Azendash: Difference between revisions
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'''Azendash''' is the specific name, derived from [[Azen]], for the event in which a player attempts a [[wavedash]] near the edge of the stage and mistakenly [[air dodge|air dodges]] off the level, resulting in their character's death (noted as a [[self-destruct]] in the match results). | '''Azendash''' is the specific name, derived from [[Azen]], for the event in which a player attempts a [[wavedash]] near the edge of the stage and mistakenly [[air dodge|air dodges]] off the level, resulting in their character's death (noted as a [[self-destruct]] in the match results). | ||
== In Super Smash Brothers Brawl == | ==In ''[[Super Smash Brothers Brawl]]''== | ||
The Azendash no longer exists in''[[Super Smash Bros. Brawl]]''. Instead of being immobile after air dodging, a character returns to their normal state, ready to attack, jump, and recover directly after. | The Azendash no longer exists in''[[Super Smash Bros. Brawl]]''. Instead of being immobile after air dodging, a character returns to their normal state, ready to attack, jump, and recover directly after. | ||
{{UnofficialName}} | {{UnofficialName}} | ||
[[Category: Techniques (SSBM)]] | [[Category: Techniques (SSBM)]] | ||
[[Category: Unofficial lingo]] | [[Category: Unofficial lingo]] |
Revision as of 01:07, August 4, 2010
Azendash is the specific name, derived from Azen, for the event in which a player attempts a wavedash near the edge of the stage and mistakenly air dodges off the level, resulting in their character's death (noted as a self-destruct in the match results).
In Super Smash Brothers Brawl
The Azendash no longer exists inSuper Smash Bros. Brawl. Instead of being immobile after air dodging, a character returns to their normal state, ready to attack, jump, and recover directly after. Template:UnofficialName