Young Link (SSBU)/Neutral attack/Infinite: Difference between revisions

no edit summary
No edit summary
No edit summary
 
Line 36: Line 36:
}}
}}
|'''+2''' frames
|'''+2''' frames
|6x
|
{{HitboxTableTitle|Rapid jab finisher|42}}
{{HitboxTableTitle|Rapid jab finisher|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 87: Line 87:


==Timing==
==Timing==
Interruptibility and animation length are only for the finisher.
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
{|class="wikitable"
{|class="wikitable"
!Rapid Jab
!Loop points
|6, 8, 10, 12...
|3-4, 20-21
|-
!Rapid jab
|6, 8, 10, 12, 14, 16, 18, 20
|-
|-
!Finisher
!Finisher