Dark Samus (SSBU)/Back throw: Difference between revisions

 
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Line 20: Line 20:
|fkv=0
|fkv=0
|ff=0.0
|ff=0.0
|effect=Grapple
|sfx=None
|slvl=S
}}
{{UltimateThrowTableRow
|kind=1
|id=0
|type=Throwing
|damage=3.0%
|angle=361
|bk=50
|ks=100
|fkv=0
|effect=Grapple
|effect=Grapple
|sfx=None
|sfx=None
Line 27: Line 40:


==Timing==
==Timing==
Dark Samus changes direction on frame 12.
{|class="wikitable"
{|class="wikitable"
!Invincibility
!Invincibility
|1-12
|1-12
|-
|-
!Throw Release
!Turnaround
|12
|-
!Throw release
|12
|12
|-
|-
Line 44: Line 59:
{{FrameStrip|t=Lag|c=11|e=LagThrowS}}{{FrameStrip|t=Lag|c=38|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=13}}
{{FrameStrip|t=Lag|c=11|e=LagThrowS}}{{FrameStrip|t=Lag|c=38|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=13}}
|-
|-
{{FrameStrip|t=Invincible|c=12}}{{FrameStrip|t=Vulnerable|c=50}}
{{FrameStrip|t=Invincible|c=11|e=InvincibleStateS}}{{FrameStrip|t=Invincible|c=1|s=InvincibleStateE}}{{FrameStrip|t=Vulnerable|c=50}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|invincible=y}}
{{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|state=y|invincible=y}}


{{MvSubNavDarkSamus|g=SSBU}}
{{MvSubNavDarkSamus|g=SSBU}}