Talk:Footstool Jump: Difference between revisions

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==Does footstooling restore midair jumps?==
If it does, that could be useful information. [[User:Tigt|Tigt]] ([[User talk:Tigt|talk]]) 00:58, 15 January 2019 (EST)
==Ghost Jump==
==Ghost Jump==
Has anyone else experienced that "ghost jump" where you're "footstooled" but nothing happenes to you, and the other player just gets a major boost in hight? I can't find any mention of it on smashwiki, and I'm debating whether or not to start an article on it. '''[[User:25timmy16|<font color="aqua">25</font>]][[User talk:25timmy16|<font color="darkblue">T</font>]][[Special:Contributions/25timmy16|<font color="aqua">16</font>]][[File:HitboxEffect(Flame).png|20px]]<sup><font color="red">It’s a me!</font>'''</sup> 16:31, 23 October 2011 (EDT)
Has anyone else experienced that "ghost jump" where you're "footstooled" but nothing happenes to you, and the other player just gets a major boost in hight? I can't find any mention of it on smashwiki, and I'm debating whether or not to start an article on it. '''[[User:25timmy16|<font color="aqua">25</font>]][[User talk:25timmy16|<font color="darkblue">T</font>]][[Special:Contributions/25timmy16|<font color="aqua">16</font>]]File:HitboxEffect(Flame).png|20px<sup><font color="red">It’s a me!</font>'''</sup> 16:31, 23 October 2011 (EDT)
:Simply, footstool jumps can't cancel attacks. So if another character is in an attack animation, footstooling them will give you the jump, but without the knocking them down effect. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 16:43, 23 October 2011 (EDT)
:Simply, footstool jumps can't cancel attacks. So if another character is in an attack animation, footstooling them will give you the jump, but without the knocking them down effect. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 16:43, 23 October 2011 (EDT)
== number of jumps ==
Why does it say you can footstool 2-6 times? I tested it on every character and I could do up to 4 jumps on everyone. [[User:Scr7|Scr]][[User talk:Scr7|7]][[File:Wolfsig.png|19px]] 16:42, 2 July 2013 (EDT)
:"on" everyone or "with" everyone? Characters that fall faster have a harder time getting consecutive footstools because as the jump gets weaker they fall below the footstool point faster than other characters. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Free 17:46, 2 July 2013 (EDT)
::Oh, I just used Mario on everyone. Didn't release that falling speed affected it, thanks for verifying this. [[User:Scr7|Scr]][[User talk:Scr7|7]][[File:Wolfsig.png|19px]] 04:24, 3 July 2013 (EDT)
== Meteor smash or spike ==
Does the footstool jump actually function as a meteor smash and is recognised by the game as such? Or is technically a spike and can't be meteor cancelled? <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 10:47, 5 July 2013 (EDT)
:While it's said to be a meteor smash on the website, I believe that in the technical sense it is neither a meteor nor a spike, since it puts you into a unique state instead of dealing proper knockback, and I don't think the per-character meteor cancel delay applies to it (could be wrong). [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Altruistic 16:26, 5 July 2013 (EDT)
::I agree with Toomai. It doesn't exactly produce knockback, it just makes the enemy fall down in a state that seems to be created just for it. [[User:Scr7|Scr]][[User talk:Scr7|7]][[File:Wolfsig.png|19px]] 17:52, 5 July 2013 (EDT)
== Infinite in SSB4 with ZSS? ==
Just wanted to mention [http://www.youtube.com/watch?v=YDikQiU9fC0 that someone has posted a video online of a Footstool Infinite on Robin.]  I was wondering if it should be added to the article like the ROB Infinite that is already on the page.  --[[Special:Contributions/204.106.251.214|204.106.251.214]] 17:34, 15 September 2014 (EDT)
:I have heard that this is a bug that occurs because the footstool doesn't launch ZSS into the air if it is used on Robin close to the ground for some reason. I guess it could be added, but with patches and the like, Nintendo will probably actually do something about it this time. [[User:Scr7|<span style="color:#0000FF"">S</span><span style="color:#7F7FFF">c</span><span style="color:#00FFFF">r</span><span style="color:#FF7F00">7</span>]][[File:Scr7 sig.png|link=]]([[User talk:Scr7|talk]] · [[Special:Contributions/Scr7|contribs]]) 17:40, 15 September 2014 (EDT)
== Footstool limit ==
Shouldn’t the number of times a character footstool another character be listed? [[File:ThegameandwatchIcon2.png|20px]] [[User:Thegameandwatch|<span style=" color: Green;">'''Thegameandwatch'''</span>]] [[File:Thegameandwatch signature icon.png|20px]] [[User talk:Thegameandwatch|''<span style="color: blue;">The Nerd </span>'']] 18:04, July 21, 2023 (EDT)
:The first paragraph mentions 2-6 times. Or do you mean a proper number for each character? --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 18:55, July 21, 2023 (EDT)
::Each character [[File:ThegameandwatchIcon2.png|20px]] [[User:Thegameandwatch|<span style=" color: Green;">'''Thegameandwatch'''</span>]] [[File:Thegameandwatch signature icon.png|20px]] [[User talk:Thegameandwatch|''<span style="color: blue;">The Nerd </span>'']] 19:18, July 21, 2023 (EDT)

