Trick Shot: Difference between revisions
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|caption=Trick Shot being used in ''Ultimate''. When the input is used, the can is shot forward a small distance. | |caption=Trick Shot being used in ''Ultimate''. When the input is used, the can is shot forward a small distance. | ||
|user={{SSB4|Duck Hunt}} | |user={{SSB4|Duck Hunt}} | ||
|universe={{uv|Duck Hunt}} | |universe={{uv|Duck Hunt}}<br>{{uvm|Hogan's Alley}} | ||
}} | }} | ||
'''Trick Shot''' ({{ja|トリックショット|Torikku Shotto}}, ''Trick Shot'') is [[Duck Hunt]]'s [[neutral special move]] | '''Trick Shot''' ({{ja|トリックショット|Torikku Shotto}}, ''Trick Shot'') is [[Duck Hunt]]'s [[neutral special move]]. | ||
==Overview== | ==Overview== | ||
When used, the dog kicks out a can from ''Hogan's Alley''. If the input is pressed again, the unseen player with the NES Zapper will shoot the can again, sending it forward in the direction it was kicked a short distance. If an opponent touches it, or if time passes, the can will explode. This explosion can also hurt Duck Hunt. Players can influence the can's movement when the can isn't being shot by simply attacking it or hitting it with projectiles. Hitting the can from the opposite side that it was initially hit will reverse the direction of the remaining shots. The can can be shot a total of eight times, no matter how fast it is shot, before it starts to flash and then explodes. The can also starts falling faster and arcs lower with each subsequent shot. The shots aimed at the container can also damage opponents if they are too close. These shots deal 1% damage. The can's explosion will deal anywhere from 9% to 12% damage, and has a [[flame]] effect. The amount of times the can has been shot will determine the damage dealt. The attack can KO at around 160%. | When used, the dog kicks out a can from ''Hogan's Alley''. If the input is pressed again, the unseen player with the NES Zapper will shoot the can again, sending it forward in the direction it was kicked a short distance. If an opponent touches it, or if time passes, the can will explode. This explosion can also hurt Duck Hunt. Players can influence the can's movement when the can isn't being shot by simply attacking it or hitting it with projectiles. Hitting the can from the opposite side that it was initially hit will reverse the direction of the remaining shots. The can can be shot a total of eight times, no matter how fast it is shot, before it starts to flash and then explodes. The can also starts falling faster and arcs lower with each subsequent shot. The shots aimed at the container can also damage opponents if they are too close. These shots deal 1% damage. The can's explosion will deal anywhere from 9% to 12% damage, and has a [[flame]] effect. The amount of times the can has been shot will determine the damage dealt. The attack can KO at around 160%. | ||
Trick Shot can still be used even while Duck Hunt [[grab]]s an opponent. It is the only projectile to possess this ability. | Trick Shot can still be used even while Duck Hunt [[grab]]s an opponent, and even when being grabbed or incapacitated in some other way. It is the only projectile to possess this ability. | ||
Like with [[Clay Shooting]] and all of Duck Hunt's [[smash attack]]s, the color of the target circle changes | Like with [[Clay Shooting]] and all of Duck Hunt's [[smash attack]]s, the color of the target circle changes to match Duck Hunt's player or team color. | ||
==Instructional quote== | ==Instructional quote== | ||
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==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|DuckHunt|Neutral|name1=Trick Shot|desc1=Kick an explosive can. Press the button to shoot it, bouncing it and boosting its power.|name2=High-Explosive Shot|desc2=Kick a can into the air more quickly. Explodes as soon as you shoot it.|name3=Zigzag Shot|desc3=Kick a can that moves back and forth as you shoot it. The | {{CustomSet|DuckHunt|Neutral|name1=Trick Shot|desc1=Kick an explosive can. Press the button to shoot it, bouncing it and boosting its power.|name2=High-Explosive Shot|desc2=Kick a can into the air more quickly. Explodes as soon as you shoot it.|name3=Zigzag Shot|desc3=Kick a can that moves back and forth as you shoot it. The shots knock foes into the air.}} | ||
#'''Trick Shot''': Default. | #'''Trick Shot''': Default. | ||
#'''High Explosive Shot''': The can is kicked once upon usage, and cannot be shot multiple times. The can travels a great distance at a quick pace. Pressing the input will make the gunman shoot the can, causing it to explode immediately. | #'''High Explosive Shot''': The can is kicked once upon usage, and cannot be shot multiple times. The can travels a great distance at a quick pace. Pressing the input will make the gunman shoot the can, causing it to explode immediately. | ||
