Music (SSBB): Difference between revisions
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| '''Target Smash!!''' | | '''Target Smash!!''' | ||
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*''A faster, more peppy and cartoonish version of the Main Theme.'' | |||
| | |Plays during the [[Target Smash!!]] minigame. | ||
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| '''Adventure Map''' | | '''Adventure Map''' | ||
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| '''Step: Subspace''' | | '''Step: Subspace''' | ||
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*''A somewhat "depressing" song as mentioned by fans. It is the main theme just slowed down and few clips of it.'' | |||
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| '''Step: Subspace Ver.2''' | | '''Step: Subspace Ver.2''' | ||
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*''Like the previous Subspace song, but with rising tunes that slowly lower, giving a very eerie feeling to it.'' | |||
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Revision as of 20:33, April 6, 2008
- See also Music (SSB) and Music (SSBM).
The music of Super Smash Bros. Brawl is more major and important to the game experience than previous games in the series. Among video games in general, Brawl's musical setup is noteworthy for being a gigantic compilation of Nintendo music exponentially larger than even the musical selection of Super Smash Bros. Melee.
The full list of credited musicians for the game is posted here at Smash Bros. DOJO!!, and it numbers at 36 individuals as one of the biggest musical gatherings in gaming history. Curiously, Final Fantasy composer Nobuo Uematsu is not among the list, even though he is credited for composing the official theme song for the game detailed below. Sakurai has stated that his group of arrangement supervisors were asked to listen to "an elite selection of Nintendo music" and arrange several of their favorite songs, which "means there will be quite a number of songs."
Sound Test Song list
As opposed to the previous installments, where this feature had to be unlocked through various methods, Super Smash Bros. Brawl will feature the Sound Test option from the very start of the game, and this mode specifically lists the source game of each song and its credits. This the full song list as ordered and arranged in the Music portion of Brawl's Sound Test mode. These 258 songs do not include musical short pieces found in the Sound Effects, such as characters' post-battle victory themes.
Super Smash Bros. Brawl
Title | Description | Usage | Notes |
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Super Smash Bros. Brawl Main Theme [1] |
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Plays in Intro Sequence, Menu, and in Adventure Mode: The Subspace Emissary in the Credits and in the cutscene The Great Invasion | Composer: SMILE PLEASE Co., Ltd., Arranger: HAL Laboratory, Inc., Lyricist: SORA, Composotion, arrangements, lyrics and translated lyrics Copyright Nintendo / HAL Laboratory, Inc., Composition Supervisor: Nobuo Uematsu, Arrangement Supervisor: Shogo Sakai, Lyrics Supervisor: Masahiro Sakurai / Lyrics Translation: Taro Yamashita, Soprano: Oriko Takanashi / Tenor: Ken Nishikiori |
Menu 1 [2] |
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Plays in The Menu Selection | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. |
Menu 2 |
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Plays on the Menu, not available until all characters are unlocked | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. |
Battlefield |
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Plays in Battlefield. | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. |
Battlefield Ver. 2 |
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Plays in Battlefield. | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. |
Final Destination |
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Plays on the stage Final Destination in Group matches and during the Classic Mode battle with Master Hand. | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. |
Online Practice Stage |
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Plays in the Online Test Stage | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. |
Results Display Screen |
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Plays after Brawl character victory theme | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. |
Tournament Registration | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. | ||
Tournament Grid | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. | ||
Tournamet Match End | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. | ||
Classic: Results Screen | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. | ||
All-Star Rest Arena |
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Plays in the rest area in All-Star and Boss Battles modes | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. |
Home-Run Contest |
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Plays during Home-Run Contest | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. |
Boss Battle |
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Plays during some boss battles in Adventure Mode: The Subspace Emissary | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. |
Trophy Gallery |
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Plays in the Trophy Gallery and Trophy Horde modes. | Compsositions and Arrangments Copyright Nintendo/ HAL Laboratory Inc. |
Sticker Album / Album / Chronicle | |||
Coin Launcher | Plays during the Coin Launcher minigame. | ||
Stage Builder | |||
Target Smash!! |
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Plays during the Target Smash!! minigame. | |
Adventure Map |
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Plays on the map screen of Adventure Mode: The Subspace Emissary | |
Step: The Plain | |||
Step: The Cave | |||
Step: Subspace |
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Step: Subspace Ver.2 |
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Step: Subspace Ver.3 | |||
Boss Battle Song 1 | |||
Boss Battle Song 2 | |||
Save Point |
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Plays in the save areas of The Great Maze in Adventure Mode: The Subspace Emissary | |
Credits |
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Plays during the credits of Adventure Mode: The Subspace Emissary, accompanied by a video showing highlights of the Adventure Mode (to the tune of the music) |
Super Smash Bros.
