Ike (SSBU)/Floor attack (front): Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Ike's getup attack when laying on his front. {{competitive expertise}} =...") |
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 28: | Line 28: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Hit 2| | {{HitboxTableTitle|Hit 2|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 44: | Line 44: | ||
|ff=1.0 | |ff=1.0 | ||
|type=Sword | |type=Sword | ||
|effect= | |effect=Slash | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=M | |slvl=M | ||
Line 77: | Line 77: | ||
{{FrameIconLegend|lag=y|hitbox=y|intangible=y|vulnerable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|intangible=y|vulnerable=y|interruptible=y}} | ||
==Trivia== | |||
*Despite Ike attacking with his sword, the hitboxes use standard kick sound effects instead of Ragnell's characteristic slash sounds. This is not the case for his [[../Floor attack (back)|back floor attack]] and [[../Floor attack (trip)|trip attack]]. | |||
{{MvSubNavIke|g=SSBU}} | {{MvSubNavIke|g=SSBU}} | ||
[[Category:Ike (SSBU)]] | [[Category:Ike (SSBU)]] | ||
[[Category: | [[Category:Floor attacks (SSBU)]] |
Latest revision as of 04:46, July 18, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
Intangibility | 1-22 |
---|---|
Hit 1 | 17-18 |
Hit 2 | 21-22 |
Interruptible | 46 |
Animation length | 56 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Intangible |
![]() Interruptible |
Trivia[edit]
- Despite Ike attacking with his sword, the hitboxes use standard kick sound effects instead of Ragnell's characteristic slash sounds. This is not the case for his back floor attack and trip attack.
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