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[[File:Cloned aerials.png|275px|left|link=Clone]]
[[File:Cloned aerials.png|275px|left|link=Clone]]


A '''clone''' (officially '''Echo Fighter''' ({{ja|ダッシュファイター|Dasshu Faitā}} ''Dash Fighter'') for certain clones in ''[[Ultimate]]'') is a [[character]] whose moveset, animations, and general properties are mostly derived from another character, as opposed to being unique to them. All clones have some sort of gameplay difference from their parent character, ranging from different animations (such as with {{SSBU|Daisy}}) to fully unique moves (such as with {{SSBU|Chrom}}), but on the whole, they will generally be very similar to their parent, to the point where a casual player might play either in the same way, and even competitive players will often play both a clone and their parent character. However, this is not to say that playing a clone like their parent will be successful; {{SSBM|Falco}} may be a clone of {{SSBM|Fox}} in ''[[Melee]]'' due to sharing all his attacks and animations, but as his movement attributes, [[hitbox]]es, [[frame]] data, and other move data are all altered, the usage of his moves and his optimal playstyle are significantly different.
A '''clone''' (officially '''Echo Fighter''' ({{ja|ダッシュファイター|Dasshu Faitā}}, ''Dash Fighter'') for certain clones in ''[[Ultimate]]'') is a [[character]] whose moveset, animations, and general properties are mostly derived from another character, as opposed to being unique to them. All clones have some sort of gameplay difference from their parent character, ranging from different animations (such as with {{SSBU|Daisy}}) to fully unique moves (such as with {{SSBU|Chrom}}), but on the whole, they will generally be very similar to their parent, to the point where a casual player might play either in the same way, and even competitive players will often play both a clone and their parent character. However, this is not to say that playing a clone like their parent will be successful; {{SSBM|Falco}} may be a clone of {{SSBM|Fox}} in ''[[Melee]]'' due to sharing all his attacks and animations, but as his movement attributes, [[hitbox]]es, [[frame]] data, and other move data are all altered, the usage of his moves and his optimal playstyle are significantly different.
('''''[[Clone|more...]]''''')
('''''[[Clone|more...]]''''')
<noinclude>[[Category:Featured article excerpts]]</noinclude>
<noinclude>[[Category:Featured article excerpts]]</noinclude>

Latest revision as of 07:11, July 2, 2023

Clone

A clone (officially Echo Fighter (ダッシュファイター, Dash Fighter) for certain clones in Ultimate) is a character whose moveset, animations, and general properties are mostly derived from another character, as opposed to being unique to them. All clones have some sort of gameplay difference from their parent character, ranging from different animations (such as with Daisy) to fully unique moves (such as with Chrom), but on the whole, they will generally be very similar to their parent, to the point where a casual player might play either in the same way, and even competitive players will often play both a clone and their parent character. However, this is not to say that playing a clone like their parent will be successful; Falco may be a clone of Fox in Melee due to sharing all his attacks and animations, but as his movement attributes, hitboxes, frame data, and other move data are all altered, the usage of his moves and his optimal playstyle are significantly different. (more...)