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*[[Alph]], as an [[Alternate costume|alternate character]] to [[Captain Olimar]], in ''[[Super Smash Bros. 4]]''. | *[[Alph]], as an [[Alternate costume|alternate character]] to [[Captain Olimar]], in ''[[Super Smash Bros. 4]]''. | ||
*[[Inkling]] in ''[[Super Smash Bros. Ultimate]]''. | *[[Inkling]] in ''[[Super Smash Bros. Ultimate]]''. | ||
==In competitive play== | |||
Due to being the original hardware the game was designed for, the GameCube is the prefered system to play {{Forwiiu}}, especially in tournaments. For the first time since the GameCube, the game has never been re-released on another system, and Wii U games were not made compatible with its successor, the Nintendo Switch, forcing players with physical copies to only use the Wii U. While emulators exist, they are merely recreating original hardware and possess bugs and performance issues not present on GameCube. However, the isolated existence of the game and the poor sales of the Wii Uhave forced the competitive scene to consider and experiment with these alternatives before the game they love becomes unplayable, and emulation developers have made great strides in making a nearly identical experience, though this seen is far more niche than other games in the series. | |||
An additional hurdle that only exists for the competitive scene is that the [[Wii U GamePad]] is required to be within a certain radius for the console to fuction. Due to these GamePads being difficult to replace, the Wii U is arguably at the highest risk of becoming unplayalbe. | |||
Just like how it is possible to dump Wii U discs and SD data onto other systems, fans savvy in computer science and engineering have found ways to make their own discs and SD cards that work on original hardware and dump data from other systems onto them. This allows mods and fan-games to be played in said original hardware, though relatively few have been made for ''Smash for Wii U'' so far. | |||
==Gallery== | ==Gallery== |
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