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User:Toomai/Data Node/Submushroomers: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
< User:Toomai | Data Node
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m (→Mr. Muscles) |
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|Null||5.38||-8||5.6||0 | |Null||5.38||-8||5.6||0 | ||
|- | |- | ||
|Pummel<br>(Karate Chop)||colspan="2"|Null||3%||80||9||10|| ||0||100||30||0||6||18||13||0||x1||x1||0%||31030200|| | |Pummel<br>(Karate Chop)||colspan="2"|Null||3%||80||9||10|| ||0||100||30||0||6||18||13||0||x1||x1||0%||31030200<br>084FFFC3|| | ||
|- | |- | ||
|rowspan="5"|F-Throw<br>(Cargo)||colspan="2"|Breakout||6%||*||colspan="3"| ||0||100||30||0|| || || || || || || || ||rowspan="5"| | |rowspan="5"|F-Throw<br>(Cargo)||colspan="2"|Breakout||6%||*||colspan="3"| ||0||100||30||0|| || || || || || || || ||rowspan="5"| | ||
Line 1,251: | Line 1,251: | ||
|Null||78||0||0||0 | |Null||78||0||0||0 | ||
|- | |- | ||
|rowspan="6"|Final Smash<br>Konga Beat||rowspan="4"|Startup||Null||3%||150||rowspan="4"|1||rowspan="4" style="background:#ef7f7f"| ||rowspan="4"| ||rowspan="4"|30||100||rowspan="3"|0||rowspan="5"|1||43||0||10||0||rowspan="6"|x1||rowspan="3"|x0||rowspan="6"|0%||10012280||rowspan="6"|Strength of waves depends on an as-of-yet unknown value, based on timing of button presses. | |rowspan="6"|Final Smash<br>Konga Beat||rowspan="4"|Startup||Null||3%||150||rowspan="4"|1||rowspan="4" style="background:#ef7f7f"| ||rowspan="4"| ||rowspan="4"|30||100||rowspan="3"|0||rowspan="5"|1||43||0||10||0||rowspan="6"|x1||rowspan="3"|x0||rowspan="6"|0%||10012280<br>000FFFC0||rowspan="6"|Strength of waves depends on an as-of-yet unknown value, based on timing of button presses. | ||
|- | |- | ||
|Null||rowspan="2"|12%||rowspan="3"|*||rowspan="2"|80||rowspan="2"|60||0||10||0||rowspan="2"|10010C80 | |Null||rowspan="2"|12%||rowspan="3"|*||rowspan="2"|80||rowspan="2"|60||0||10||0||rowspan="2"|10010C80<br>200FFFC0 | ||
|- | |- | ||
|Null||0||24||0 | |Null||0||24||0 | ||
|- | |- | ||
|Null||11%||100||110||8||0||0||0||rowspan="3"|x1||18010480 | |Null||11%||100||110||8||0||0||0||rowspan="3"|x1||18010480<br>204FFFC0 | ||
|- | |- | ||
|Weak wave||BnW0||2%||150||rowspan="2" colspan="3"| ||40||100||rowspan="2"|0||4||0||0||0||18032280 | |Weak wave||BnW0||2%||150||rowspan="2" colspan="3"| ||40||100||rowspan="2"|0||4||0||0||0||18032280 |
Revision as of 14:01, September 11, 2010
Teh Eggster
Yoshi's Moveset (Details) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move | Segment | Damage | Angle | Hit Frames | IASA | BKB | KBG | WBKB | SD | Size | Offset | SDI | Hitlag | Trip | Flags | Notes | ||||
Neutral (Double Kick) |
Hit 1 | Leg.L | 3% | 50 | 3 | 5 | (7-15) | 8 | 50 | 0 | 0 | 4 | 0 | 1 | 0 | x1.5 | x1 | 0% | 39830400 | Toes.L intangible for frames 3 to 5. |
Knee.L | 60 | 0 | 0 | 0 | ||||||||||||||||
Knee.L | 90 | 5 | 0 | -4 | 0 | |||||||||||||||
Hit 2 | Leg.R | 6% | * | 10 | 11 | 25 | 100 | 4 | 0 | -1 | 0 | x1 | 39830440 | Toes.R intangible for frames 10 to 11. | ||||||
Knee.R | 1 | 1 | 0 | |||||||||||||||||
Knee.R | 5 | 2 | 6 | 0 | ||||||||||||||||
F-Tilt (Tail Swat) |
Angled Up | TailA | 10% | 80 | 6 | 8 | 30 | 40 | 80 | 0 | 0 | 5 | 0 | 0 | 0 | x1 | x1 | 0% | 3E030440 | |
TailA | 70 | 4.25 | 0 | 0 | 8 | |||||||||||||||
TailA | 50 | 3.5 | 0 | 0 | 15 | |||||||||||||||
Angled Side | TailA | 9% | 80 | 5 | 0 | 0 | 0 | |||||||||||||
TailA | 65 | 4.25 | 0 | 0 | 8 | |||||||||||||||
TailA | 50 | 3.5 | 0 | 0 | 15 | |||||||||||||||
Angled Down | TailA | 8% | 80 | 5 | 0 | 0 | 0 | |||||||||||||
TailA | 65 | 4.25 | 0 | 0 | 8 | |||||||||||||||
TailA | 50 | 4 | 0 | 0 | 15 | |||||||||||||||
U-Tilt (Tail Flip) |
TailA | 11% | 100 | 7 | 11 | 30 | 72 | 40 | 0 | 0 | 6 | 0 | 0 | 0 | x1 | x1 | 0% | 3E030440 | ||
TailB | 0 | 0 | 1.2 | |||||||||||||||||
TailC | 10% | 5 | 0 | 0 | 1 | |||||||||||||||
D-Tilt (Tail Trip) |
TailA | 10% | 28 | 8 | 10 | 24 | 65 | 30 | 0 | 0 | 5 | 0 | 0 | 0 | x1 | x1 | 30% | 3E030440 | ||
TailB | 0 | 0 | 1.2 | |||||||||||||||||
TailC | 5% | * | 4 | 0 | 0 | 0.5 | 40% | 3E030400 | ||||||||||||
Dash (Head Ram) |
Clean | Null | 9% | * | 10 | 13 | 15 | 100 | 0 | 0 | 5.5 | 6 | 7.5 | 0 | x1 | x1 | 0% | 38430280 | Head and Nose intangible for frames 5 to 13. | |
Null | 4 | 0 | 7.5 | 0 | ||||||||||||||||
Late | Null | 7% | 14 | 23 | 42 | 5.5 | 6 | 7.5 | 0 | |||||||||||
Null | 4 | 0 | 7.5 | 0 | ||||||||||||||||
U-Smash (Nasal Crush) |
Head | Template:DamageWhenCharged | 75 | 12 | 17 | 44 | 23 | 83 | 0 | 0 | 6 | 1.6 | 3.7 | 0 | x1 | x1 | 0% | 38430480 | Head and Nose intangible for frames 12 to 17. | |
Neck | 5 | 0 | 0 | 0 | ||||||||||||||||
D-Smash (Tail Sweep) |
Hit 1 | Null | Template:DamageWhenCharged | 30 | 7 | 8 | 30 | 63 | 0 | 0 | 6 | 4 | 4 | 0 | x1 | x1 | 0% | 3E030280 | ||
Null | 5 | 11 | 3.5 | 0 | ||||||||||||||||
Null | 53 | 4.3 | 17 | 3 | 0 | |||||||||||||||
Hit 2 | Null | Template:DamageWhenCharged | 23 | 24 | 51 | 63 | 6 | -4 | 4 | 0 | ||||||||||
Null | 5 | -11 | 3.5 | 0 | ||||||||||||||||
Null | 53 | 4.3 | -17 | 3 | 0 | |||||||||||||||
F-Smash (Noggin Flail) |
Head | Template:DamageWhenCharged | * | 15 | 17 | 51 | 20 | 92 | 0 | 0 | 4.2 | 0 | 2.8 | 0 | x1 | x1 | 0% | 38430480 | Head and Nose intangible for frames 13 to 17. | |
Head | 3.7 | 0 | -1 | 0 | ||||||||||||||||
Hip | 3 | 0 | 0 | 0 | ||||||||||||||||
Nair (Drop Kick) |
Clean | Knee.R | 12% | * | 3 | 5 | (1-2) | 15 | 100 | 0 | 0 | 4.3 | 0 | 0.34 | 0 | x1 | x1 | 0% | 39830480 | |
Hip | 0 | 0 | 0 | |||||||||||||||||
Foot.R | 3.5 | 0 | 0 | -2 | ||||||||||||||||
Mid | Null | 9% | 6 | 15 | 0 | 4 | -2 | 4.5 | 0 | 39830440 | ||||||||||
Null | 0 | 4.8 | 0 | |||||||||||||||||
Null | 3.3 | 3.3 | 5.1 | 0 | ||||||||||||||||
Late | Null | 6% | 16 | 31 | (38-) 45 |
3.5 | -2 | 5.5 | 0 | |||||||||||
Null | 0 | 5.5 | 0 | |||||||||||||||||
Null | 3 | 3.3 | 6 | 0 | ||||||||||||||||
Fair (Nose Pound) |
Head | 16% | * | 19 | 21 | (1-3, 36-) 44 |
0 | 90 | 0 | 0 | 2.5 | 0 | 0 | 0 | x1 | x1 | 0% | 38430440 | ||
Head | 15% | 270 | 5.5 | 0 | 3 | 0 | 38430480 | |||||||||||||
Bair (Tail Wag) |
Hit 1 | TailB | 4% | 60 | 10 | 12 | (1-9) | 10 | 100 | 0 | 0 | 5.5 | 0 | 0 | 0 | x1.5 | x1 | 0% | 3E030480 | |
TailB | 4.5 | 0 | 0 | 1.2 | ||||||||||||||||
TailC | 3.5 | 0 | 0 | 1 | ||||||||||||||||
Hit 2 | TailB | 3% | 16 | 18 | 20 | 5.5 | 0 | 0 | 0 | x1.3 | ||||||||||
TailB | 4.5 | 0 | 0 | 1.2 | ||||||||||||||||
TailC | 3.5 | 0 | 0 | 1 | ||||||||||||||||
Hit 3 | TailB | 3% | 23 | 25 | 5.5 | 0 | 0 | 0 | 3E030440 | |||||||||||
TailB | 4.5 | 0 | 0 | 1.2 | ||||||||||||||||
TailC | 3.5 | 0 | 0 | 1 | ||||||||||||||||
Hit 4 | TailB | 4% | * | 28 | 30 | (38-) | 50 | 5.5 | 0 | 0 | 0 | x1 | ||||||||
TailB | 4.5 | 0 | 0 | 1.2 | ||||||||||||||||
TailC | 3.5 | 0 | 0 | 1 | ||||||||||||||||
Uair (Vertical Sweep) |
TailB | 13% | 90 | 5 | 6 | (1-4, 33-) 39 |
25 | 100 | 0 | 0 | 7.5 | 0 | 0 | 0 | x1 | x1 | 0% | 3E030480 | ||
TailC | 0 | 0 | 0 | |||||||||||||||||
Dair (Foot Flurry) |
Hits 1-7 | Null | 3% | 270 | 16, 18, 20, 22, 24, 26, 28 |
(1-3) | 5 | 80 | 0 | 0 | 6 | 2 | 0 | 0 | x1.4 | x1.1 | 0% | 39830440 | ||
Null | 2% | 260 | 4.5 | 7 | 1 | 0 | ||||||||||||||
Null | 280 | -3 | 1 | 0 | ||||||||||||||||
Hits 8-14 | Null | 2% | 270 | 30, 32, 34, 36, 38, 40, 42 |
(50-) 53 |
100 | 6 | 2 | 0 | 0 | ||||||||||
Null | 260 | 4.5 | 7 | 1 | 0 | |||||||||||||||
Null | 1% | 280 | -3 | 1 | 0 | |||||||||||||||
Grab | Standing | Tongue | 17 | 27 | 63 | 4 | 1 | 0 | 0 | 2* | ||||||||||
Tongue | 3.2 | 0 | 0 | 0 | 1* | |||||||||||||||
Null | 7 | 5 | 7 | 0 | 3* | |||||||||||||||
Running | Tongue | 11 | 22 | 63 | 4 | 0 | 0 | 0 | 2* | |||||||||||
Tongue | 3.2 | 0 | 0 | 0 | 1* | |||||||||||||||
Pivot | Tongue | 10 | 20 | 63 | 4 | 1 | 0 | 0 | 2* | |||||||||||
Tongue | 3.2 | 0 | 0 | 0 | 1* | |||||||||||||||
Mouth | 5 | 0 | 0 | 0 | 3* | |||||||||||||||
Pummel (Chew) |
Head | 2% | 80 | 6 | 0 | 30 | 100 | 0 | 5.76 | 0 | 1.6 | 3.2 | x1 | x1 | 0% | 33830400 084FFFC3 |
||||
F-Throw (Spit) |
Throw | 7% | 45 | 20 | 55 | 66 | 0 | 0 | ||||||||||||
B-Throw (Spin 'n' Spit) |
Throw | 7% | 45 | 20 | 55 | 66 | 0 | 0 | ||||||||||||
U-Throw (Spit Up) |
Throw | 5% | 90 | 13 | 65 | 43 | 0 | 0 | ||||||||||||
D-Throw (Spit Down) |
Throw | 4% | 80 | 15 | 100 | 25 | 0 | 0 | ||||||||||||
Floor (back) (Spin Kick) |
Hit 1 | Knee.R | 6% | * | 13 | 14 | 80 | 50 | 0 | 1 | 7.68 | 0 | 4.43 | 0 | x1 | x1 | 0% | 29830440 | Intangible from frames 1 to 20. | |
Knee.R | 5.76 | 0 | 0 | 0 | ||||||||||||||||
Null | 4.5 | 0 | 4 | 0 | ||||||||||||||||
Hit 2 | Knee.L | 19 | 20 | 7.68 | 0 | -4.43 | 0 | |||||||||||||
Knee.L | 5.76 | 0 | 0 | 0 | ||||||||||||||||
Null | 4.5 | 0 | 4 | 0 | ||||||||||||||||
Floor (front) (Head Slash) |
Hit 1 | Null | 6% | * | 14 | 15 | 80 | 50 | 0 | 1 | 7.68 | 12 | 5.11 | 0 | x1 | x1 | 0% | 28430440 | Intangible from frames 1 to 26. | |
Null | 5.76 | 6 | 5.11 | 0 | ||||||||||||||||
Null | 5.76 | 0 | 5.11 | 0 | ||||||||||||||||
Hit 2 | Null | 25 | 26 | 7.68 | -20 | 5.11 | 0 | |||||||||||||
Null | 5.76 | -14 | 5.11 | 0 | ||||||||||||||||
Null | 4.32 | -6 | 5.11 | 0 | ||||||||||||||||
Floor (trip) (Tail Swing) |
Hit 1 | Null | 5% | * | 19 | 20 | 60 | 50 | 0 | 1 | 4 | 15 | 5 | 0 | x1 | x1 | 0% | 3E030440 | Intangible from frames 1 to 8. | |
Null | 10 | 5 | 0 | |||||||||||||||||
Null | 5 | 5 | 0 | |||||||||||||||||
Null | 0 | 5 | 0 | |||||||||||||||||
Hit 2 | Null | 26 | 27 | -15 | 5 | 0 | ||||||||||||||
Null | -10 | 5 | 0 | |||||||||||||||||
Null | -5 | 5 | 0 | |||||||||||||||||
Null | 0 | 5 | 0 | |||||||||||||||||
Edge (<100%) (Tail Spin) |
TailB | 6% | * | 20 | 24 | 0 | 110 | 100 | 0 | 6.72 | 0 | 0 | 0 | x1 | x1 | 0% | 3E030280 | Intangible from frames 1 to 18. | ||
TailC | 6.24 | -1 | 0 | 0 | ||||||||||||||||
Edge (100%+) (Headbutt) |
Head | 12% | * | 34 | 38 | 0 | 110 | 100 | 0 | 7.68 | 0 | 4.8 | 0 | x1 | x1 | 0% | 38430280 | Intangible from frames 1 to 38. | ||
Head | 5.76 | 0 | 1.2 | 0 | ||||||||||||||||
Neutral Special (Egg Lay) |
Grab | Tongue | 17 | 22 | 4 | -1 | 0 | 0 | 2* | |||||||||||
Tongue | 2.5 | -3.5 | 0 | 0 | 1* | |||||||||||||||
Tongue | 6 | -10 | 0 | 0 | 3* | |||||||||||||||
Null Throw??? |
1% | 0 | 70 | 50 | 0 | 0 | ||||||||||||||
Lay | Null | 7% | * | 0 | 100 | 0 | 0 | |||||||||||||
Null | 4% | |||||||||||||||||||
Grab Fail | Tongue | 13% | 20 | 17 | 22 | 60 | 80 | 0 | 0 | 7 | 2 | 0 | 0 | x1 | x1 | 0% | 20031080 004F0083 | |||
Side Special (Egg Roll) |
Null | 4% | 80 | 50 | 70 | 0 | 0 | 3.36 | -2 | 5.6 | 0 | x1 | x1 | 0% | 3B430480 004FFFC0 |
Damage is based on speed. Has a rehit rate of 32. | ||||
Null | 5.76 | 2 | 5.6 | 0 | ||||||||||||||||
Up Special (Egg Throw) |
Impact | 1% | 70 | 20 | 40 | 0 | 5 | 3.8 | 0 | 0 | 0 | x1 | x0.3 | 0% | 0A430200 00CFFFC3 |
|||||
Explosion | 8% | 1 | 4 | 40 | 12 | 0 | 0 | 0 | ||||||||||||
Down Special (Ground Pound) |
Hop | Null | 4% | 80 | 7 | 0 | 80 | 100 | 0 | 7 | 10 | 7 | 0 | x1 | x1 | 0% | 38C11080 204FFFC3 |
|||
Drop (from ground) | Null | 15% | 27 | 60 | 70 | 0 | 10 | 6.8 | 0 | 10 | 0 | 38C30480 204FFFC3 | ||||||||
Drop (from air) | Null | 12% | 20 | 55 | 0 | 10 | 0 | |||||||||||||
Stars | 4% | 50 | 1 | 17 | 50 | 40 | 0 | 6 | 4 | 0 | 0 | 0 | x1 | x1 | 0% | 08030280 21CFFFC3 | ||||
Final Smash (Super Dragon) |
Ram | Null | 8% | * | 50 | 50 | 0 | 6 | 4 | 3 | 9 | 0 | x1 | x0.5 | 0% | 20030280 004FFFC3 |
Invincible for duration. Intangible while turning. Ram has rehit rate of 30. | |||
Fire breath | 6% | * | 50 | 30 | 0 | 10 | 7 | 0 | 0 | 0 | x1 | x1 | 0% | 18031005 | ||||||
Fireball | 17% | 65 | 50 | 87 | 0 | 10 | 12 | 0 | 0 | 0 | x1 | x1 | 0% | 00031085 000FFFC3 |
Bone | BrawlBox | Used name | General idea |
---|---|---|---|
0 | TopN | Null | Character origin |
4 | HipN | Hip | Hip |
6 | LKneeJ | Knee.L | Left knee |
8 | LToeN | Toes.L | Ball of left foot |
9 | LLegN | Leg.L | Left hip joint |
11 | RKneeJ | Knee.R | Right knee |
12 | RFootJ | Foot.R | Right foot |
13 | RToeN | Toes.R | Ball of right foot |
14 | RLegN | Leg.R | Right hip joint |
19 | TailN | TailA | Base of tail |
20 | Tail1N | TailB | Middle of tail |
21 | Tail2N | TailC | Tip of tail |
37 | NeckN | Neck | Neck |
38 | HeadN | Head | Base of head |
39 | CheekN | Mouth | Inside of mouth |
41 | ChinNa | Tongue | Tip of tongue |
43 | HanaN | Nose | Nose |
* Yoshi's grabs have different hitboxes when comparing grounded and airborne opponents: 1 = ground only, 2 = air only, 3 = both.
