Mario (SSBU)/Final Smash: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Daniel1204 (talk | contribs) mNo edit summary |
No edit summary |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 2: | Line 2: | ||
{{disambig2|the hitbox visualization in Super Smash Bros. Ultimate|the move itself|Mario Finale}} | {{disambig2|the hitbox visualization in Super Smash Bros. Ultimate|the move itself|Mario Finale}} | ||
[[File:MarioMarioFinaleSSBU.gif|thumb| | [[File:MarioMarioFinaleSSBU.gif|thumb|400px|Hitbox visualization showing Mario's Final Smash, Mario Finale.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
A smash original. Mario unleashes a large wave of fire to push opponents off the stage. At lower percents, opponents may fall out of the final smash. It also has no finishing hitbox, so the final smash needs to be positioned so that it will carry opponents into the blastzone. The final smash will connect consistently around 50% or above. If used in the air, it pushes Mario backwards a little, as well as give him a little jump upwards, so it can also be used as a desperate recovery tool when aimed away from the stage. | |||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | |||
*{{buff|Mario Finale's Final Smash Meter version has a higher knockback multiplier (0.9× → 0.91×).}} | |||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | |||
*{{buff|At the start of Mario Finale, nearby opponents will be slowed down for a longer period.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | |||
*{{buff|Mario Finale deals more damage per hit (2% (early)/2.5% (clean)/3% (late) → 2.5%/3%/3.5%).}} | |||
*{{buff|The fireballs' hitboxes stretch vertically (Y offset: 0u, -3u—3u), increasing their range and making the Final Smash harder to escape.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Early hits|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2. | |rehit=7 | ||
|damage=2.5% | |||
|angle=50 | |angle=50 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=40 | |ks=40 | ||
Line 20: | Line 31: | ||
|bn=fire1 | |bn=fire1 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=-3.0 to 3.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.0 | |ff=0.0 | ||
Line 27: | Line 38: | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=L | |slvl=L | ||
|blockable=f | |||
|direct=f | |direct=f | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2. | |rehit=7 | ||
|damage=2.5% | |||
|angle=48 | |angle=48 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=40 | |ks=40 | ||
Line 39: | Line 55: | ||
|bn=fire2 | |bn=fire2 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=-3.0 to 3.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.0 | |ff=0.0 | ||
Line 46: | Line 62: | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=L | |slvl=L | ||
|blockable=f | |||
|direct=f | |direct=f | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{HitboxTableTitle|Mid| | {{HitboxTableTitle|Mid hits|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |rehit=7 | ||
|damage=3.0% | |||
|angle=23 | |angle=23 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=90 | |ks=90 | ||
Line 59: | Line 80: | ||
|bn=fire1 | |bn=fire1 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=-3.0 to 3.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.0 | |ff=0.0 | ||
Line 66: | Line 87: | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=L | |slvl=L | ||
|blockable=f | |||
|direct=f | |direct=f | ||
|g=f | |g=f | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage= | |rehit=7 | ||
|damage=3.0% | |||
|angle=20 | |angle=20 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=90 | |ks=90 | ||
Line 79: | Line 105: | ||
|bn=fire2 | |bn=fire2 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=-3.0 to 3.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.0 | |ff=0.0 | ||
Line 86: | Line 112: | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=L | |slvl=L | ||
|blockable=f | |||
|direct=f | |direct=f | ||
|g=f | |g=f | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage= | |rehit=7 | ||
|damage=3.0% | |||
|angle=50 | |angle=50 | ||
|af=3 | |||
|bk=15 | |bk=15 | ||
|ks=100 | |ks=100 | ||
Line 99: | Line 130: | ||
|bn=fire1 | |bn=fire1 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=-3.0 to 3.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.0 | |ff=0.0 | ||
Line 106: | Line 137: | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=L | |slvl=L | ||
|blockable=f | |||
|direct=f | |direct=f | ||
|a=f | |a=f | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
|damage= | |rehit=7 | ||
|damage=3.0% | |||
|angle=48 | |angle=48 | ||
|af=3 | |||
|bk=15 | |bk=15 | ||
|ks=100 | |ks=100 | ||
Line 119: | Line 155: | ||
|bn=fire2 | |bn=fire2 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=-3.0 to 3.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.0 | |ff=0.0 | ||
Line 126: | Line 162: | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=L | |slvl=L | ||
|blockable=f | |||
|direct=f | |direct=f | ||
|a=f | |a=f | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Late hits|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=3. | |rehit=7 | ||
