not change throughout the event match for unknown reasons. It is also possible for the player's Master Hand to perform combination attacks with the opposing Crazy Hand, the only situation where this can occur without hacking (as playing as Master Hand causes the game to freeze in Classic Mode).
    • In some rare occasions, if the player chooses to play as Master Hand or Crazy Hand via the glitch or hacking, they will be facing the opposite direction.
    • If the player chooses to play as Crazy Hand via hacking, Master Hand will not perform combination attacks with the CPU Crazy Hand.[1]
  • Defeating Crazy Hand in Classic Mode is not required to unlock this event match, whereas most other events need to have their combatants unlocked or accessible first.

References[edit]