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==Timing== | ==Timing== | ||
After one full loop, releasing the button at any point causes the move to transition into the ending portion. | After one full loop, releasing the button at any point causes the move to transition into the ending portion. From frame 5 onward, Fox can also turn around with no delay during any frame of the reflecting portion. | ||
Upon reflecting a projectile, the move lasts an extra 20 frames before it can be ended, though it can also be canceled by a [[roll]], [[spot dodge]], or [[jump]] during this period. | Upon reflecting a projectile, the move lasts an extra 20 frames before it can be ended, though it can also be canceled by a [[roll]], [[spot dodge]], or [[jump]] during this period. | ||
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==Trivia== | |||
*The move has a minor glitch where, if Fox turns around back and forth on frames 5 and 6, the reflector graphic around him disappears completely from frame 9 onward. Due to this procedure requiring frame-perfect control stick inputs, however, it is extremely difficult to pull off outside of slowing down time in Training mode. | |||
{{MvSubNavFox|g=SSBU}} | {{MvSubNavFox|g=SSBU}} |