|damage=3.5% | |||
|angle=23 | |angle=23 | ||
|af=3 | |||
|bk=10 | |bk=10 | ||
|ks=120 | |ks=120 | ||
Line 140: | Line 181: | ||
|bn=fire1 | |bn=fire1 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=-3.0 to 3.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.0 | |ff=0.0 | ||
Line 147: | Line 188: | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=L | |slvl=L | ||
|blockable=f | |||
|direct=f | |direct=f | ||
|g=f | |g=f | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=3. | |rehit=7 | ||
|damage=3.5% | |||
|angle=20 | |angle=20 | ||
|af=3 | |||
|bk=10 | |bk=10 | ||
|ks=120 | |ks=120 | ||
Line 160: | Line 206: | ||
|bn=fire2 | |bn=fire2 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=-3.0 to 3.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.0 | |ff=0.0 | ||
Line 167: | Line 213: | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=L | |slvl=L | ||
|blockable=f | |||
|direct=f | |direct=f | ||
|g=f | |g=f | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=3. | |rehit=7 | ||
|damage=3.5% | |||
|angle=50 | |angle=50 | ||
|af=3 | |||
|bk=5 | |bk=5 | ||
|ks=130 | |ks=130 | ||
Line 180: | Line 231: | ||
|bn=fire1 | |bn=fire1 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=-3.0 to 3.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.0 | |ff=0.0 | ||
Line 187: | Line 238: | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=L | |slvl=L | ||
|blockable=f | |||
|direct=f | |direct=f | ||
|a=f | |a=f | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
|damage=3. | |rehit=7 | ||
|damage=3.5% | |||
|angle=48 | |angle=48 | ||
|af=3 | |||
|bk=5 | |bk=5 | ||
|ks=130 | |ks=130 | ||
Line 200: | Line 256: | ||
|bn=fire2 | |bn=fire2 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=-3.0 to 3.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|ff=0.0 | |ff=0.0 | ||
Line 207: | Line 263: | ||
|sfx=Fire | |sfx=Fire | ||
|slvl=L | |slvl=L | ||
|blockable=f | |||
|direct=f | |direct=f | ||
|a=f | |a=f | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
|} | |} | ||
Line 217: | Line 276: | ||
|5 | |5 | ||
|- | |- | ||
!Early | !Early hits | ||
|65-104 | |65-104 (rehit rate: 7) | ||
|- | |||
!Mid hits | |||
|105-154 (rehit rate: 7) | |||
|- | |||
!Late hits | |||
|155-224 (rehit rate: 7) | |||
|- | |- | ||
! | !Interruptible (grounded) | ||
| | |157 | ||
|- | |- | ||
! | !Interruptible (aerial) | ||
| | |147 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 231: | Line 296: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Blank|c=64}}{{FrameStrip|t=Hitbox|c=40|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=50|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=70|s=HitboxChangeE}} | !Fireballs {{FrameStrip|t=Blank|c=64}}{{FrameStrip|t=Hitbox|c=40|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=50|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=70|s=HitboxChangeE}} | ||
|- | |||
!Grounded {{FrameStrip|t=Lag|c=4|e=LagPropS}}{{FrameStrip|t=Lag|c=152|s=LagPropE}}{{FrameStrip|t=Interruptible|c=23}}{{FrameStrip|t=Blank|c=45}} | |||
|- | |- | ||
{{FrameStrip|t=Lag|c=4|e=LagPropS}}{{FrameStrip|t=Lag|c= | !Aerial {{FrameStrip|t=Lag|c=4|e=LagPropS}}{{FrameStrip|t=Lag|c=142|s=LagPropE}}{{FrameStrip|t=Interruptible|c=33}}{{FrameStrip|t=Blank|c=45}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|prop=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|prop=y|interruptible=y}} | ||
{{MvSubNavMario|g=SSBU}} | {{MvSubNavMario|g=SSBU}} | ||
[[Category:Mario (SSBU)]] | [[Category:Mario (SSBU)]] | ||
[[Category:Final Smashes (SSBU)]] | [[Category:Final Smashes (SSBU)]] |
Latest revision as of 12:34, December 3, 2022
Overview[edit]
A smash original. Mario unleashes a large wave of fire to push opponents off the stage. At lower percents, opponents may fall out of the final smash. It also has no finishing hitbox, so the final smash needs to be positioned so that it will carry opponents into the blastzone. The final smash will connect consistently around 50% or above. If used in the air, it pushes Mario backwards a little, as well as give him a little jump upwards, so it can also be used as a desperate recovery tool when aimed away from the stage.
Update History[edit]
- Mario Finale's Final Smash Meter version has a higher knockback multiplier (0.9× → 0.91×).
- At the start of Mario Finale, nearby opponents will be slowed down for a longer period.
- Mario Finale deals more damage per hit (2% (early)/2.5% (clean)/3% (late) → 2.5%/3%/3.5%).
- The fireballs' hitboxes stretch vertically (Y offset: 0u, -3u—3u), increasing their range and making the Final Smash harder to escape.
Hitboxes[edit]
Timing[edit]
Fireballs generated | 5 |
---|---|
Early hits | 65-104 (rehit rate: 7) |
Mid hits | 105-154 (rehit rate: 7) |
Late hits | 155-224 (rehit rate: 7) |
Interruptible (grounded) | 157 |
Interruptible (aerial) | 147 |
Animation length | 179 |
Fireballs | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Grounded | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aerial |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
|