SNK: Difference between revisions
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'''SNK''' ('''S'''hin '''N'''ihon '''K'''ikaku, lit. "New Japan Project") is a Japanese video game hardware and software company. Founded in 1973 by Eikichi Kawasaki as Shin Nihon Kikaku Corporation in the computer electronics industry, shifting fully into coin-op video games in the late 1970's. Initially having modest success, the company officially rebranded to SNK Corporation in 1986 and released a string of successful arcade games such as {{uvm3|Alpha Mission}}, {{uvm3|Ikari Warriors}}, {{uvm3|Athena}} and {{uvm3|Psycho Soldier}}, with all having successful home console ports. This inspired SNK to start the Neo-Geo family of arcade and console hardware in 1990. The hardware would be the home of many classic franchises, like {{uv|Fatal Fury}}, {{uvm3|Art of Fighting}}, {{uvm3|The King of Fighters}}, {{uvm3|Samurai Shodown}} and {{uvm3|Metal Slug}}. However, revenue would slowly dry up throughout the 1990's and SNK would fall onto hard times, with multiple key staff members, including Kawasaki, departing to start their own companies. SNK | '''SNK''' ('''S'''hin '''N'''ihon '''K'''ikaku, lit. "New Japan Project") is a Japanese video game hardware and software company. Founded in 1973 by Eikichi Kawasaki as Shin Nihon Kikaku Corporation in the computer electronics industry, shifting fully into coin-op video games in the late 1970's. Initially having modest success, the company officially rebranded to SNK Corporation in 1986 and released a string of successful arcade games such as {{uvm3|Alpha Mission}}, {{uvm3|Ikari Warriors}}, {{uvm3|Athena}} and {{uvm3|Psycho Soldier}}, with all having successful home console ports. This inspired SNK to start the Neo-Geo family of arcade and console hardware in 1990. The hardware would be the home of many classic franchises, like {{uv|Fatal Fury}}, {{uvm3|Art of Fighting}}, {{uvm3|The King of Fighters}}, {{uvm3|Samurai Shodown}} and {{uvm3|Metal Slug}}. However, revenue would slowly dry up throughout the 1990's and SNK would fall onto hard times, with multiple key staff members, including Kawasaki, departing to start their own companies. In April 2nd, 2001, SNK petitions the Osaka District Court for the application of the Civil Rehabilitation Law. The request is accepted, the revitalization procedure is underway, and the head office returns to Suita.<ref>http://www.itmedia.co.jp/news/bursts/0104/02/snk.html</ref> In October 30th, 2001, the Osaka District Court declares SNK bankruptcy.<ref>https://www.itmedia.co.jp/news/bursts/0111/02/snk.html Properties were auctioned off and floated between developers until Kawasaki's new company, ''Playmore Corporation'' would buy all up all SNK properties in 2003 to form SNK Playmore. The company would once again achieve modest success through the 2000's and into the 2010's, but nowhere near their peak. In 2016, Hong Kong based investment firm {{s|wikipedia|Leyou}} Technologies Holdings acquired a majority stake. SNK also dropped the Playmore brand at this time. Under this new ownership, there has been a push to restore the brand name by releasing more games and making established franchises known to a new generation. In November, 2020, the {{s|wikipedia|Mohammed Bin Salman}} Foundation (MiSK) acquired a 33.3% stake in the company, which was upgraded to a 96.18% stake on April 7, 2022. Alongside producing the Neo-Geo line of arcade systems and consoles, as well as several franchises, SNK has collaborated with multiple companies on various projects, such as antagonist Geese Howard in [[Bandai Namco]]'s ''{{s|wikipedia|Tekken 7}}'' and their dedicated crossover series with [[Capcom]], ''{{s|wikipedia|Capcom vs. SNK}}''. | ||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== |
Revision as of 06:12, May 6, 2023
SNK Corporation | |||
---|---|---|---|
Type | Public | ||
Founded | 1978 | ||
Headquarters | Suita, Osaka, Japan | ||
Key people | Eikichi Kawasaki | ||
Industry | Video Games | ||
Products | Video game hardware and software | ||
Website | SNK Corporation | ||
Article on Wikipedia | SNK |
SNK (Shin Nihon Kikaku, lit. "New Japan Project") is a Japanese video game hardware and software company. Founded in 1973 by Eikichi Kawasaki as Shin Nihon Kikaku Corporation in the computer electronics industry, shifting fully into coin-op video games in the late 1970's. Initially having modest success, the company officially rebranded to SNK Corporation in 1986 and released a string of successful arcade games such as Alpha Mission, Ikari Warriors, Athena and Psycho Soldier, with all having successful home console ports. This inspired SNK to start the Neo-Geo family of arcade and console hardware in 1990. The hardware would be the home of many classic franchises, like Fatal Fury, Art of Fighting, The King of Fighters, Samurai Shodown and Metal Slug. However, revenue would slowly dry up throughout the 1990's and SNK would fall onto hard times, with multiple key staff members, including Kawasaki, departing to start their own companies. In April 2nd, 2001, SNK petitions the Osaka District Court for the application of the Civil Rehabilitation Law. The request is accepted, the revitalization procedure is underway, and the head office returns to Suita.[1] In October 30th, 2001, the Osaka District Court declares SNK bankruptcy.Cite error: Closing </ref>
missing for <ref>
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- SNK is currently tied with Disney for the least amount of playable characters in Smash out of all third-party companies with a playable character, with only one: Square Enix, Sega, Konami, and Capcom have three each while Bandai Namco and Microsoft have two each.
References
Companies involved in the Super Smash Bros. series | |
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First- and second-party | Nintendo (Monolith Soft · Retro Studios) · HAL Laboratory · Game Freak · Creatures · Intelligent Systems · Rare Ltd. · Sora Ltd. |
Third-party | Konami · Sega (Atlus) · PlatinumGames · Capcom · Bandai Namco · Square Enix · Microsoft (Rare Ltd. · Mojang Studios) · SNK · Disney |
Other related | Game Arts · Hatena · Havok · Paon DP · Tri-Crescendo · List of companies with minor representation |