WAAAAAAAAAA
Wario's Moveset (Details) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move | Segment | Damage | Angle | Hit Frames | IASA | BKB | KBG | WBKB | SD | Size | Offset | SDI | Hitlag | Trip | Flags | Notes | ||||
Neutral (Double Punch) |
Hit 1 | Null | 6% | 60 | 8 | 10 | (13-21) | 15 | 50 | 0 | 0 | 5 | 9 | 5 | 0 | x1 | x1 | 0% | 39030200 | |
Null | 5% | 4 | 4 | 5 | 0 | |||||||||||||||
Hit 2 | Null | 6% | 75 | 17 | 19 | 60 | 90 | 6 | 9 | 8.5 | 0 | 39030240 | ||||||||
Null | 3.5 | 4 | 5 | 0 | ||||||||||||||||
F-Tilt (Power Punch) |
Angled Up | Hand.R | 14% | * | 14 | 17 | 37 | 22 | 98 | 0 | 0 | 5.5 | 0 | 0 | -1.81 | x1 | x1 | 0% | 39030240 | |
Elbow.R | 3.5 | 0 | 0 | -1 | ||||||||||||||||
Elbow.R | 3 | 0 | 0 | 3 | ||||||||||||||||
Null | 11% | 3 | 8 | 0 | ||||||||||||||||
Angled Side | Hand.R | 13% | 5.5 | 0 | 0 | -1.81 | ||||||||||||||
Elbow.R | 3.5 | 0 | 0 | -1 | ||||||||||||||||
Elbow.R | 3 | 0 | 0 | 3 | ||||||||||||||||
Null | 11% | 3 | 8 | 0 | ||||||||||||||||
Angled Down | Hand.R | 12% | 5.5 | 0 | 0 | -1.81 | ||||||||||||||
Elbow.R | 3.5 | 0 | 0 | -1 | ||||||||||||||||
Elbow.R | 3 | 0 | 0 | 3 | ||||||||||||||||
Null | 10% | 3 | 8 | 0 | ||||||||||||||||
U-Tilt (Palm Push) |
Clean | Null | 10% | 90 | 12 | 14 | 65 | 74 | 0 | 0 | 5 | 0 | 6 | 0 | x1 | x1 | 0% | 39030280 | Head intangible for entire animation. | |
Null | 83 | 5 | 17 | 0 | ||||||||||||||||
Null | 97 | -5 | 17 | 0 | ||||||||||||||||
Late | Null | 6% | 90 | 15 | 23 | 40 | 50 | 3 | 0 | 9 | 0 | 39030200 | ||||||||
Null | 80 | 30 | 4 | 3.5 | 14 | 0 | ||||||||||||||
Null | 100 | -3.5 | 14 | 0 | ||||||||||||||||
D-Tilt (Ground Stroke) |
IndexB.L | 8% | 75 | 5 | 9 | 34 | 50 | 60 | 0 | 0 | 3.5 | 0 | 0 | 2 | x1 | x1 | 40% | 39030440 | ||
Hand.L | 4.5 | 0 | 0 | 1.5 | ||||||||||||||||
Elbow.L | 3 | 0 | 0 | 1 | ||||||||||||||||
Elbow.L | 0 | 0 | -2 | |||||||||||||||||
Dash (Dive) |
Clean | Null | 7% | 70 | 4 | 5 | 60 | 75 | 0 | 0 | 4.5 | 6 | 2 | 0 | x1 | x1 | 0% | 38430280 | ||
Null | 4 | 3 | 2 | 0 | ||||||||||||||||
Late | Null | 5% | 120 | 6 | 23 | 40 | 40 | 4.5 | 6 | 2 | 0 | 38410240 | ||||||||
Null | 4 | 3 | 2 | 0 | 38430240 | |||||||||||||||
U-Smash (Head Swirl) |
Hits 1-5 | Null | Template:DamageWhenCharged | 95 | 12, 14, 16, 18, 20 | 15 | 70 | 0 | 0 | 6.5 | 0 | 14 | 0 | x1 | x1 | 0% | 3B430200 | Head intangible from frames 4 to 21. | ||
Null | 40 | 5 | 0 | 8 | 0 | |||||||||||||||
Hit 6 | Null | Template:DamageWhenCharged | 90 | 22 | 97 | 8.5 | 0 | 14 | 0 | 3B430480 | ||||||||||
Null | 4 | 0 | 6 | 0 | ||||||||||||||||
D-Smash (Body Spin) |
Clean | Head | Template:DamageWhenCharged | 30 | 9 | 18 | 30 | 80 | 0 | 0 | 3.8 | 0.5 | 5 | 0 | x1 | x1 | 30% | 3B430280 | ||
Mid | Head | Template:DamageWhenCharged | 19 | 30 | 20 | 85 | 3.5 | 0.5 | 5 | 0 | 3B430240 | |||||||||
Late | Head | Template:DamageWhenCharged | 32 | 45 | 10 | 90 | 3.2 | 0.5 | 5 | 0 | 0% | 3B430200 | ||||||||
F-Smash (Shoudler Ram) |
Null | Template:DamageWhenCharged | * | 10 | 12 | 46 | 30 | 77 | 0 | 0 | 5 | 8 | 8 | 0 | x1 | x1 | 0% | 10830480 | Super armour from frames 4 to 7. | |
Null | 4 | 4 | 8 | 0 | 38830480 | |||||||||||||||
Null | 0 | 8 | 0 | |||||||||||||||||
Nair Wonky Spin |
Clean | Null | 9% | 40 | 4 | 5 | (1-3) | 30 | 100 | 0 | 0 | 5.5 | -6 | 5 | 0 | x1 | x1 | 0% | 38830240 | |
Null | 5 | 5 | 0 | |||||||||||||||||
Late | Null | 4% | * | 15 | 38 | (44-) | 20 | 6 | 0 | 6 | 0 | 38830200 | ||||||||
Fair (Drop Kick) |
Clean | Null | 7% | * | 5 | 6 | (1-4) | 20 | 100 | 0 | 0 | 5.5 | 9 | 5.4 | 0 | x1 | x1 | 0% | 39830440 | |
Null | 3.5 | 4 | 3 | 0 | ||||||||||||||||
Late | Null | 5% | 7 | 17 | (27-) | 15 | 80 | 4.3 | 9 | 5 | 0 | 39830400 | ||||||||
Null | 2.6 | 4 | 3 | 0 | ||||||||||||||||
Bair (Head Poke) |
Neck | 10% | * | 9 | 11 | (1-8, 34-) | 20 | 100 | 0 | 0 | 6 | 0.5 | 6 | 0 | x1 | x1 | 0% | 38430280 | ||
Neck | 5 | 0.5 | 0 | 0 | ||||||||||||||||
Uair (High Clap) |
Null | 17% | 75 | 8 | 9 | (1-5, 37-) | 30 | 80 | 0 | 0 | 8.5 | 0 | 12 | 0 | x1 | x1 | 0% | 39030480 | ||
Dair (Body Drill) |
Hits 1-6 | Null | 2% | 110 | 9, 11, 13, 15, 17, 19 |
(1-6) | 0 | 100 | 30 | 0 | 6 | 0 | -5 | 0 | x1 | x1 | 0% | 38430400 | ||
Null | 270 | 20 | 4 | 0 | 0 | 0 | ||||||||||||||
Null | 3 | 0 | 5 | 0 | ||||||||||||||||
Hit 7 | Null | 4% | * | 21 | (25-) 38 |
20 | 180 | 0 | 7.5 | 0 | -5 | 0 | 20430480 | |||||||
Null | 5 | 0 | 0 | 0 | ||||||||||||||||
Null | 0 | 5 | 0 | |||||||||||||||||
Grab | Standing | Null | 6 | 7 | 4.5 | 11 | 7 | 0 | ||||||||||||
Null | 3.5 | 7 | 7 | 0 | ||||||||||||||||
Running | Null | 9 | 10 | 5 | 11 | 7 | 0 | |||||||||||||
Null | 3.5 | 7 | 7 | 0 | ||||||||||||||||
Pivot | Null | 7 | 8 | 4.5 | -13 | 7 | 0 | |||||||||||||
Null | 3.5 | -7 | 7 | 0 | ||||||||||||||||
Null | -2 | 7 | 0 | |||||||||||||||||
Pummel (Poke) |
Elbow.L | 2% | * | 5 | 40 | 100 | 0 | 0 | 5 | 5 | -1.5 | 0 | x1 | x1 | 0% | 31030200 084FFFC3 |
||||
F-Throw (Swing-A-Ding) |
Throw | 12% | 45 | 46 | 60 | 65 | 0 | |||||||||||||
B-Throw (Butt Blast) |
Hit 1 | Body | 2% | 30 | 20 | 50 | 120 | 0 | 0 | 5 | 0 | -6 | -1.8 | x1 | x1 | 0% | 30C30440 084FFFC3 |
|||
Hit 2 | Throw | 7% | 45 | 21 | 60 | 60 | 0 | |||||||||||||
U-Throw (Vertical Chuck) |
Hit 1 | Body | 4% | * | 24 | 30 | 100 | 0 | 0 | 5 | 2.5 | 10 | 0 | x1 | x1 | 0% | 30430440 084FFFC3 |
|||
Hit 2 | Throw | 6% | 90 | 25 | 60 | 72 | 0 | |||||||||||||
D-Throw (Gravity Pound) |
Hit 1 | Null | 4% | * | 22 | 29 | 30 | 100 | 0 | 0 | 6 | 0 | 3 | 0 | x1 | x1 | 0% | 30C30440 084FFFC3 |
||
Hit 2 | Throw | 3% | 130 | 30 | 60 | 18 | 0 | |||||||||||||
Floor (back) (Spin Punch) |