Title | Description | Usage | Notes |
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Menu (Super Smash Bros. Melee) | |||
Credits (Super Smash Bros.) | |||
Opening (Super Smash Bros. Melee) | |||
Princess Peach's Castle (Melee) | |||
Rainbow Cruise (Melee) | |||
Kong Jungle (Melee) | |||
Jungle Japes (Melee) | |||
Temple (Melee) | |||
Brinstar (Melee) | |||
Brinstar Depths (Melee) | |||
Yoshi's Island (Melee) | |||
Fountain of Dreams (Melee) | |||
Green Greens (Melee) | |||
Corneria (Melee) | |||
Venom (Melee) | |||
Pokémon Stadium (Melee) | |||
Poké Floats (Melee) | |||
Mute City (Melee) | |||
Big Blue (Melee) | |||
Mother (Melee) | |||
Icicle Mountain (Melee) | |||
Flat Zone (Melee) | |||
Super Mario Bros. 3 (Melee) | |||
Battle Theme (Melee) | |||
Fire Emblem (Melee) | |||
Mach Rider (Melee) | |||
Mother 2 (Melee) | |||
Dr. Mario (Melee) | |||
Battlefield (Melee) | |||
Menu (Melee) | |||
Multi-Man Melee 1 (Melee) | |||
Final Destination (Melee) | |||
Giga Bowser (Melee) |
Super Mario Bros.
Title | Description | Usage | Notes |
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Delfino Plaza [3] | Original Music From Super Mario Sunshine | Starter Song on Delfino Plaza | Composition and Arrangments Copyright Nintendo |
Title/Ending (Super Mario World) | Remix Music From Super Mario World | Starter Song on Delfino Plaza | Arangment Supervisor - Shota Kageyama |
Main Theme (New Super Mario Bros.) | This is the same as the overworld levels from New Super Mario Bros. on the DS, but with more instruments added to make the sound feel more complete. An acoustic guitar replaces the synths that played the main melody from the DS. | Unlockable CD for Delfino Plaza | Composer: Nintendo Arranger: HAL Laboratory Inc. Composition and arrangements Copyright Nintendo Arrangement Spervisor: Shogo Sakai |
Ricco Harbor | Original Music From Super Mario Sunshine | Collectable CD for Delfino Plaza | Composition and arrangements Copyright Nintendo |
Main Theme (Super Mario 64) | Original Music From Super Mario 64 | Unlockable CD for Delfino Plaza | Composition and Arrangments Copyright Nintendo |
Ground Theme (Super Mario Bros.) | Remixed Music of the main theme From Super Mario Bros. | Starter song for Mushroomy Kingdom | Arrangment Supervisor: Koji Kondo |
Ground Theme 2 (Super Mario Bros.) | Remixed Music From Super Mario Bros. | Unlockable CD for Mushroomy Kingdom | Arrangement: Masaaki Iwasaki |
Gritzy Desert | |||
Underground Theme (Super Mario Bros.) | Remix of the Undreground theme From Super Mario Bros. | Starter song for Mushroomy Kingdom (underground variant) | Arrangement Supervisor: Kentaro Ishizaka |
Underwater Theme (Super Mario Bros.) | Three different versions of the Underwater Theme From Super Mario Bros.;First starts off as the original NES version, then a orchestral version and finally a banjo version. | Unlockable CD for Mushroomy Kingdom (underground variant) | Arrangement Supervisor: Shogo Sakai |
Underground Theme (Super Mario Land) | Remix of the Easton Kingdom theme from Super Mario Land | Unlockable CD for Mushroomy Kingdom (underground variant) | Arrangement: Koji Hayama |
Luigi's Mansion Theme | |||
Castle / Boss Fortress (Super Mario World / SMB 3) | Remix of the Castle theme from Super Mario World and the Boss theme from Super Mario Bros. 3 | Unlockable CD for Luigi's Mansion | Arrangement Supervisor: Yusuke Takahama |
Airship Theme (Super Mario Bros. 3) | Remix of the Airship theme from Super Mario Bros. 3 | Unlockable CD for Luigi's Mansion | Arrangement: Notoi Sakuraba |
Mario Kart
