Super Smash Bros. 4

Pikachu (SSB4)/Up tilt: Difference between revisions

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Swipes its tail over its head in a quick arc. Slightly faster contact against an opponent behind Pikachu, but a good combo starter from any position. An opponent at 0% can be reliably juggled using this move multiple times in a row. Once their vertical knockback is greater than this move's reach, up aerial serves as an effective follow-up, from which a back or up aerial is recommended depending on opponent damage and weight.


==Hitboxes==
==Hitboxes==

Revision as of 21:53, May 22, 2023

Hitbox visualization showing Pikachu's up tilt.
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Swipes its tail over its head in a quick arc. Slightly faster contact against an opponent behind Pikachu, but a good combo starter from any position. An opponent at 0% can be reliably juggled using this move multiple times in a row. Once their vertical knockback is greater than this move's reach, up aerial serves as an effective follow-up, from which a back or up aerial is recommended depending on opponent damage and weight.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0 AngleIcon105.png 40 120 0 2.0 1004 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Tail (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 5% 0 AngleIcon105.png 45 120 0 3.84 1006 0.0 0.0 -1.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Tail (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
2 0 5% 0 AngleIcon110.png 45 120 0 3.5 1007 0.0 0.0 2.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Tail (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing

Hitboxes 7-13
Interruptible 27
Animation length 41
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible