Fox (SSBU)/Down special: Difference between revisions

no edit summary
No edit summary
 
Line 51: Line 51:
|}
|}
==Timing==
==Timing==
After one full loop, releasing the button at any point causes the move to transition into the ending portion.
After one full loop, releasing the button at any point causes the move to transition into the ending portion. From frame 5 onward, Fox can also turn around with no delay during any frame of the reflecting portion.


Upon reflecting a projectile, the move lasts an extra 20 frames before it can be ended, though it can also be canceled by a [[roll]], [[spot dodge]], or [[jump]] during this period.
Upon reflecting a projectile, the move lasts an extra 20 frames before it can be ended, though it can also be canceled by a [[roll]], [[spot dodge]], or [[jump]] during this period.
{|class="wikitable"
{|class="wikitable"
!Intangibility
!Intangibility
Line 115: Line 116:
|1
|1
|}
|}
==Trivia==
*The move has a minor glitch where, if Fox turns around back and forth on frames 5 and 6, the reflector graphic around him disappears completely from frame 9 onward. Due to this procedure requiring frame-perfect control stick inputs, however, it is extremely difficult to pull off outside of slowing down time in Training mode.


{{MvSubNavFox|g=SSBU}}
{{MvSubNavFox|g=SSBU}}