Title | Description | Usage | Notes |
---|---|---|---|
Mario Circuit [4] | A remix of the first racetrack music heard in the original Super Mario Kart. | A starter song on Mario Circuit. | Composer: Nintendo, Arranger: TARGET ENTERTAINMENT INC, Arrangement Supervisor: Yusuke Takahama |
Luigi Circuit | A remix of the first racetrack music heard on the track "Luigi Circuit" in Mario Kart 64. | A starter song on Mario Circuit. | Composer: Nintendo, Arrangement: Yasufumi Fukuda |
Waluigi Pinball | A remix of the racetrack music heard on the tracks "Waluigi Pinball" and "Wario Stadium" in Mario Kart DS. | A starter song on Mario Circuit. | Composer: Nintendo, Arranger: HAL Laboratory, Arrangement Supervisor: Kentaro Ishizaka |
Rainbow Road | A track taken directly from Mario Kart Double Dash!!, where it played on the final course, "Rainbow Road". | A CD song on Mario Circuit, collected randomly. | Composition and arrangements Copyright Nintendo. |
Donkey Kong
The Legend of Zelda
- Main Theme Remix (Legend Of Zelda)
- Classic Main Theme (Legend Of Zelda)
- Dark World (Link To The Past)
- Dark Woods (Link To The Past)
- Hyrule Field (Ocarina Of Time)
- Ocarina Medley (SSBB Original)
- Great Temple (Adventure Of Link)
- Village Of Blue Maiden (Four Swords)
- Hyrule Field (Twilight Princess)
- Midna's Desperation (Twilight Princess)
- The Great Sea (Wind Waker)
- Dragon Roost Island (Wind Waker)
- Molgera Battle (Wind Waker)
- Song of Storms (Ocarina of Time)
Metroid
- Main theme (Metroid)
- Main theme/Menu (Metroid Prime) (Metroid Prime)
- Ridley Battle (Super Metroid)
- Meta Ridley Battle (Metroid Prime)
- Theme Of Samus Aran (Super Metroid)
- Ending theme (Metroid)
- Sector 1 ( Metroid Fusion)
- Vs Parisite Queen (Metroid Prime)
Meta Ridley and Parasite queen retain their original forms,while all other tracks are remixed.
Yoshi's Island
Title | Description | Usage | Notes |
---|---|---|---|
Obstacle [5] | A medley consisting mostly of a remix of the "Athletic" level theme from Super Mario World 2: Yoshi's Island and also a bit of the final boss theme. | A starter song on Yoshi's Island. | Composer: Nintendo, Arranger: PROCYON STUDIO CO., LTD., Arrangement Supervisor: Shota Kageyama |
Ending (Yoshi's Island) | A tropical sounding remix of the credits theme from Yoshi's Story, including Yoshi vocals. | A starter song on Yoshi's Island. | Composer: Nintendo, Arrangement: Masafumi Takada |
Yoshi's Island | A jazzy remix of the commonly heard ground level theme from Super Mario World 2: Yoshi's Island. | A starter song on Yoshi's Island. | Composer: Nintendo, Arrangement: Noriyuki Iwadare |
Flower Field | Taken directly from the DS title Yoshi Touch & Go, this was the theme to the level of the same name. | A collectable CD song on Yoshi's Island. | Composer: Nintendo, Arranger: Nintendo, Arrangement Supervisor: Asuka Ohta |
Wildlands | A combination of the "level beginning" jingle and the "Wildlands" level theme from Yoshi's Island DS. | A starter song on Yoshi's Island. | Composer: Nintendo, Arranger: HAL Laboratory Inc., Arrangement Supervisor: Shogo Sakai |
Kirby
- Meta Knight's Revenge (Kirby Super Star/Kirby's fun pack)
- King Dedede's Theme (Kirby's Adventure)
- Gourmet Race (Kirby Superstar/Kirby's fun pack)
- Squeak Squad Battle (Kirby:Squeak Squad)
- vs Marx (Kirby Super Star/Kirby's fun pack)
- O2 Battle (Kirby 64:The Crystal shards)
- Forest Area (Kirby and the amazing mirror)
- Checker Knights (Kirby Air Ride)
- Frozen Hillside (Kirby Air Ride)
- Boss Theme Medley (Kirby Series)
These tracks have been remixed by Nintendo.