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==Trophy== | ==Trophy== | ||
{{Trophy | |||
|name=Can | |||
|image=CanTrophyWiiU.png | |||
{{Trophy games|console1=NES|game1=Hogan's Alley | |desc-ntsc=Empty cans just like this appeared in the NES game Hogan's Alley. In the Trick Shot mode, you got points depending on which area you knocked them into. In Smash Bros., Duck Hunt's default standard special sends a can flying in an arc. It'll explode if it hits an opponent, or you can press the special button again to shoot at it. | ||
|desc-pal=Empty cans just like this appeared in the NES game Hogan's Alley. In the Trick Shot mode, you got points depending on which area you knocked them into. In this game, Duck Hunt Duo's main standard special sends a can flying in an arc. It'll explode if it hits an opponent, or you can press the special button again to shoot at it. | |||
|gamelist-ntsc={{Trophy games|console1=NES|game1=Hogan's Alley|release1=10/1985}} | |||
|gamelist-pal={{Trophy games|console1=NES|game1=Hogan's Alley|release1=12/1987}} | |||
|game=ssb4-wiiu | |||
}} | |||
{{clrl}} | {{clrl}} | ||
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[[File:Hogans Alley tin can.png|thumb|The tin can as it appeared in the bonus stage of ''Hogan's Alley''.]] | [[File:Hogans Alley tin can.png|thumb|The tin can as it appeared in the bonus stage of ''Hogan's Alley''.]] | ||
The can is from a minigame in ''{{s|wikipedia|Hogan's Alley}}'' (a classic NES title that used the {{s|wikipedia|NES Zapper}}) called "Trick Shooting". The objective of the game is to shoot the cardboard cutouts that resembled villains among the innocent bystanders. Shooting an innocent, or failing to shoot the gangsters, would result in the loss of a life. After five rounds, a bonus round commenced, where tin cans started to drop from one side of the screen. The objective was to shoot the tin cans, which would propel them upwards, and onto the ledges for points. | The can is from a minigame in ''{{s|wikipedia|Hogan's Alley}}'' (a classic NES title that used the {{s|wikipedia|NES Zapper}}) called "Trick Shooting". The objective of the game is to shoot the cardboard cutouts that resembled villains among the innocent bystanders. Shooting an innocent, or failing to shoot the gangsters, would result in the loss of a life. After five rounds, a bonus round commenced, where tin cans started to drop from one side of the screen. The objective was to shoot the tin cans, which would propel them upwards, and onto the ledges for points. | ||
{{ | {{clr}} | ||
==Gallery== | ==Gallery== | ||
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Duck Hunt SSBU Skill Preview Neutral Special.png|Trick Shot as shown by the Move List in ''Ultimate''. | Duck Hunt SSBU Skill Preview Neutral Special.png|Trick Shot as shown by the Move List in ''Ultimate''. | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|トリックショット|Torikku Shotto}}, ''Trick Shot'' | |||
|en=Trick Shot | |||
|fr_ca=Tire la cacane | |||
|fr_fr=Combo conserve | |||
|es=¡Lata va! | |||
|de=Dosierer | |||
|it=Tiro a segno acrobatico | |||
|nl=Blikkie Schieten | |||
|ru={{rollover|Трюковая стрельба|Tryukovaya strelba|?}} | |||
|ko={{rollover|트릭 샷|Teurik Syat|?}}, ''Trick Shot'' | |||
|zh_cn={{rollover|特技射击|Tèjì Shèjí|?}} | |||
|zh_tw={{rollover|特技射擊|Tèjì Shèjí|?}} | |||
}} | |||
==Trivia== | ==Trivia== | ||
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*If Trick Shot is used while the can is near Duck Hunt, they will huddle down and the dog will comically cover his eyes before assuming their normal stance again. Despite this, shooting the can cannot harm the Duck Hunt that spawned it, though the potentially resulting explosion can do so. | *If Trick Shot is used while the can is near Duck Hunt, they will huddle down and the dog will comically cover his eyes before assuming their normal stance again. Despite this, shooting the can cannot harm the Duck Hunt that spawned it, though the potentially resulting explosion can do so. | ||
*Unlike other explosives, {{SSB4|King Dedede}} will not be damaged if he [[Inhale (King Dedede)|Inhales]] the can. | *Unlike other explosives, {{SSB4|King Dedede}} will not be damaged if he [[Inhale (King Dedede)|Inhales]] the can. | ||
{{ | {{clr}} | ||
{{Special Moves|char=Duck Hunt}} | {{Special Moves|char=Duck Hunt}} |
Latest revision as of 17:32, November 16, 2022
Trick Shot | |
---|---|
Trick Shot being used in Ultimate. When the input is used, the can is shot forward a small distance. | |
User | Duck Hunt |
Universe | Duck Hunt Hogan's Alley |
Trick Shot (トリックショット, Trick Shot) is Duck Hunt's neutral special move.