Hit 1 | Null | 6% | * | 16 | 17 | 80 | 50 | 0 | 1 | 6 | 15 | 4 | 0 | x1 | x1 | 0% | 21030240 | Intangible from frames 1 to 21. | |
Null | 9 | 4 | 0 | |||||||||||||||||
Null | 5 | 2 | 4 | 0 | ||||||||||||||||
Hit 2 | Null | 20 | 21 | 6 | -14 | 4 | 0 | |||||||||||||
Null | -7.5 | 4 | 0 | |||||||||||||||||
Null | 5 | -2 | 4 | 0 | ||||||||||||||||
Floor (front) (Double Poke) |
Hit 1 | Null | 6% | * | 16 | 17 | 80 | 50 | 0 | 1 | 6 | -18 | 4 | 0 | x1 | x1 | 0% | 21030240 | Intangible from frames 1 to 22. | |
Null | -13 | 4 | 0 | |||||||||||||||||
Null | 5 | -9 | 4 | 0 | ||||||||||||||||
Null | -4 | 4 | 0 | |||||||||||||||||
Hit 2 | Null | 21 | 22 | 6 | 16 | 4 | 0 | |||||||||||||
Null | 11 | 4 | 0 | |||||||||||||||||
Null | 5 | 5 | 4 | 0 | ||||||||||||||||
Null | 2 | 4 | 0 | |||||||||||||||||
Floor (trip) (Clap Kick) |
Hit 1 | Null | 5 | * | 19 | 20 | 60 | 50 | 0 | 1 | 4.5 | 14 | 5 | 0 | x1 | x1 | 0% | 39830440 | Intangible from frames 1 to 8. | |
Null | 7 | 5 | 0 | |||||||||||||||||
Null | 0 | 5 | 0 | |||||||||||||||||
Hit 2 | Null | 30 | 31 | -14 | 5 | 0 | ||||||||||||||
Null | -7 | 5 | 0 | |||||||||||||||||
Null | 0 | 5 | 0 | |||||||||||||||||
Edge (<100%) (Grounded Headbutt) |
Body | 8% | * | 31 | 33 | 0 | 100 | 110 | 1 | 6 | 0 | 11 | 0 | x1 | x1 | 0% | 29030440 | Intangible from frames 1 to 29. | ||
Body | 5 | 0 | 3 | 0 | ||||||||||||||||
Body | 6% | 4 | 0 | -4 | 0 | |||||||||||||||
Edge (100%+) (Quick Punch) |
IndexB.L | 10% | 20 | 53 | 55 | 0 | 100 | 90 | 1 | 4 | 0 | 0 | 2 | x1 | x1 | 0% | 21030240 | Intangible from frames 1 to 55. | ||
Hand.L | 4.5 | 0 | 0 | 1.5 | ||||||||||||||||
Elbow.L | 3.5 | 0 | 0 | -2 | ||||||||||||||||
Null | * | 3 | 0 | 7 | 0 | |||||||||||||||
Neutral Special (Chomp) |
Grab | Neck | 3 | 3.6 | 2.7 | 1.2 | 0 | 2* | Head intangible for an unknown segment of the move. | |||||||||||
Neck | 4.5 | 2.7 | 1.2 | 0 | 1* | |||||||||||||||
Bite | Neck | 2% | * | 21 | 24 | 0 | 30 | 100 | 0 | 3 | 2.7 | 1.2 | 0 | x1 | x1 | 0% | 13830442 | |||
Release | Throw | 5% | 45 | 60 | 70 | 0 | ||||||||||||||
Bite (no grab) | Null | 15% | 70 | 5 | 6 | 80 | 100 | 0 | 0 | 8 | 8 | 8 | 0 | x1 | x1 | 0% | 23830682 004F0083 |
Has a rehit rate of 13. | ||
Null | 7 | 15 | 8 | 0 | ||||||||||||||||
Explosive | Null | 13% | * | 17 | 50 | 110 | 0 | 0 | 12 | 0 | 6 | 0 | x1 | x1 | 0% | 13031080 | Intangible from frames 2 to 17. | |||
Side Special (Wario Bike) |
Drive | Bn0 | 7% | * | 60 | 70 | 0 | 0 | 5 | 2 | 5 | 0 | x1 | x1 | 0% | 32430480 | Damage depends on speed. Wheelie has a rehit rate of 10. | |||
Wheelie | Bn0 | 4% | 25 | 50 | 80 | 2 | 5 | 0 | 32430440 004FFFD0 | |||||||||||
Bn0 | 0 | -2 | -8 | |||||||||||||||||
Thrown | Bn0 | 7% | * | 50 | 0 | 0 | 0 | 3 | -2 | 3 | 0 | 0A430480 00CFFFC1 |
Has a rehit rate of 30. | |||||||
Bn0 | 8% | 5 | 5 | 5 | 0 | |||||||||||||||
Bn17 | 9% | 6 | 0 | 0 | 0 | |||||||||||||||
Small Tire | Bn0 | 4% | * | 3 | 0 | 0 | 0 | 18030440 00CF5FC1 |
Has a rehit rate of 180. | |||||||||||
Large Tire | Bn0 | 5 | 0 | 0 | 0 | |||||||||||||||
Up Special (Corkscrew) |
Hit 1 | Null | 5% | 85 | 7 | 8 | 0 | 100 | 110 | 0 | 3 | -1 | 5 | 0 | x1 | x1 | 0% | 3B430280 | Unable to grab edges until frame 29. | |
Null | 115 | 8 | 5 | 0 | ||||||||||||||||
Null | 85 | 90 | -1 | 11 | 0 | |||||||||||||||
Null | 105 | 8 | 11 | 0 | ||||||||||||||||
Hits 2-11 | Null | 1% | 95 | 9-10, 11-12, 13-14, 15-16, 17-18, 19-20, 21-22, 23-24, 25-26, 27-28 |
0 | 100 | 80 | 6.5 | 0 | 5 | 0 | x0.5 | 3B430240 | |||||||
Null | 90 | 65 | 6 | 0 | 11 | 0 | ||||||||||||||
Hit 12 | Null | 4% | 70 | 29 | 30 | 60 | 130 | 0 | 8 | 0 | 8 | 0 | x1 | x0.5 | 3B430280 | |||||
Down Special (Wario Waft) |
Uncharged | Null | 0% | * | 16 | 18 | 0 | 1 | 0 | 0 | 9 | 0 | 4 | 0 | x1 | x1 | 100% | 20030008 604FFFC0 |
Charges over time in a linear fashion from 0 to 3+. Attack power is based on first digit (0/1/2/3), for example a fart used at power 2.3 will be considered mostly charged. Damage increases within each bracket by an unknown amount. | |
Slightly charged | Null | 10% | 45 | 10 | 11 | 60 | 70 | 0 | 0 | 10 | 0 | 4 | 0 | x1 | x1 | 0% | 20031600 | |||
Null | 8% | 20 | 30 | 5 | 5 | 3 | 0 | |||||||||||||
Null | -5 | 3 | 0 | |||||||||||||||||
Mostly charged | Null | 21% | 45 | 5 | 8 | 50 | 66 | 0 | 0 | 11 | 0 | 4 | 0 | x1 | x1 | 0% | 20031680 | |||
Fully charged | Null | 40% | 35 | 9 | 10 | 50 | 30 | 0 | 0 | 11 | 0 | 0 | 0 | x1 | x1 | 0% | 200316C0 | |||
Null | 20% | 80 | 11 | 16 | 0 | 100 | 7 | 0 | 9 | 0 |
Bone | BrawlBox | Used name | General idea |
---|---|---|---|
400 | TopN | Null | Character origin |
415 | BustN | Body | Upper body |
427 | LArmJ | Elbow.L | Left elbow |
428 | LHandN | Hand.L | Left wrist |
430 | L1stNb | IndexB.L | Left index fingertip |
444 | NeckN | Neck | Neck |
445 | HeadN | Head | Base of head |
457 | RArmJ | Elbow.R | Right elbow |
458 | RHandN | Hand.R | Right wrist |
The Fat Pink Guy
Wario-Man's Moveset (Details) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move | Segment | Damage | Angle | Hit Frames | IASA | BKB | KBG | WBKB | SD | Size | Offset | SDI | Hitlag | Trip | Flags | Notes | ||||
Neutral (Double Punch) |
Hit 1 | Null | 4% | 72 | 8 | 10 | 12 (11-21) |
25 | 20 | 0 | 0 | 8 | 9 | 5 | 0 | x0.5 | x0.5 | 0% | 28030280 | |
Null | 45 | 4 | 5 | 0 | ||||||||||||||||
Hit 2 | Null | * | 16 | 18 | 19 | 9 | 8.5 | 0 | ||||||||||||
Null | 4 | 5 | 0 | |||||||||||||||||
F-Tilt (Power Punch) |
Angled Up | Hand.R | 17% | * | 14 | 17 | 18 | 35 | 100 | 0 | 0 | 8 | 0 | 0 | -2.6 | x1 | x1 | 0% | 28030240 | |
Elbow.R | 6 | 0 | 0 | -1 | ||||||||||||||||