Star Fox
- Corneria (Star Fox)
- StarFox 64 Medley (StarFox 64)
- StarWolf Theme (StarFox 64)
- Star Fox Medley (Star Fox)
- Area 6 (StarFox 64)
- Fox's Song (StarFox 64)
- Fox's Song Techno Remix (StarFox 64)
- Space Armada (SSBB Original)
- Space Battle - Fortuna Theme (StarFox Assault)
- StarWolf Assault (StarFox Assault)
- Blizzard - Fichina Theme (StarFox Assault)
The songs "Fox's Song", "Fox's Song Techno Remix", "Star Fox Medley", "StarWolf Theme", "StarFox 64 Medley", and "Corneria" have all been remixed by Nintendo.
Pokémon
- Wild Pokemon Battle (Pokemon Diamond/Pearl)
- Wild Pokemon Battle (Pokemon Ruby/Sapphire/Emerald)
- Victory Road (Pokemon Ruby/Sapphire/Emerald)
- Route 209 (Pokemon Diamond/Pearl)
- Main Theme (Pokemon Red/Blue)
- Route 1 (Pokemon Red/Blue/Yellow/Green/FireRed/LeafGreen)
- Dialga/Palkia battle at spear pillar!(Pokemon Diamond/Pearl
All of these themes have been remixed by Nintendo.
F-Zero
Title | Description | Usage | Notes |
---|---|---|---|
Mute City [6] | Remix song from the original F-Zero that appeared in the game's first racing stage. A piano and some electronic sounds begin this piece, but then moves into the Mute City BGM, played in a heavy rock style with electric guitars, bass, and drumset. A guitar solo comprises the latter half of this piece before it loops back to the melody and to the beginning. | A Starter song in Port Town Aero Dive | Composer: Nintendo, Composition and Arrangements Copyright Nintendo, Arrangement: Yasufumi Fukuda |
Fire Field | An Unlockable song in Port Town Aero Dive, To Unlock Clear the Event 24: Come On! Blue Falcon!. |
Composer: Nintendo, Arranger: TARGET ENTRETAINMENT INC., Composition and Arrangements Copyright Nintendo, Arrangement Supervisor: Yusuke Takahama | |
White Land | This piece is an arranged version of the White Land BGM in F-Zero. Electric guitar plays the main melody, as expected, backed with keyboard, synths, bass, and drums. A bridge is added as well at the end of the first run through the main melody with a short keyboard solo before looping back to the beginning of the main melody. | A Starter song in Port Town Aero Dive | Composer: Nintendo, Arranger: GAME ARTS Co.,Ltd., Composition and Arrangements Copyright Nintendo, Arrangement: Arata Iiyoshi |
Car Select | This track is taken directly from the car selection theme in F-Zero X. No changes have been made. | A collectable CD song in Port Town Aero Dive | Composition and Arrangements Copyright Nintendo |
Dream Chaser | Featured on several of its racing tracks. This track is taken directly from the BGM for the Silence circuits in F-Zero XNo changes have been made. | An unlockable song in Port Town Aero Dive, To Unlock Play in Port Town Aero Dive ten times. |
Composition and Arrangements Copyright Nintendo |
Devil's Call in Your Heart | This track is taken directly from the BGM for the Devil's Forest circuits in F-Zero X. No changes have been made. | A Starter song in Port Town Aero Dive | Composition and Arrangements Copyright Nintendo |
Climb Up! And Get The Last Chance! | This track is taken directly from the BGM for the White Land circuits in F-Zero X. No changes have been made. | A Starter song in Port Town Aero Dive | Composition and Arrangements Copyright Nintendo |
Brain Cleaner | This track is taken directly from the BGM for when you watch the replay after a race in F-Zero GX. No changes have been made. | A Starter song in Port Town Aero Dive | Composition and Arrangements Copyright Nintendo / SEGA |
Shotgun Kiss | This track is taken directly from the BGM for all of the Casino Palace (Vegas Palace) circuits in F-Zero GX. No changes have been made. | A Starter song in Port Town Aero Dive | Composition and Arrangements Copyright Nintendo / SEGA |
Planet Colors | This track is taken directly from the BGM for all of the Green Plant circuits in F-Zero GX. No changes have been made. | A collectable CD song in Port Town Aero Dive | Composition and Arrangements Copyright Nintendo / SEGA |
EarthBound (Mother)
- Porky's Theme (Mother 3)
