Tournament Mode (SSBM): Difference between revisions
m (→Usage in competitive tournaments: I think I've seen it used a few times in competitive play) Tag: Mobile edit |
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==Winner Out== | ==Winner Out== | ||
Winner Out could be seen as an extension of Loser Out, as it operates in the same way, except the winner of each match has to pass their controller on and return to the queue. The random character feature is also present. | Winner Out could be seen as an extension of Loser Out, as it operates in the same way, except the winner of each match has to pass their controller on and return to the queue. The random character feature is also present. | ||
==See also== | ==See also== |
Revision as of 19:25, December 12, 2022
Tournament Mode, referred to on the main menu as Tournament Melee (トーナメント乱闘, Tournament Melee) and sometimes retroactively called Tourney Mode to match the names of its successors, is a Multiplayer feature in Super Smash Bros. Melee. It is split into three sub-modes - Tournament, Loser Out and Winner Out.
Tournament
In Melee's tournament mode, players battle against each other in a Single-Elimination Tournament bracket. Multiple settings can be adjusted.
- The number of competitors in a tournament (Up to 64)
- The number of computers and humans in a tournament
- How many players fight in each tournament match (Limited by the number of controllers that are connected)
- How stages are selected
- The CPU level of computer players (Universal Levels 1-9 as well as a randomly assigned option)
- Individual custom rules for matches
Once the tournament is set up, the game automatically proceeds through the Single Elimination Bracket until a winner is determined.
Loser Out
This mode is also played in turns, but unlike Tournament, where the game ends when a final winner is proclaimed, this lasts forever (or at least until the player decides to stop playing). After each match, the loser has to pass their controller to the next player in the queue, and cannot play again until it is their turn again. An extension of this mode is Winner In, where multiple losers are eliminated after each match, depending on the number of players in each match.
Uniquely, if the player uses L+R+A to select their character for this mode, they are entered as "Random", which assigns a random character with random costume for every match. Their character icon is represented by Ditto.
Winner Out
Winner Out could be seen as an extension of Loser Out, as it operates in the same way, except the winner of each match has to pass their controller on and return to the queue. The random character feature is also present.
See also
Super Smash Bros. Melee menu items | |
---|---|
Vs. Mode | Melee (Time · Stock · Coin Battle · Bonus · Team Battle) · Custom Rules · Special Melee · Tournament Mode · Names |
1-P Mode | Regular Match (Classic Mode · All-Star Mode · Adventure Mode) · Event Match · Stadium (Target Test · Home-Run Contest · Multi-Man Melee) · Training |
Trophies | Gallery · Collection · Lottery |
Options | Rumble · Sound · Screen Display · Language · Erase Data |
Data | Snapshots · Melee Records · Sound Test · Archives (NTSC only) · How to Play (PAL only) |
Unused | Debug menu · Debug sound test menu |