Elbow.R | 0 | 0 | 3 | |||||||||||||||||
Null | 3 | 8 | 0 | |||||||||||||||||
Angled Side | Hand.R | 16% | 8 | 0 | 0 | -2.6 | ||||||||||||||
Elbow.R | 6 | 0 | 0 | -1 | ||||||||||||||||
Elbow.R | 0 | 0 | 3 | |||||||||||||||||
Null | 3 | 8 | 0 | |||||||||||||||||
Angled Down | Hand.R | 15% | 90 | 8 | 0 | 0 | -2.6 | |||||||||||||
Elbow.R | 6 | 0 | 0 | -1 | ||||||||||||||||
Elbow.R | 0 | 0 | 3 | |||||||||||||||||
Null | 3 | 8 | 0 | |||||||||||||||||
U-Tilt (Palm Push) |
Clean | Null | 15% | 90 | 12 | 14 | 65 | 74 | 0 | 0 | 6 | 0 | 6 | 0 | x1 | x1 | 0% | 28030280 | ||
Null | 83 | 9 | 6 | 16 | 0 | |||||||||||||||
Null | 97 | -6 | 16 | 0 | ||||||||||||||||
Late | Null | 12% | 90 | 15 | 27 | 19 | 40 | 50 | 6 | 0 | 9 | 0 | 28030200 | |||||||
Null | 80 | 30 | 8 | 6 | 14 | 0 | ||||||||||||||
Null | 100 | -6 | 14 | 0 | ||||||||||||||||
D-Tilt (Ground Stroke) |
Null | 9% | 10 | 5 | 9 | 10 | 50 | 90 | 0 | 0 | 5 | 18 | 4 | 0 | x1 | x1 | 0% | 28030480 | ||
Null | 11 | 4 | 0 | |||||||||||||||||
Null | 4 | 4 | 0 | |||||||||||||||||
Dash (Dive) |
Null | 12% | 70 | 4 | 23 | 11 | 60 | 75 | 0 | 0 | 10 | 11 | 2 | 0 | x1 | x1 | 0% | 28030280 | ||
Null | 7 | 2 | 0 | |||||||||||||||||
U-Smash (Head Swirl) |
Clean | Null | Template:DamageWhenCharged | 90 | 7 | 24 | 15 | 70 | 0 | 0 | 10 | 0 | 14 | 0 | x1 | x1 | 0% | 28030200 004FFFC0 |
Head is intangible from frames 7 to 24. Clean hit has a rehit rate of 4. | |
Null | 40 | 0 | 8 | 0 | ||||||||||||||||
Null | 0% | 160 | 0 | 50 | 100 | 38 | 0 | 16 | 0 | x0.5 | 00030203 E04FFFC0 | |||||||||
Late | Null | Template:DamageWhenCharged | 50 | 25 | 27 | 60 | 90 | 0 | 12 | 0 | 14 | 0 | x1 | 28030480 | ||||||
Null | 0 | 6 | 0 | |||||||||||||||||
D-Smash (Body Spin) |
Clean | Head | Template:DamageWhenCharged | 30 | 6 | 20 | 40 | 80 | 0 | 0 | 5 | 0.5 | 5 | 0 | x1 | x1 | 0% | 28030280 | ||
Mid | Head | 21 | 56 | 41 | 20 | 0.5 | 5 | 0 | 28030240 | |||||||||||
Late | Head | 57 | 62 | 10 | 0.5 | 5 | 0 | 28030200 | ||||||||||||
F-Smash (Shoudler Ram) |
Null | Template:DamageWhenCharged | * | 6 | 30 | 32 | 30 | 90 | 0 | 0 | 5 | 9 | 8 | 0 | x1 | x1 | 0% | 00030480 | Intangible fom frames 6 to 30. Sets momentum to [4,0,0] on frame 8. | |
Null | 4 | 4 | 8 | 0 | 28030480 | |||||||||||||||
Null | 0 | 8 | 0 | |||||||||||||||||
Nair (Wonky Spin) |
Clean | Null | 15% | * | 4 | 7 | (1-3) | 30 | 90 | 0 | 0 | 8 | -8 | 5 | 0 | x1 | x1 | 0% | 28030280 | Sets momentum to [0,2.5,0] on frame 4. |
Null | 7 | 5 | 0 | |||||||||||||||||
Late | Null | 12% | 11 | 39 | 22 (44-) |
20 | 100 | 9 | 0 | 6 | 0 | 28030240 | ||||||||
Fair (Drop Kick) |
Clean | Null | 15% | * | 5 | 6 | (1-4) | 20 | 90 | 0 | 0 | 10 | 11 | 6 | 0 | x1 | x1 | 0% | 28030480 | Sets momentum to [0,1.3,0] on frame 5. |
Null | 7.5 | 5.5 | 0 | |||||||||||||||||
Null | 4 | 5 | 0 | |||||||||||||||||
Late | Null | 11% | 7 | 24 | 20 (27-) |
15 | 11 | 6 | 0 | 28030400 | ||||||||||
Null | 7.5 | 5.5 | 0 | |||||||||||||||||
Null | 4 | 5 | 0 | |||||||||||||||||
Bair (Head Poke) |
Clean | Neck | 15% | * | 8 | 10 | (1-7) | 20 | 90 | 0 | 0 | 10 | -0.3 | 7 | 0 | x1 | x1 | 0% | 28030280 | Sets momentum to [0,1.3,0] on frame 8. |
Neck | -0.3 | 0 | 0 | |||||||||||||||||
Late | Neck | 11% | 11 | 28 | 16 (34-) |
15 | -0.3 | 7 | 0 | 28030200 | ||||||||||
Neck | -0.3 | 7 | 0 | |||||||||||||||||
Uair (High Clap) |
Null | 18% | 75 | 8 | 9 | (1-5, 37-) 10 |
35 | 80 | 0 | 0 | 15 | 0 | 12 | 0 | x1 | x1 | 0% | 28030480 | Sets momentum to [0,1.3,0] on frame 6. | |
Dair (Body Drill) |
Hit 1 | Null | 13% | 270 | 8 | 22 | (1-6, 29-) 23 |
30 | 90 | 0 | 0 | 13 | 0 | 5 | 0 | x1 | x1 | 0% | 28030480 | Sets momentum to [0,-4,0] on frame 8. |
Landing | Null | 10% | * | 1 | 22 | 100 | 8 | 0 | 8 | 0 | 20030480 | |||||||||
Null | -10 | 8 | 0 | |||||||||||||||||
Null | 10 | 8 | 0 | |||||||||||||||||
Grab | Standing | Null | 5 | 6 | 4.5 | 11 | 7 | 0 | ||||||||||||
Null | 3.5 | 7 | 7 | 0 | ||||||||||||||||
Running | Null | 10 | 11 | 5 | 11 | 7 | 0 | |||||||||||||
Null | 3.5 | 7 | 7 | 0 | ||||||||||||||||
Pivot | Null | 9 | 10 | 4.5 | -13 | 7 | 0 | |||||||||||||
Null | 3.5 | -7 | 7 | 0 | ||||||||||||||||
Null | -2 | 7 | 0 | |||||||||||||||||
Pummel (Poke) |
Elbow.L | 3% | * | 5 | 0 | 100 | 40 | 0 | 5 | 0 | -1.5 | 5 | x1 | x1 | 0% | 30030400 084FFFC3 |
||||
F-Throw (Swing-A-Ding) |
Throw | 15% | 20 | 47 | 60 | 100 | 0 | |||||||||||||
B-Throw (Butt Blast) |
Hit 1 | Body | 2% | 30 | 20 | 22 | 50 | 120 | 0 | 0 | 5 | 0 | -6 | -1.8 | x1 | x1 | 0% | 30030440 084FFFC3 |
||
Hit 2 | Throw | 15% | 45 | 21 | 60 | 100 | ||||||||||||||
U-Throw (Vertical Chuck) |
Hit 1 | Body | 4% | * | 23 | 25 | 30 | 100 | 0 | 0 | 5 | 2.5 | 10 | 0 | x1 | x1 | 0% | 30030440 084FFFC3 |
||
Hit 2 | Throw | 13% | 90 | 25 | 60 | |||||||||||||||
D-Throw (Gravity Pound) |
Hit 1 | Null | 4% | * | 22 | 23 | 30 | 100 | 0 | 0 | 5 | 0 | 3 | 0 | x1 | x1 | 0% | 30030440 084FFFC3 |
||
Hit 2 | Throw | 13% | 290 | 23 | 75 | |||||||||||||||
Floor (back) (Spin Punch) |
Hit 1 | Null | 10% | * | 16 | 17 | 80 | 50 | 0 | 1 | 6 | 15 | 4 | 0 | x1 | x1 | 0% | 20030240 | Intangible from frames 1 to 21. | |
Null | 9 | 4 | 0 | |||||||||||||||||
Null | 5 | 2 | 4 | 0 | ||||||||||||||||
Hit 2 | Null | 20 | 21 | 6 | -14 | 4 | 0 | |||||||||||||
Null | -7.5 | 4 | 0 | |||||||||||||||||
Null | 5 | -2 | 4 | 0 | ||||||||||||||||
Floor (front) (Double Poke) |
Hit 1 | Null | 10% | * | 16 | 17 | 80 | 50 | 0 | 1 | 6 | -18 | 4 | 0 | x1 | x1 | 0% | 20030240 | Intangible from frames 1 to 22. | |
Null | -13 | 4 | 0 | |||||||||||||||||
Null | 5 | -9 | 4 | 0 | ||||||||||||||||
Null | -4 | 4 | 0 | |||||||||||||||||