- Humoresque of a little dog(Mother)
- Love Theme (Mother 3)
- You call this a Utopia!? (Mother 3)
- Snowman (Mother)
- Unfounded Revenge / Smashing Song of Praise
Fire Emblem
Title | Description | Usage | Notes |
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Fire Emblem Theme [7] | An opera-based orchestration of the recurring main theme of the Fire Emblem series, with new Latin lyrics performed by the group who performed the Super Smash Bros. Brawl main theme. | A starter song on Castle Siege. | Composer: INTELLIGENT SYSTEMS, Arranger: HAL Laboratory, INC., Arrangement Supervisor: Shogo Sakai, Lyrics Supervisor: Masahiro Sakurai |
With Mila's Divine Protection (Celica Map 1) | Taken from Fire Emblem Gaiden, with the Fire Emblem main theme integrated | A starter song on Castle Siege. | Composer: INTELLIGENT SYSTEMS, Arrangement: Noriyuki Iwadare |
Attack | A medley of two attack themes from the first Fire Emblem, first being the "Strike" normal attack theme, and then the "Rise to the Challenge" boss attack theme. | A starter song on Castle Siege. | Composer: Yuka Tsujiyoko, Arrangement: Kenji Ito |
Prepare to Advance | A remix of the song "Combat Preparation" that plays on the pre-battle screen of Fire Emblem: The Sacred Stones, with additional music integrated into it. | A starter song on Castle Siege. | Composer: Yoshihiko Kitamura, Arrangement: Kenji Ito |
Winning Road: Roy's Hope | An orchestrated remix of the upbeat battle theme that plays when a map in the sixth and seventh Fire Emblem games is about to be completed successfully, with additional music integrated into it. | A starter song on Castle Siege. | Composer: Yuka Tsujiyoko, Arranger: HAL Laboratory, Inc. Arrangement Supervisor: Kentaro Ishizaka |
Shadow Dragon Medley | A medley of music from the original Fire Emblem. | A CD song on Castle Siege, collected randomly. | Composer: INTELLIGENT SYSTEMS, Arranger: GAME ARTS Co.,LTD. Arrangement Supervisor: Keigo Ozaki |
Ike's Theme | The battle music exactly as it appears in Fire Emblem: Radiant Dawn, where it plays during certain dramatic chapters involving Ike's group of mercenaries. | A CD song on Castle Siege, unlocked when Ike joins you in the Subspace Emissary. | Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS. |
Against the Dark Knight | The attack music exactly as it appears in Fire Emblem: Path of Radiance and Radiant Dawn, where it plays whenever the Black Knight engages in combat with another unit. | A starter song on Castle Siege. | Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS. |
Crimean Army Sortie | The battle music exactly as it appears in Fire Emblem: Path of Radiance, where it plays during particular later chapters. | A starter song on Castle Siege. | Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS. |
Power-Hungry Fool | The harpsichord-based music exactly as it appears in Fire Emblem: Path of Radiance and Radiant Dawn, where it is used as the main theme of the minor villain Oliver. | A CD song on Castle Siege, unlocked after playing ten brawls on said stage. | Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS. |
Victory is Near | The upbeat battle theme exactly as it appears in Fire Emblem: Path of Radiance, where it plays when certain maps are about to be completed successfully. | A CD song on Castle Siege, collected normally. | Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS. |
Kid Icarus
- Underworld (Kid Icarus)
- Skyworld (Kid Icarus)
- Kid Icarus Original Medley (Kid Icarus)
- Main Theme (Kid Icarus)
"Underworld", "Skyworld", and "Main Theme" have been remixed by Nintendo. The "Kid Icarus Original Medley" is ripped from the original game.
WarioWare, Inc.
- WarioWare, Inc. Theme -from WarioWare, Inc.: Mega Microgame$!
- WarioWare Medley -from WarioWare, Inc.: Mega Microgame$!
- Ashley's Theme (English) -from WarioWare: Touched!
- Ashley's Theme (Japanese) -from WarioWare: Touched!
- Mona Pizza's Theme (English) -from WarioWare: Twisted!
- Mona Pizza's Theme (Japanese) -from WarioWare: Twisted!