Overview[edit]
When used, the dog kicks out a can from Hogan's Alley. If the input is pressed again, the unseen player with the NES Zapper will shoot the can again, sending it forward in the direction it was kicked a short distance. If an opponent touches it, or if time passes, the can will explode. This explosion can also hurt Duck Hunt. Players can influence the can's movement when the can isn't being shot by simply attacking it or hitting it with projectiles. Hitting the can from the opposite side that it was initially hit will reverse the direction of the remaining shots. The can can be shot a total of eight times, no matter how fast it is shot, before it starts to flash and then explodes. The can also starts falling faster and arcs lower with each subsequent shot. The shots aimed at the container can also damage opponents if they are too close. These shots deal 1% damage. The can's explosion will deal anywhere from 9% to 12% damage, and has a flame effect. The amount of times the can has been shot will determine the damage dealt. The attack can KO at around 160%.
Trick Shot can still be used even while Duck Hunt grabs an opponent, and even when being grabbed or incapacitated in some other way. It is the only projectile to possess this ability.
Like with Clay Shooting and all of Duck Hunt's smash attacks, the color of the target circle changes to match Duck Hunt's player or team color.
Instructional quote[edit]
Move List | Kicks an explosive can. Additional button presses shoot it, bouncing it forward and boosting its power. |
Customization[edit]
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Trick Shot | 2. High-Explosive Shot | 3. Zigzag Shot |
---|---|---|
"Kick an explosive can. Press the button to shoot it, bouncing it and boosting its power." | "Kick a can into the air more quickly. Explodes as soon as you shoot it." | "Kick a can that moves back and forth as you shoot it. The shots knock foes into the air." |
- Trick Shot: Default.
- High Explosive Shot: The can is kicked once upon usage, and cannot be shot multiple times. The can travels a great distance at a quick pace. Pressing the input will make the gunman shoot the can, causing it to explode immediately.
- Zigzag Shot: The can will move in alternating directions when shot, and when it explodes, any opponent caught in the blast will be sent directly upwards. The can will explode faster.
Trophy[edit]
- Can
- Empty cans just like this appeared in the NES game Hogan's Alley. In the Trick Shot mode, you got points depending on which area you knocked them into. In Smash Bros., Duck Hunt's default standard special sends a can flying in an arc. It'll explode if it hits an opponent, or you can press the special button again to shoot at it.
- : Hogan's Alley (10/1985)
- Empty cans just like this appeared in the NES game Hogan's Alley. In the Trick Shot mode, you got points depending on which area you knocked them into. In this game, Duck Hunt Duo's main standard special sends a can flying in an arc. It'll explode if it hits an opponent, or you can press the special button again to shoot at it.
- : Hogan's Alley (12/1987)
Origin[edit]
The can is from a minigame in Hogan's Alley (a classic NES title that used the NES Zapper) called "Trick Shooting". The objective of the game is to shoot the cardboard cutouts that resembled villains among the innocent bystanders. Shooting an innocent, or failing to shoot the gangsters, would result in the loss of a life. After five rounds, a bonus round commenced, where tin cans started to drop from one side of the screen. The objective was to shoot the tin cans, which would propel them upwards, and onto the ledges for points.
Gallery[edit]
Trick Shot being used in Super Smash Bros. for Nintendo 3DS.
Trick Shot in Super Smash Bros. for Wii U.
Names in other languages[edit]
Trivia[edit]
- If Trick Shot is used while the can is near Duck Hunt, they will huddle down and the dog will comically cover his eyes before assuming their normal stance again. Despite this, shooting the can cannot harm the Duck Hunt that spawned it, though the potentially resulting explosion can do so.
- Unlike other explosives, King Dedede will not be damaged if he Inhales the can.