Hit 2 | Null | 21 | 22 | 6 | 16 | 4 | 0 | |||||||||||||
Null | 11 | 4 | 0 | |||||||||||||||||
Null | 5 | 5 | 4 | 0 | ||||||||||||||||
Null | 2 | 4 | 0 | |||||||||||||||||
Floor (trip) (Clap Kick) |
Hit 1 | Null | 10% | * | 19 | 20 | 60 | 50 | 0 | 1 | 4.5 | 14 | 5 | 0 | x1 | x1 | 0% | 38030440 | Intangible from frames 1 to 8. | |
Null | 7 | 5 | 0 | |||||||||||||||||
Null | 0 | 5 | 0 | |||||||||||||||||
Hit 2 | Null | 30 | 31 | -14 | 5 | 0 | ||||||||||||||
Null | -7 | 5 | 0 | |||||||||||||||||
Null | 0 | 5 | 0 | |||||||||||||||||
Edge (<100%) (Grounded Headbutt) |
Body | 10% | * | 31 | 33 | 0 | 100 | 110 | 1 | 6 | 0 | 11 | 0 | x1 | x1 | 0% | 28030440 | Intangible from frames 1 to 26. | ||
Body | 5 | 0 | 3 | 0 | ||||||||||||||||
Body | 4 | 0 | -4 | 0 | ||||||||||||||||
Edge (100%+) (Quick Punch) |
IndexB.L | 10% | 20 | 53 | 55 | 0 | 100 | 90 | 1 | 4 | 0 | 0 | 2 | x1 | x1 | 0% | 20030240 | Intangible from frames 1 to 49. | ||
Hand.L | 4.5 | 0 | 0 | 1.5 | ||||||||||||||||
Elbow.L | 3.5 | 0 | 0 | -2 | ||||||||||||||||
Null | * | 3 | 0 | 7 | 0 | |||||||||||||||
Neutral Special (Chomp) |
Grab | Neck | 3 | 10 | 2.7 | 1.2 | 0 | 2* | Head intangible for an unknown segment of the move. When Wario eats an explosive, intangible from frames 2 to 17. | |||||||||||
Neck | 2.7 | 1.2 | 0 | 1* | ||||||||||||||||
Bite | Neck | 2% | * | 19 | 24 | 0 | 30 | 100 | 0 | 3 | 2.7 | 1.2 | 0 | x1 | x1 | 0% | 10030442 | |||
Release | Throw | 10% | 45 | 60 | 100 | 0 | ||||||||||||||
Explosive | Null | 13% | * | 17 | 50 | 110 | 0 | 0 | 12 | 0 | 6 | 0 | x1 | x1 | 0% | 10031080 | ||||
Side Special (Wario Bike) |
Drive | Null | 13% | * | 40 | 100 | 0 | 0 | 5 | 2 | 5 | 0 | x1 | x1 | 0% | 30030480 | Damage depends on speed. Wheelie has a rehit rate of 10. | |||
Wheelie | Null | 13% | 25 | 40 | 80 | 2 | 5 | 0 | 30030440 004FFFD0 | |||||||||||
Thrown | Null | 7% | * | 50 | 0 | 0 | 0 | 3 | -2 | 3 | 0 | 0A430480 00CFFFC1 |
Has a rehit rate of 30. | |||||||
Null | 8% | 5 | 5 | 5 | 0 | |||||||||||||||
Bn17 | 9% | 6 | 0 | 0 | 0 | |||||||||||||||
Small Tire | Null | 4% | * | 3 | 0 | 0 | 0 | 18030440 00CF5FC1 |
Has a rehit rate of 180. | |||||||||||
Large Tire | Null | 5 | 0 | 0 | 0 | |||||||||||||||
Up Special (Corkscrew) |
Hit 1 | Null | 14% | 90 | 1 | 50 | 100 | 0 | 0 | 13 | 0 | 10 | 0 | x1 | x1 | 0% | 38030E83 | Sets momentum to [0,8,0] on frame 1. | ||
Hit 2 | Null | 80 | 2 | 25 | 0 | 10 | 0 | |||||||||||||
Down Special (Wario Waft) |
Uncharged | Null | 0% | * | 16 | 18 | 0 | 100 | 80 | 0 | 8 | 6 | 4 | 0 | x1 | x1 | 100% | 2003000C | Charges over time in a linear fashion from 0 to 3+. Attack power is based on first digit (0/1/2/3), for example a fart used at power 2.3 will be considered mostly charged. Damage increases within each bracket by an unknown amount. | |
Null | -6 | 4 | 0 | |||||||||||||||||
Slightly charged | Null | 10% | 45 | 10 | 11 | 30 | 100 | 0 | 0 | 10 | 0 | 4 | 0 | x1 | x1 | 0% | 20031600 | |||
Null | 8% | * | 20 | 5 | 5 | 3 | 0 | |||||||||||||
Null | 45 | -5 | 3 | 0 | ||||||||||||||||
Mostly charged | Null | 19% | 45 | 5 | 8 | 20 | 70 | 0 | 0 | 13 | 0 | 4 | 0 | x1 | x1 | 0% | 20031680 | |||
Fully charged | Null | 50% | 30 | 9 | 10 | 0 | 100 | 0 | 0 | 13 | 0 | 0 | 0 | x1 | x1 | 0% | 200316C0 | |||
Null | 20% | 80 | 11 | 16 | 7 | 0 | 9 | 0 |
Bone | BrawlBox | Used name | General idea |
---|---|---|---|
0 | TopN | Null | Character origin |
15 | BustN | Body | Chest |
24 | LArmJ | Elbow.L | Left elbow |
25 | LHandN | Hand.L | Left wrist |
27 | L1stNb | IndexB.L | Left index fingertip |
38 | NeckN | Neck | Neck |
39 | HeadN | Head | Base of head |
50 | RArmJ | Elbow.R | Right elbow |
51 | RHandN | Hand.R | Right wrist |
Mr. Muscles
DK's Moveset (Details) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Move | Segment | Damage | Angle | Hit Frames | IASA | BKB | KBG | WBKB | SD | Size | Offset | SDI | Hitlag | Trip | Flags | Notes | ||||
Neutral (Double Punch) |
Hit 1 | Elbow.L | 4% | * | 5 | 7 | (10-24) | 0 | 100 | 0 | 0 | 4.5 | 0 | 0 | -1.4 | x1 | x1 | 0% | 39030240 | |
Arm.L | 3.4 | 1 | 0 | -1.5 | ||||||||||||||||
Neck | 0 | 0 | 0 | |||||||||||||||||
Elbow.L | 140 | 5.6 | 0 | 0 | 5 | |||||||||||||||
Hit 2 | Elbow.R | 6% | 70 | 16 | 21 | 45 | 40 | 7 | 0 | 0 | -6.8 | 39030280 | ||||||||
Elbow.R | 4.5 | 0 | 0 | 1.4 | ||||||||||||||||
Arm.R | 0 | 1.5 | 4.5 | |||||||||||||||||
Neck | 3.4 | 0 | 0 | 0 | ||||||||||||||||
F-Tilt (Backhand Swipe) |
Angled Up | Elbow.L | 12% | * | 8 | 11 | 34 | 10 | 100 | 0 | 0 | 5 | 0 | 0 | 7.4 | x1 | x1 | 0% | 39030280 | Elbow.L intangible from frames 8 to 11.* |
Elbow.L | 5.5 | 0 | 0 | 0 | ||||||||||||||||
Arm.L | 3.5 | 0 | 0 | -1 | ||||||||||||||||
Neck | 4 | 0 | -2.4 | 0 | ||||||||||||||||
Angled Side | Elbow.L | 10% | 5 | 0 | 0 | 7.4 | ||||||||||||||
Elbow.L | 5.5 | 0 | 0 | 0 | ||||||||||||||||
Arm.L | 3.5 | 0 | 0 | -1 | ||||||||||||||||
Neck | 4 | 0 | -2.4 | 0 | ||||||||||||||||
Angled Down | Elbow.L | 9% | 5 | 0 | 0 | 7.4 | 15% | |||||||||||||
Elbow.L | 5.5 | 0 | 0 | 0 | ||||||||||||||||
Arm.L | 3.5 | 0 | 0 | -1 | ||||||||||||||||
Neck | 4 | 0 | -2.4 | 0 | ||||||||||||||||
U-Tilt (Upper Swipe) |
Hand.R | 9% | 100 | 5 | 11 | 39 | 40 | 105 | 0 | 0 | 5 | 0 | 0 | -5 | x1 | x1 | 0% | 39030280 | Elbow.R intangible from frames 5 to 11. | |
Elbow.R | 10% | 110 | 4 | 0 | 0 | -3.8 | ||||||||||||||
Arm.R | 11% | 115 | 4.8 | 0 | 0 | -2.7 | ||||||||||||||
D-Tilt (Trip Swipe) |
Arm.R | 8% | * | 6 | 9 | 23 | 10 | 80 | 0 | 0 | 4.8 | 0 | 0 | -2.3 | x1 | x1 | 40% | 39030280 | ||
Elbow.R | 0 | 0 | -1 | |||||||||||||||||
