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Mewtwo (SSBU)/Neutral attack/Infinite: Difference between revisions
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Raul Retana (talk | contribs) m (Added hitstun/shieldstun) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{competitive expertise}} | {{competitive expertise}} | ||
[[File:MewtwoRapidJabSSBU.gif|thumb| | [[File:MewtwoRapidJabSSBU.gif|thumb|280px|Hitbox visualization showing Mewtwo's rapid jab.]] | ||
[[File:MewtwoRapidJabFinisherSSBU.gif|thumb| | [[File:MewtwoRapidJabFinisherSSBU.gif|thumb|280px|Hitbox visualization showing Mewtwo's rapid jab finisher.]] | ||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | !Hitstun | ||
! Shieldstun | !Shieldstun | ||
{{HitboxTableTitle|Rapid jab|42}} | {{HitboxTableTitle|Rapid jab|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 14: | Line 14: | ||
|damage=0.8% | |damage=0.8% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=8 | |bk=8 | ||
|ks=10 | |ks=10 | ||
Line 32: | Line 33: | ||
}} | }} | ||
|'''+3''' frames | |'''+3''' frames | ||
| | |4× | ||
{{HitboxTableTitle|Rapid jab finisher|42}} | {{HitboxTableTitle|Rapid jab finisher|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 38: | Line 39: | ||
|damage=2.5% | |damage=2.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=82 | |bk=82 | ||
|ks=100 | |ks=100 | ||
Line 54: | Line 56: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|— | |||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=2.5% | |damage=2.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=82 | |bk=82 | ||
|ks=100 | |ks=100 | ||
Line 74: | Line 79: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|— | |||
|— | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=2.5% | |damage=2.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=82 | |bk=82 | ||
|ks=100 | |ks=100 | ||
Line 94: | Line 102: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|— | |||
|— | |||
|} | |} | ||
==Timing== | ==Timing== | ||
Interruptibility and animation length are | After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Loop points | |||
|2-3, 24-25 | |||
|- | |||
!Rapid Jab | !Rapid Jab | ||
|5, 8, 11, 14 | |5, 8, 11, 14, 17, 20, 23 | ||
|- | |- | ||
!Finisher | !Finisher |
Latest revision as of 17:34, July 3, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
Loop points | 2-3, 24-25 |
---|---|
Rapid Jab | 5, 8, 11, 14, 17, 20, 23 |
Finisher | 6-7 |
Interruptible | 41 |
Animation length | 47 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Loop point |
![]() Interruptible |
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