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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Mr. Game & Watch puts on a helmet and dives for the ground. The move is decently fast and the clean hit can KO at high percents near the ledge. Additionally, Mr. Game & Watch's hurtbox is lowered, allowing low profile attacks to be dodged. The lingering hitbox can also be used to 2-frame opponents. However, it is ineffective at KO'ing outside of the ledge. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
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==Timing== | ==Timing== | ||
The move disables [[jostling]] during frames 6-38. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Clean hit | !Clean hit | ||
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|- | |- | ||
!Interruptible | !Interruptible | ||
| | |38 | ||
|- | |- | ||
!Animation length | !Animation length | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=10|s=HitboxChangeE}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=10|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Interruptible|c=2}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
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