Super Smash Bros. Ultimate

Mewtwo (SSBU)/Pummel: Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:MewtwoPummelSSBU.gif|thumb|500px|Hitbox visualization showing Mewtwo's pummel.]]
[[File:MewtwoPummelSSBU.gif|thumb|350px|Hitbox visualization showing Mewtwo's pummel.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
Uses its psychic abilities to deal quick, repetitive damage to the opponent.
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}'''
*{{buff|Pummel has a larger hitbox (7u → 7.5u) that is placed further horizontally (Z offset: 7u → 7.5u), allowing it to connect more consistently.}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
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|damage=1.3%
|damage=1.3%
|angle=361
|angle=361
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=30
|fkv=30
|r=7.0
|r=7.5
|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
|ypos=10.0
|ypos=10.0
|zpos=7.0
|zpos=7.5
|ff=2.1
|ff=2.1
|type=Hand
|type=Hand
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}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

Latest revision as of 22:14, July 3, 2022

Hitbox visualization showing Mewtwo's pummel.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Uses its psychic abilities to deal quick, repetitive damage to the opponent.

Update History[edit]

Super Smash Bros. Ultimate 8.0.0

  • Buff Pummel has a larger hitbox (7u → 7.5u) that is placed further horizontally (Z offset: 7u → 7.5u), allowing it to connect more consistently.

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.3% 0 Sakurai angle Forward 0 100 30 HitboxTableIcon(False).png 7.5 top 0.0 10.0 7.5 2.1× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Darkness (effect) Hand (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Fire SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing[edit]

Hitbox 1
Interruptible 7
Animation length 23
FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible