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Ike (SSB4)/Neutral attack/Hit 3: Difference between revisions
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< Ike (SSB4) | Neutral attack
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m (Text replacement - "== ([^=])" to "== $1") |
SuperSqank (talk | contribs) No edit summary |
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:IkeJab3.gif|thumb|270px|Hitbox visualization showing Ike's third jab.]] | [[File:IkeJab3.gif|thumb|270px|Hitbox visualization showing Ike's third jab.]] | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Update history== | |||
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.0''' | |||
*{{buff|Startup lag (frame 8 → 6).}} | |||
*{{buff|Total duration (FAF 40 → 39).}} | |||
'''{{GameIcon|ssb4}} [[1.0.8]] | |||
*{{buff|Startup lag/duration (frames 6-8 → 5-8). This notably allows the move to hit considerably higher.}} | |||
*{{buff|Hilt hitbox size (2.5u → 3.3u).}} | |||
==Hitboxes== | ==Hitboxes== |
Latest revision as of 06:29, November 2, 2022
Overview[edit]
Update history[edit]
1.0.4/
1.0.0
Startup lag (frame 8 → 6).
Total duration (FAF 40 → 39).
Startup lag/duration (frames 6-8 → 5-8). This notably allows the move to hit considerably higher.
Hilt hitbox size (2.5u → 3.3u).
Hitboxes[edit]
Timing[edit]
Hitboxes | 5-8 |
---|---|
Animation length | 38 |
Interruptible | 40 |
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![]() Lag time |
![]() Hitbox |
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