Game crash: Difference between revisions

85 bytes removed ,  1 year ago
m
Tag: Reverted
Line 51: Line 51:
===In ''[[Super Smash Bros. Ultimate]]''===
===In ''[[Super Smash Bros. Ultimate]]''===
{{Main|Slingshot Crash}}
{{Main|Slingshot Crash}}
{{Cleanup|Section is very disorganized and doesn't fit the flow of prior sections.}}
The [[Nintendo Switch]] handles game crashes different from previous consoles. The console will not freeze or make a buzzing noise and instead will automatically close a crashed game with a message saying that the game closed because an error occurred. This failsafe is meant for the game to be shut off cleanly without the player forcing the console to shut off and potentially break or corrupt any software or firmware. If a game is stored on a Game Card or an SD card, removing the Game Card or SD card will crash the game with an error message, with the system shutting down in the latter case. While several methods of crashing ''Ultimate'' have been discovered, most have been patched out with game updates following their discoveries like ''Smash 4'' before it.
The [[Nintendo Switch]] handles game crashes different from previous consoles. The console will not freeze or make a buzzing noise and instead will automatically close a crashed game with a message saying that the game closed because an error occurred. This failsafe is meant for the game to be shut off cleanly without the player forcing the console to shut off and potentially break or corrupt any software or firmware. If a game is stored on a Game Card or an SD card, removing the Game Card or SD card will crash the game with an error message, with the system shutting down in the latter case. While several methods of crashing ''Ultimate'' have been discovered, most have been patched out with game updates following their discoveries like ''Smash 4'' before it.


6,113

edits