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| | This is the list of known changes in version 1.1.5 of ''[[Super Smash Bros. 4]]''. This update became available on March 15th, 2016. |
| This is the list of known changes in version 1.1.5 of ''[[Super Smash Bros. 4]]''. All claims on this page '''must be verifiable''', preferably with a trustable source link, and must compare both the old and new states. Ensure that all changes are also listed on the respective pages. | |
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| ==Bayonetta== | | =={{SSB4|Bayonetta}}== |
| *{{nerf|[[Heel Slide]]'s second hit has more ending lag.}}
| | {{UpdateList/1.1.5|char=Bayonetta}} |
| *{{nerf|[[Witch Time]] has more ending lag.}}
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| ==Charizard== | | =={{SSB4|Bowser}}== |
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| | {{UpdateList/1.1.5|char=Bowser}} |
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| ==Cloud== | | =={{SSB4|Charizard}}== |
| *{{nerf|Forward smash's third hit has lower knockback scaling (119 → 115).}}
| | {{UpdateList/1.1.5|char=Charizard}} |
| *{{nerf|Down smash's second hit has lower knockback scaling (96 → 94).}}
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| *{{nerf|Up aerial deals less damage (13% → 12% (clean), 9.5% → 8.5% (late)).}}
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| *{{nerf|Cross Slash has lower knockback scaling (155 → 153). This applies only to the Limit Break version.}}
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| *{{nerf|Finishing Touch deals less knockback.}}
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| *{{nerf|Limit Charge takes more time to fully charge.}}
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| ==Corrin== | | =={{SSB4|Cloud}}== |
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| | {{UpdateList/1.1.5|char=Cloud}} |
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| ==Duck Hunt== | | =={{SSB4|Corrin}}== |
| *{{buff|Forward smash's third hit has higher knockback scaling (123 → 125).}}
| | {{UpdateList/1.1.5|char=Corrin}} |
| *{{buff|Up smash's third hit has higher knockback scaling (153 → 155).}}
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| *{{buff|Down smash's third hit has higher knockback scaling (110 → 112).}}
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| ==Ganondorf== | | =={{SSB4|Duck Hunt}}== |
| *{{buff|Neutral attack damage|4%/7%/10%|6%/8%/10%.}}
| | {{UpdateList/1.1.5|char=Duck Hunt}} |
| *{{buff|Neutral attack start-up|8 frames|7.}}
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| *{{buff|Neutral attack ending lag|35 frames|29.}}
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| *{{buff|Grounded [[Flame Choke]] and [[Flame Wave]] grabbox increased by 2 units.}}
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| *{{buff|Grounded [[Wizard's Foot]] (clean) damage|12%|14%}}
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| *{{buff|Grounded Wizard's Foot (late) damage|10%|12%}}
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| *{{buff|Grounded [[Wizard's Dropkick]] (clean) damage|9%|11%}}
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| *{{buff|Grounded Wizard's Dropkick (late) damage|7%|9%}}
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| *{{buff|Grounded [[Wizard's Assault]] (clean) damage|10%|12%}}
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| *{{buff|Grounded Wizard's Assault (late) damage|9%|11%}}
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| ==Greninja== | | =={{SSB4|Ganondorf}}== |
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| | {{UpdateList/1.1.5|char=Ganondorf}} |
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| ==Mega Man== | | =={{SSB4|Greninja}}== |
| *{{buff|Neutral attack (sweetspot) damage: 2 → 3.}}
| | {{UpdateList/1.1.5|char=Greninja}} |
| *{{nerf|Forward smash ending lag increased.}}
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| *{{buff|Neutral aerial (sweetspot) damage: 2 → 4.}}
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| ==Kirby== | | =={{SSB4|Kirby}}== |
| *{{buff|Forward smash knockback growth|100|102 (clean), 67 → 69 (late).}}
| | {{UpdateList/1.1.5|char=Kirby}} |