Latest revision as of 18:18, July 21, 2023

Does footstooling restore midair jumps?[edit]

If it does, that could be useful information. Tigt (talk) 00:58, 15 January 2019 (EST)

Ghost Jump[edit]

Has anyone else experienced that "ghost jump" where you're "footstooled" but nothing happenes to you, and the other player just gets a major boost in hight? I can't find any mention of it on smashwiki, and I'm debating whether or not to start an article on it. 25T16File:HitboxEffect(Flame).png|20pxIt’s a me! 16:31, 23 October 2011 (EDT)

Simply, footstool jumps can't cancel attacks. So if another character is in an attack animation, footstooling them will give you the jump, but without the knocking them down effect. Omega Tyrant TyranitarMS.png 16:43, 23 October 2011 (EDT)

number of jumps[edit]

Why does it say you can footstool 2-6 times? I tested it on every character and I could do up to 4 jumps on everyone. Scr7Wolfsig.png 16:42, 2 July 2013 (EDT)

"on" everyone or "with" everyone? Characters that fall faster have a harder time getting consecutive footstools because as the jump gets weaker they fall below the footstool point faster than other characters. Toomai Glittershine ??? The Free 17:46, 2 July 2013 (EDT)
Oh, I just used Mario on everyone. Didn't release that falling speed affected it, thanks for verifying this. Scr7Wolfsig.png 04:24, 3 July 2013 (EDT)

Meteor smash or spike[edit]

Does the footstool jump actually function as a meteor smash and is recognised by the game as such? Or is technically a spike and can't be meteor cancelled? Omega Tyrant TyranitarMS.png 10:47, 5 July 2013 (EDT)

While it's said to be a meteor smash on the website, I believe that in the technical sense it is neither a meteor nor a spike, since it puts you into a unique state instead of dealing proper knockback, and I don't think the per-character meteor cancel delay applies to it (could be wrong). Toomai Glittershine ??? The Altruistic 16:26, 5 July 2013 (EDT)
I agree with Toomai. It doesn't exactly produce knockback, it just makes the enemy fall down in a state that seems to be created just for it. Scr7Wolfsig.png 17:52, 5 July 2013 (EDT)

Infinite in SSB4 with ZSS?[edit]

Just wanted to mention that someone has posted a video online of a Footstool Infinite on Robin. I was wondering if it should be added to the article like the ROB Infinite that is already on the page. --204.106.251.214 17:34, 15 September 2014 (EDT)

I have heard that this is a bug that occurs because the footstool doesn't launch ZSS into the air if it is used on Robin close to the ground for some reason. I guess it could be added, but with patches and the like, Nintendo will probably actually do something about it this time. Scr7Scr7 sig.png(talk · contribs) 17:40, 15 September 2014 (EDT)

Footstool limit[edit]

Shouldn’t the number of times a character footstool another character be listed? ThegameandwatchIcon2.png Thegameandwatch Thegameandwatch signature icon.png The Nerd 18:04, July 21, 2023 (EDT)

The first paragraph mentions 2-6 times. Or do you mean a proper number for each character? --CanvasK (talk) 18:55, July 21, 2023 (EDT)
Each character ThegameandwatchIcon2.png Thegameandwatch Thegameandwatch signature icon.png The Nerd 19:18, July 21, 2023 (EDT)