- Go Go Mike! (English)
- Go Go Mike! (Japanese)
Pikmin
- Ai no Uta
- Forest of Hope
- Environment
- Main Theme
- Tane no Uta
- Title Theme
- World Map -from Pikmin 2
Animal Crossing
- Go K.K. Rider! -from Animal Crossing
- Animal Crossing - K.K. Condor
- 2:00
- The Roost -from Animal Crossing: Wild World
- Animal Crossing - Rockin' K.K
- Animal Crossing Wild World - Title Theme
- Animal Crossing Wild World - Tom Nooks Store
Nintendo
- 1080° Snowboarding - Golden Forest - from 1080° Snowboarding
- Balloon Fight - Balloon Trip - from Balloon Fight
- Big Brain Academy - Title Theme - from Big Brain Academy
- Brain Age - Title Theme - from Brain Age
- Chousouju Mecha MG - Marionation Gear
- Clu Clu Land
- Dr. Mario - Chill
- Excite Truck
- Famicom Grand Prix 2
- Golden Sun - Battle Theme Medley - from Golden Sun
- Nazo no Murasamejou
- NES Medley
- Nintendo Wii - Mii Channel
- Nintendo Wii - Wii Shop Channel
- Panel de Pon - Lip's Theme
- Shin Onigashima
- Shaberu! DS Cooking Navi
- Tetris: Type A
- Tetris: Type B
- Tunnel Scene -from X
- Wii Play - Cow Racing - from Wii Play
- Wii Sports - Title Theme - from Wii Sports
Metal Gear
The following songs were used for the Shadow Moses Island stage in Brawl:
- Encounter (Brawl Remix) (originally from Metal Gear Solid Original Game Soundtrack|Metal Gear Solid)
- Theme of Tara (Brawl Remix) (originally from Metal Gear)
- Yell "Dead Cell" (taken from Metal Gear Solid 2: Sons of Liberty Original Soundtrack|Metal Gear Solid 2: Sons of Liberty, which is a boss theme in the second half of the game)
- Snake Eater (Instrumental) (originally from Metal Gear Solid 3: Snake Eater Original Soundtrack|Metal Gear Solid 3: Snake Eater)
- Theme of Love (Brawl Remix) (originally from Metal Gear Solid 4: Guns of the Patriots)
- Cavern (originally from Metal Gear Solid Original Game Soundtrack|Metal Gear Solid)
- Battle In The Base (originally from Metal Gear Solid 3: Snake Eater Original Soundtrack|Metal Gear Solid 3: Snake Eater)
- Theme Of Solid Snake (originally from Metal Gear 2: Solid Snake)
- Calling to the Night (originally from Metal Gear Solid: Portable Ops Original Soundtrack|Metal Gear Solid: Portable Ops)
The tracks "Yell "Dead Cell", "Cavern", "Battle in the Base", "Theme Of Solid Snake", and "Calling To The Night" are their original versions, where as the other tracks have been specially remixed for Brawl, although Snake Eater which uses an instrumental version, previously used in MGS3, but not released commercially.
Sonic The Hedgehog
- Green Hill Zone (Sonic The Hedgehog)
- Emerald Hill Zone (Sonic The Hedgehog 2)
- Scrap Brain Zone (Sonic The Hedgehog)
- Super Sonic Racing (Super Sonic Racing)
- Live And Learn (Sonic Adventure 2)
- Seven Rings In Hand (Sonic And The Secret Rings)
- Angel Island Zone (Sonic The Hedgehog 3)
- His World (Sonic The Hedgehog (XBOX 360 Version))
- Sonic Boom (Sonic CD)
- Open Your Heart (Sonic Adventure)
- Sonic Heroes (Sonic Heroes)
The songs "Green Hill Zone", "Emerald Hill Zone", "Scrap Brain Zone" are ripped from their respective original games, while "Angel Island Zone" has been remixed by Nintendo. "Live And Learn", "Seven Rings In Hand", "His World", "Sonic Heroes," "Sonic Boom", and "Open Your Heart" are lyrical.
Removed Songs
Some songs were intended to be in Brawl but was removed for unknown reasons or copyright issues. [8]
- Because I Love You- Earthbound
- Eight Melodies- Mother
- MGS2 Main Theme- Metal Gear Solid 2: Sons of Liberty
- Beware the Forest's Mushrooms- Super Mario RPG: Legend of the Seven Stars
- Hippie Battle Theme- Mother
- You Can Do Anything- Sonic CD (JP)
- The Loner, Falco Lombardi- Star Fox Command
- Ballad of the Windfish- The Legend of Zelda: Link's Awakening
- Yoshi's Cookie Type A- Yoshi's Cookie
- Boss Battle Theme- Mario & Luigi: Partners in Time
- The Chosen Ones- Fire Emblem