| *{{buff|Up smash knockback growth|103/103/97|104/104/99 (early), 97 → 98, 51 → 52 (late).}}
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| *{{buff|Down smash knockback growth|109|110 (early).}}
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| *{{buff|All varations of Hammer Flip knockback growth|76|78.}}
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| ==Meta Knight== | | =={{SSB4|Link}}== |
| *{{nerf|Up aerial damage|5%|4%.}}
| | {{UpdateList/1.1.5|char=Link}} |
| *{{nerf|Up aerial angle altered|78°|69°, making it harder to follow-up into itself.}}
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| *{{nerf|Up aerial [[SDI]] multiplier|1.0x|1.5x.}}
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| ==Mewtwo== | | =={{SSB4|Meta Knight}}== |
| *{{change|Mewtwo is heavier (72 → 74).}}
| | {{UpdateList/1.1.5|char=Meta Knight}} |
| *{{buff|Mewtwo dashes faster.}}
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| ==Mr. Game & Watch== | | =={{SSB4|Mewtwo}}== |
| *{{buff|B-air landing hitbox damage|3.5|4.5%}}
| | {{UpdateList/1.1.5|char=Mewtwo}} |
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| ==Palutena== | | =={{SSB4|Pac-Man}}== |
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| | {{UpdateList/1.1.5|char=Pac-Man}} |
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| ==Samus== | | =={{SSB4|Palutena}}== |
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| | {{UpdateList/1.1.5|char=Palutena}} |
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| ==Sheik== | | =={{SSB4|Peach}}== |
| *{{change|Weight decreased|84|81.}}
| | {{UpdateList/1.1.5|char=Peach}} |
| *{{nerf|Sheik's forward throw now sends opponents tumbling at 0%, reducing its combo ability.}}
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| *{{nerf|Forward throw has more knockback growth: 65 → 72.}}
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| *{{change|Forward throw's angle has been altered (70° → 72°).}}
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| *{{change|Down throw's angle has been altered (80° → 77°).}}
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| *{{nerf|Down throw has more knockback growth: 75 → 90.}}
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| *{{nerf|Forward aerial has less range: def hitboxZ pos 3.5 → 2.5, hitboxZ pos 3.5 → 2.5.}}
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| *{{nerf|Needle Storm has reduced range.}}
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| *{{buff|Down smash's knockback scaling increased (155 -> 165).}}
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| ==Zelda== | | =={{SSB4|Pikachu}}== |
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| | {{UpdateList/1.1.5|char=Pikachu}} |
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| ==Zero Suit Samus== | | =={{SSB4|Robin}}== |
| *{{nerf|Up aerial deals less damage (8 -> 6.5), with knockback compensated.}}
| | {{UpdateList/1.1.5|char=Robin}} |
| *{{nerf|Neutral aerial deals less damage (10 -> 8), with knockback compensated.}}
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| *{{nerf|Down Throw deals less damage (7 -> 5), with knockback compensated.}}
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| *{{buff|[[Plasma Whip]] (Sweetspot) deals more damage (6 -> 7), making it slightly stronger.}}
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| ==External Links== | | =={{SSB4|Samus}}== |
| [http://smashboards.com/threads/1-1-5-patch-notes.433162/ SmashBoards 1.1.5 Community Patch Notes]
| | {{UpdateList/1.1.5|char=Samus}} |
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| {{Template:SSB4 Updates}} | | =={{SSB4|Sheik}}== |
| | {{UpdateList/1.1.5|char=Sheik}} |
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| | =={{SSB4|Zelda}}== |
| | {{UpdateList/1.1.5|char=Zelda}} |
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| | =={{SSB4|Zero Suit Samus}}== |
| | {{UpdateList/1.1.5|char=Zero Suit Samus}} |
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| | ==References== |
| | *[http://smashboards.com/threads/1-1-5-patch-notes.433162/ SmashBoards 1.1.5 Community Patch Notes] |
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| | {{SSB4 Updates}} |
| [[Category:Lists]] | | [[Category:Lists]] |
| | [[Category:Free downloadable content]] |