Ness (SSBM)/Up smash: Difference between revisions

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{{ArticleIcons|ssbm=y}}
{{ArticleIcons|ssbm=y}}
[[File:NessUSmashSSBM.gif|thumb|300px|Hitbox visualization showing Ness's up smash.]]
[[File:NessUSmashSSBM.gif|thumb|300px|Hitbox visualization showing Ness's up smash.]]
{{competitive expertise}}
==Application==
While being relatively slow and easy to [[Crouch cancel]], up smash has rare, limited potential when used as a high-percent combo starter, as an anti-air attack, and as a lingering trap to catch rapid approaches.  The greater benefits of Ness' up smash come from its ability to activate the [[Yo-yo glitch]] which is commonly done from [[tech chase]], from [[jab reset]], and sometimes from [[shield poke]].
==Hitboxes==
==Hitboxes==
Note: if up smash was charged, the charged hitbox will be used instead of the no charge hitbox.
Note: if up smash was charged, the charged hitbox will be used instead of the no charge hitbox.
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!Attack Hitboxes
!Attack Hitboxes
|15-31
|15-31
|-
!Interruptible
|49
|-
|-
!Animation length
!Animation length
|49
|49
|-
!Interruptible
|59
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
|'''Lag''' {{FrameStrip|t=Lag|c=13|e=LagChargeS}}{{FrameStrip|t=Lag|c=36|s=LagChargeE}}
|'''Lag''' {{FrameStrip|t=Lag|c=13|e=LagChargeS}}{{FrameStrip|t=Lag|c=35|s=LagChargeE}}{{FrameStrip|t=Interruptible|c=1}}
|-
|-
|'''Hitboxes''' {{FrameStrip|t=Blank|c=11}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=17|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=18}}
|'''Hitboxes''' {{FrameStrip|t=Blank|c=11}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=17|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=18}}
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