Elbow.R | 6.4 | 0 | 0 | -8.5 | ||||||||||||||||
Neck | 5.28 | 0 | 0 | 0 | ||||||||||||||||
Dash (Sliding Kick) |
Clean | Knee.L | 11% | 50 | 9 | 11 | 100 | 20 | 0 | 1 | 7.5 | 0 | 6 | 0 | x1 | x1 | 0% | 39830480 | ||
Knee.L | 6 | 0 | 0 | 0 | ||||||||||||||||
Leg.L | 5 | 0 | 0 | 0 | ||||||||||||||||
Late | Knee.L | 9% | 100 | 12 | 20 | 55 | 0 | 0 | 120 | 6 | 0 | -6 | 0 | |||||||
Knee.L | 4.5 | 0 | 0 | 0 | ||||||||||||||||
Leg.L | 4 | 0 | 0 | 0 | ||||||||||||||||
U-Smash (High Clap) |
Null | Template:DamageWhenCharged | 90 | 15 | 17 | 41 | 40 | 93 | 0 | 4 | 9.5 | 0 | 23 | 0 | x1 | x1 | 0% | 39030280 | Head, Elbow.R, and Elbow.L intangible from frames 13 to 17. | |
D-Smash (Simian Slam) |
Elbow.R | Template:DamageWhenCharged | 115 | 11 | 15 | 57 | 35 | 100 | 0 | 1 | 7 | 0 | 0 | -6 | x1 | x1 | 0% | 39030280 | Elbow.R and Elbow.L intangible from frames 11 to 15. | |
Elbow.L | 0 | 0 | 6 | |||||||||||||||||
Arm.R | Template:DamageWhenCharged | 98 | 4.5 | 0 | 0 | -2 | ||||||||||||||
Arm.L | 0 | 0 | 2 | |||||||||||||||||
F-Smash (Clap Smash) |
Null | Template:DamageWhenCharged | * | 23 | 24 | 56 | 30 | 94 | 0 | 1 | 6.4 | 24.5 | 5.8 | 0 | x1 | x1.4 | 0% | 39030280 | ||
Null | Template:DamageWhenCharged | 6.8 | 15.5 | 6.4 | 0 | |||||||||||||||
Null | Template:DamageWhenCharged | 18 | 100 | 4.3 | 9.5 | 6.4 | 0 | x1 | 39030240 | |||||||||||
Null | Template:DamageWhenCharged | 3 | 3.5 | 6.4 | 0 | |||||||||||||||
Nair (Fist Spin) |
Clean | Elbow.R | 11% | * | 10 | 13 | (1-9) | 20 | 100 | 0 | 0 | 4 | 0 | 0 | -4 | x1 | x1 | 0% | 3B430280 | |
Elbow.L | 0 | 0 | 4 | |||||||||||||||||
Hip | 5 | 3.4 | 0.8 | 0 | ||||||||||||||||
Late | Elbow.R | 8% | 14 | 26 | (39-) 39 |
10 | 4 | 0 | 0 | -4 | ||||||||||
Elbow.L | 0 | 0 | 4 | |||||||||||||||||
Hip | 5 | 3.4 | 0.8 | 0 | ||||||||||||||||
Fair (Fist Pound) |
Windup | Elbow.L | 16% | * | 25 | 26 | 20 | 100 | 0 | 0 | 6 | 1 | -2 | 9 | x1 | x1 | 0% | 39030280 | ||
Elbow.L | 3 | -4 | 3.5 | |||||||||||||||||
Arm.L | 1 | 4 | 3 | -5 | 2 | |||||||||||||||
Arm.L | 3 | -5 | 6 | |||||||||||||||||
Clean | Elbow.L | 270 | 27 | 29 | (56-) 60 |
30 | 85 | 0 | 7 | 1 | -2 | 10 | x1.5 | 39030480 | ||||||
Elbow.L | 3 | -4 | 4 | |||||||||||||||||
Arm.L | * | 50 | 1 | 4 | 3 | -5 | 2 | x1 | 39030280 | |||||||||||
Arm.L | 3 | -5 | 6 | |||||||||||||||||
Bair (Rear Kick) |
Clean | Foot.L | 13% | * | 7 | 8 | (1-6) | 20 | 100 | 0 | 0 | 7.6 | 2 | -1 | 0 | x1 | x1 | 0% | 39830480 | |
Knee.L | 6 | 0 | 1 | 0 | ||||||||||||||||
Hip | 0 | -1 | 0 | |||||||||||||||||
Late | Foot.L | 8% | 9 | 16 | (31-) 32 |
10 | 7 | 2 | -1 | 0 | 39830440 | |||||||||
Knee.L | 5 | 0 | 1 | 0 | ||||||||||||||||
Hip | 0 | -1 | 0 | |||||||||||||||||
Uair (Head Swipe) |
Head | 14% | 90 | 6 | 9 | (1-5, 26-) 38 |
32 | 90 | 0 | 0 | 8 | 2.5 | 2.5 | 0 | x1 | x1 | 0% | 38430280 | ||
Dair (Flex Stomp) |
Null | 16% | 270 | 18 | 23 | (1-2, 50-) 55 |
38 | 90 | 0 | 0 | 8.5 | 2 | -0.5 | 0 | x1 | x1 | 0% | 39830480 | ||
Knee.L | 13% | 20 | 7.7 | 0 | -2.7 | 0 | ||||||||||||||
Hip | 5.7 | 0 | 0 | 0 | ||||||||||||||||
Grab | Standing | Null | 8 | 9 | 6.24 | 15 | 5.6 | 0 | ||||||||||||
Null | 5.38 | 7 | 5.6 | 0 | ||||||||||||||||
Running | Null | 10 | 11 | 6.24 | 9 | 5.6 | 0 | |||||||||||||
Null | 5.28 | 3.6 | 5.6 | 0 | ||||||||||||||||
Null | 4.32 | -1.6 | 5.6 | 0 | ||||||||||||||||
Pivot | Null | 10 | 11 | 6.24 | -19 | 5.6 | 0 | |||||||||||||
Null | 5.38 | -8 | 5.6 | 0 | ||||||||||||||||
Pummel (Karate Chop) |
Null | 3% | 80 | 9 | 10 | 0 | 100 | 30 | 0 | 6 | 18 | 13 | 0 | x1 | x1 | 0% | 31030200 084FFFC3 |
|||
F-Throw (Cargo) |
Breakout | 6% | * | 0 | 100 | 30 | 0 | |||||||||||||
F-Throw | 8% | 60 | 13 | 80 | 50 | 0 | 0 | |||||||||||||
B-Throw | 55 | 15 | ||||||||||||||||||
U-Throw | 7% | 90 | 14 | 30 | 90 | 30 | ||||||||||||||
D-Throw | 6% | 28 | 16 | 65 | 26 | |||||||||||||||
B-Throw (Rear Fling) |
Throw | 11% | 40 | 15 | 40 | 60 | 65 | 0 | 0 | |||||||||||
U-Throw (Vertical Fling) |
Throw | 9% | 90 | 14 | 44 | 70 | 50 | 0 | 0 | |||||||||||
D-Throw (Dirt Shove) |
Throw | 7% | * | 41 | 60 | 60 | 50 | 0 | 0 | |||||||||||
Floor (back) (Double Clap) |
Hit 1 | Null | 6% | * | 9 | 10 | 80 | 50 | 0 | 1 | 8 | -20 | 3.5 | 0 | x1 | x1 | 0% | 21030440 | Intangible from frames 1 to 21. | |
Null | -15 | 3.5 | 0 | |||||||||||||||||
Null | -10 | 3.5 | 0 | |||||||||||||||||
Null | 6 | -5 | 3.5 | 0 | ||||||||||||||||
Hit 2 | Null | 20 | 21 | 8 | 20 | 3.5 | 0 | |||||||||||||
Null | 15 | 3.5 | 0 | |||||||||||||||||
Null | 10 | 3.5 | 0 | |||||||||||||||||
Null | 6 | 5 | 3.5 | 0 | ||||||||||||||||
Floor (front) (Double Swat) |
Hit 1 | Null | 6% | * | 20 | 21 | 80 | 50 | 0 | 1 | 8 | 20 | 3.5 | 0 | x1 | x1 | 0% | 21030240 | Intangible from frames 1 to 25. | |
Null | 15 | 3.5 | 0 | |||||||||||||||||
Null | 10 | 3.5 | 0 | |||||||||||||||||
Null | 6 | 5 | 3.5 | 0 | ||||||||||||||||
Hit 2 | Null | 24 | 25 | 8 | -20 | 3.5 | 0 | |||||||||||||
Null | -15 | 3.5 | 0 | |||||||||||||||||
Null | -10 | 3.5 | 0 | |||||||||||||||||
Null | 6 | -5 | 3.5 | 0 | ||||||||||||||||
Floor (trip) (Ground Spin) |
Hit 1 | Null | 5% | * | 19 | 20 | 60 | 50 | 0 | 1 | 4 | 18 | 5 | 0 | x1 | x1 | 0% | 39030240 | Intangible from frames 1 to 8. | |
Null | 12 | 5 | 0 | |||||||||||||||||
Null | 6 | 5 | 0 | |||||||||||||||||
Null | 0 | 5 | 0 | |||||||||||||||||
Hit 2 | Null | 23 | 24 | -18 | 5 | 0 | ||||||||||||||
Null | -12 | 5 | 0 | |||||||||||||||||
Null | -6 | 5 | 0 | |||||||||||||||||
Null | 0 | 5 | 0 | |||||||||||||||||
Edge (<100%) (Butt Fling) |
Hip | 8% | * | 9 | 16 | 0 | 100 | 110 | 1 | 9.6 | 0 | 0 | 0 | x1 | x1 | 0% | 28C30440 | Intangible from frames 1 to 7. | ||
