List of updates (SSB4)/1.1.5 changelog: Difference between revisions

m
no edit summary
(More reasonable changes.)
mNo edit summary
 
(93 intermediate revisions by 31 users not shown)
Line 1: Line 1:
{{incomplete}}
This is the list of known changes in version 1.1.5 of ''[[Super Smash Bros. 4]]''. This update became available on March 15th, 2016.
This is the list of known changes in version 1.1.5 of ''[[Super Smash Bros. 4]]''. All claims on this page '''must be verifiable''', preferably with a trustable source link, and must compare both the old and new states. Ensure that all changes are also listed on the respective pages.


==Bayonetta==
=={{SSB4|Bayonetta}}==
*{{nerf|[[Heel Slide]]'s second hit has more ending lag.}}
{{UpdateList/1.1.5|char=Bayonetta}}
*{{nerf|[[Witch Time]] has more ending lag.}}


==Charizard==
=={{SSB4|Bowser}}==
—
{{UpdateList/1.1.5|char=Bowser}}


==Cloud==
=={{SSB4|Charizard}}==
*{{nerf|Forward smash's third hit has lower knockback scaling (119 → 115).}}
{{UpdateList/1.1.5|char=Charizard}}
*{{nerf|Down smash's second hit has lower knockback scaling (96 → 94).}}
*{{nerf|Up aerial deals less damage (13% → 12% (clean), 9.5% → 8.5% (late)).}}
*{{nerf|Cross Slash has lower knockback scaling (155 → 153). This applies only to the Limit Break version.}}
*{{nerf|Finishing Touch deals less knockback.}}
*{{nerf|Limit Charge takes more time to fully charge.}}


==Corrin==
=={{SSB4|Cloud}}==
—
{{UpdateList/1.1.5|char=Cloud}}


==Duck Hunt==
=={{SSB4|Corrin}}==
*{{buff|Forward smash's third hit has higher knockback scaling (123 → 125).}}
{{UpdateList/1.1.5|char=Corrin}}
*{{buff|Up smash's third hit has higher knockback scaling (153 → 155).}}
*{{buff|Down smash's third hit has higher knockback scaling (110 → 112).}}


==Ganondorf==
=={{SSB4|Duck Hunt}}==
*{{buff|Neutral attack damage|4%/7%/10%|6%/8%/10%.}}
{{UpdateList/1.1.5|char=Duck Hunt}}
*{{buff|Neutral attack start-up|8 frames|7.}}
*{{buff|Neutral attack ending lag|35 frames|29.}}
*{{buff|Grounded [[Flame Choke]] and [[Flame Wave]] grabbox increased by 2 units.}}
*{{buff|Grounded [[Wizard's Foot]] (clean) damage|12%|14%}}
*{{buff|Grounded Wizard's Foot (late) damage|10%|12%}}
*{{buff|Grounded [[Wizard's Dropkick]] (clean) damage|9%|11%}}
*{{buff|Grounded Wizard's Dropkick (late) damage|7%|9%}}
*{{buff|Grounded [[Wizard's Assault]] (clean) damage|10%|12%}}
*{{buff|Grounded Wizard's Assault (late) damage|9%|11%}}


==Greninja==
=={{SSB4|Ganondorf}}==
—
{{UpdateList/1.1.5|char=Ganondorf}}


==Mega Man==
=={{SSB4|Greninja}}==
*{{buff|Neutral attack (sweetspot) damage: 2 → 3.}}
{{UpdateList/1.1.5|char=Greninja}}
*{{nerf|Forward smash ending lag increased.}}
*{{buff|Neutral aerial (sweetspot) damage: 2 → 4.}}


==Kirby==
=={{SSB4|Kirby}}==
*{{buff|Forward smash knockback growth|100|102 (clean), 67 → 69 (late).}}
{{UpdateList/1.1.5|char=Kirby}}
*{{buff|Up smash knockback growth|103/103/97|104/104/99 (early), 97 → 98, 51 → 52 (late).}}
*{{buff|Down smash knockback growth|109|110 (early).}}
*{{buff|All varations of Hammer Flip knockback growth|76|78.}}


==Meta Knight==
=={{SSB4|Link}}==
*{{nerf|Up aerial damage|5%|4%.}}
{{UpdateList/1.1.5|char=Link}}
*{{nerf|Up aerial angle altered|78°|69°, making it harder to follow-up into itself.}}
*{{nerf|Up aerial [[SDI]] multiplier|1.0x|1.5x.}}


==Mewtwo==
=={{SSB4|Meta Knight}}==
*{{change|Mewtwo is heavier (72 → 74).}}
{{UpdateList/1.1.5|char=Meta Knight}}
*{{buff|Mewtwo dashes faster.}}


==Mr. Game & Watch==
=={{SSB4|Mewtwo}}==
*{{buff|B-air landing hitbox damage|3.5|4.5%}}
{{UpdateList/1.1.5|char=Mewtwo}}


==Palutena==
=={{SSB4|Pac-Man}}==
—
{{UpdateList/1.1.5|char=Pac-Man}}


==Samus==
=={{SSB4|Palutena}}==
—
{{UpdateList/1.1.5|char=Palutena}}


==Sheik==
=={{SSB4|Peach}}==
*{{change|Weight decreased|84|81.}}
{{UpdateList/1.1.5|char=Peach}}
*{{nerf|Sheik's forward throw now sends opponents tumbling at 0%, reducing its combo ability.}}
*{{nerf|Forward throw has more knockback growth: 65 → 72.}}
*{{change|Forward throw's angle has been altered (70° → 72°).}}
*{{change|Down throw's angle has been altered (80° → 77°).}}
*{{nerf|Down throw has more knockback growth: 75 → 90.}}
*{{nerf|Forward aerial has less range: def hitboxZ pos 3.5 → 2.5,  hitboxZ pos 3.5 → 2.5.}}
*{{nerf|Needle Storm has reduced range.}}
*{{buff|Down smash's knockback scaling increased (155 -> 165).}}


==Zelda==
=={{SSB4|Pikachu}}==
—
{{UpdateList/1.1.5|char=Pikachu}}


==Zero Suit Samus==
=={{SSB4|Robin}}==
*{{nerf|Up aerial deals less damage (8 -> 6.5), with knockback compensated.}}
{{UpdateList/1.1.5|char=Robin}}
*{{nerf|Neutral aerial deals less damage (10 -> 8), with knockback compensated.}}
*{{nerf|Down Throw deals less damage (7 -> 5), with knockback compensated.}}
*{{buff|[[Plasma Whip]] (Sweetspot) deals more damage (6 -> 7), making it slightly stronger.}}


==External Links==
=={{SSB4|Samus}}==
[http://smashboards.com/threads/1-1-5-patch-notes.433162/ SmashBoards 1.1.5 Community Patch Notes]
{{UpdateList/1.1.5|char=Samus}}


{{Template:SSB4 Updates}}
=={{SSB4|Sheik}}==
{{UpdateList/1.1.5|char=Sheik}}
 
=={{SSB4|Zelda}}==
{{UpdateList/1.1.5|char=Zelda}}
 
=={{SSB4|Zero Suit Samus}}==
{{UpdateList/1.1.5|char=Zero Suit Samus}}
 
==References==
*[http://smashboards.com/threads/1-1-5-patch-notes.433162/ SmashBoards 1.1.5 Community Patch Notes]
 
{{SSB4 Updates}}
[[Category:Lists]]
[[Category:Lists]]
[[Category:Free downloadable content]]
31,532

edits