Edge (100%+) (Slow Swipe) |
Hand.L | 10% | * | 38 | 41 | 0 | 100 | 110 | 1 | 7.5 | 0 | 0 | 2.4 | x1 | x1 | 0% | 29030240 | Intangible from frames 1 to 41. | ||
Elbow.L | 6 | 0 | 0 | 0 | ||||||||||||||||
Arm.L | 4 | 0 | 0 | 0 | ||||||||||||||||
Hip | 0 | 0 | 0 | |||||||||||||||||
Neutral Special (Giant Punch) |
Uncharged (ground) | Elbow.L | 12% | 80 | 18 | 15 | 100 | 0 | 2 | 4 | 0 | 0 | 0 | x1 | x1 | 0% | 39030280 | Damage increases by 2% for each level of charge. There are 10 levels of charge in addition to fully charged - the charge goes up by one level for each arm swing, with only one arm swing having no effect (level 0 is the same as level 1). When not fully charged, Elbow.L is intangible from frames 4 to 22. When fully charged, super armour from frames 17 to 20. | ||
Elbow.L | 10% | * | 19 | 22 | 5.5 | 0 | 0 | 8 | ||||||||||||
Elbow.L | 4 | 0 | 0 | -1 | ||||||||||||||||
Arm.L | 60 | 3 | 0 | 0 | -1.5 | |||||||||||||||
Uncharged (air) | Hand.L | 8% | 80 | 18 | 15 | 100 | 4 | 0 | 0 | 0 | ||||||||||
Elbow.L | 6% | * | 19 | 22 | 5.5 | 0 | 0 | 8 | ||||||||||||
Elbow.L | 4 | 0 | 0 | -1 | ||||||||||||||||
Arm.L | 60 | 3 | 0 | 0 | -1.5 | |||||||||||||||
Fully charged (ground) | Elbow.L | 18% | 80 | 18 | 40 | 80 | 0 | 5.7 | 0 | 0 | 8 | 39030480 | ||||||||
Elbow.L | 28% | * | 19 | 22 | 46 | 10 | 6 | 0 | 0 | 8 | ||||||||||
Elbow.L | 5 | 0 | 0 | -1 | ||||||||||||||||
Arm.L | 4 | 0 | 0 | -1.5 | ||||||||||||||||
Body | 18% | 50 | 3 | 0 | 1 | 0 | 39030440 | |||||||||||||
Fully charged (air) | Hand.L | 15% | 80 | 18 | 40 | 80 | 5.7 | 0 | 0 | 0 | 39030480 | |||||||||
Elbow.L | 4 | 0 | 0 | -1 | ||||||||||||||||
Arm.L | 3 | 0 | 0 | -1.5 | ||||||||||||||||
Elbow.L | 25% | * | 19 | 22 | 46 | 10 | 6 | 0 | 0 | 8 | ||||||||||
Elbow.L | 5 | 0 | 0 | -1 | ||||||||||||||||
Arm.L | 4 | 0 | 0 | -1.5 | ||||||||||||||||
Body | 20% | 50 | 3 | 0 | 1 | 0 | 39030440 | |||||||||||||
Side Special (Headbutt) |
Ground | Null | 10% | 270 | 20 | 21 | 20 | 40 | 0 | 30 | 5 | 7 | 5 | 0 | x1 | x1 | 0% | 3841048B | ||
Null | 14 | 5 | 0 | |||||||||||||||||
Null | 21 | 5 | 0 | |||||||||||||||||
Null | 8% | 70 | 15 | 10 | 14 | 11 | 0 | 3842044B | ||||||||||||
Air | Null | 14% | 270 | 30 | 6.5 | 8.8 | 5 | 0 | 3843048B | |||||||||||
Null | 14 | 5 | 0 | |||||||||||||||||
Null | 8% | 70 | 15 | 10 | 14 | 11 | 0 | 3842044B | ||||||||||||
Up Special (Spinning Kong) |
Hit 1 (ground) | Elbow.L | 5% | * | 19-23, 24-28, 29-33, 34-38 |
50 | 70 | 0 | 1 | 6 | 0 | 0 | 0 | x2 | x1 | 0% | 3B430280 | When used on the ground, super armour from frames 10 to 16. When used in the air, intangible from frames 4 to 6; Elbow.R and Elbow.L intangible from frames 12 to 43. | ||
Elbow.R | 0 | 0 | 4 | |||||||||||||||||
Elbow.R | 4% | 140 | 5 | 0 | 0 | -4 | ||||||||||||||
Hit 2 (ground) | Elbow.L | 3% | * | 39-42, 43-46, 47-50, 51-54 |
5 | 50 | 0 | 4.8 | 0 | 0 | 0 | 3B430200 | ||||||||
Elbow.R | 0 | 0 | 4 | |||||||||||||||||
Elbow.R | 3 | 0 | 0 | -4 | ||||||||||||||||
Hit 3 (ground) | Null | 4% | 55 | 56 | 40 | 90 | 9 | 4 | 9 | 0 | 3B430240 | |||||||||
Null | -4 | 9 | 0 | |||||||||||||||||
Hit 1 (air) | Null | 10% | 4 | 6 | 40 | 80 | 1 | 7.7 | -7 | 12 | 0 | x1 | 3B430280 | |||||||
Null | 4 | 12 | 0 | |||||||||||||||||
Hit 2 (air) | Elbow.L | 5% | 12-19, 20-27, 28-35, 36-43 |
20 | 70 | 5 | 0 | 0 | 6 | |||||||||||
Elbow.R | 0 | 0 | -6 | |||||||||||||||||
Elbow.L | 4% | 3.7 | 0 | 0 | -4 | |||||||||||||||
Elbow.R | 0 | 0 | 4 | |||||||||||||||||
Hit 3 (air) | Elbow.L | 2% | 44-51, 52-59, 60-77, 78-85 |
0 | 100 | 5 | 0 | 0 | 6 | 3B430200 | ||||||||||
Elbow.R | 0 | 0 | -6 | |||||||||||||||||
Elbow.L | 3.7 | 0 | 0 | -6 | ||||||||||||||||
Elbow.R | 0 | 0 | -4 | |||||||||||||||||
Down Special (Hand Slap) |
Hit 1 | Null | 14% | 78 | 6 | 7 | 82 | 23 | 0 | 1 | 13 | 0 | 0 | 0 | x1 | x1 | 0% | 30010480 | It is unknown what is accomplished by having 4 hitboxes with identical size, position, and attributes (save angle) at the same time. | |
Null | 84 | 0 | 0 | 0 | ||||||||||||||||
Null | 0 | 0 | 0 | |||||||||||||||||
Null | 78 | 0 | 0 | 0 | ||||||||||||||||
Hit 2 | Null | 17 | 18 | 0 | 0 | 0 | ||||||||||||||
Null | 84 | 0 | 0 | 0 | ||||||||||||||||
Null | 0 | 0 | 0 | |||||||||||||||||
Null | 78 | 0 | 0 | 0 | ||||||||||||||||
Final Smash Konga Beat |
Startup | Null | 3% | 150 | 1 | 30 | 100 | 0 | 1 | 43 | 0 | 10 | 0 | x1 | x0 | 0% | 10012280 000FFFC0 |
Strength of waves depends on an as-of-yet unknown value, based on timing of button presses. | ||
Null | 12% | * | 80 | 60 | 0 | 10 | 0 | 10010C80 200FFFC0 | ||||||||||||
Null | 0 | 24 | 0 | |||||||||||||||||
Null | 11% | 100 | 110 | 8 | 0 | 0 | 0 | x1 | 18010480 204FFFC0 | |||||||||||
Weak wave | BnW0 | 2% | 150 | 40 | 100 | 0 | 4 | 0 | 0 | 0 | 18032280 | |||||||||
Strong wave | BnW0 | 7% | * | 30 | 70 | 5 | 3 | 0 | 0 | 0 | 18030480 |
Bone | BrawlBox | Used name | General idea |
---|---|---|---|
0 | TopN | Null | Character origin |
5 | HipN | Hip | Hip |
6 | LLegJ | Leg.L | Left hip joint |
7 | LKneeJ | Knee.L | Left knee |
8 | LFootJ | Foot.L | Left foot |
16 | WaistN | Body | Torso |
19 | LShoulderJ | Arm.L | Left shoulder |
20 | LArmJ | Elbow.L | Left elbow |
21 | LHandN | Hand.L | Left wrist |
33 | NeckN | Neck | Neck |
34 | HeadN | Head | Base of head |
43 | RShoulderJ | Arm.R | Right shoulder |
44 | RArmJ | Elbow.R | Right elbow |
45 | RHandN | Hand.R | Right wrist |
* The data obtained from OpenSA2 does not say that bone collision is reset when DK's f-tilt is angled up. This suggests that DK's Elbow.L remains intangible for the entire animation if angled up.