Luigi (SSBU)/Down throw: Difference between revisions

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(The kick sound plays separately from the hitbox)
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==Throw and Hitbox Data==
==Throw and Hitbox Data==
If used at an edge, the opponent is pushed 1 unit up and away when thrown, preventing certain characters from getting [[stage spike]]d underneath.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hitbox|50}}
{{HitboxTableTitle|Hitbox|50}}
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==Timing==
==Timing==
If used at an edge, the opponent is pushed 1 unit up and away when thrown, preventing certain characters from getting [[stage spike]]d underneath.
{|class="wikitable"
{|class="wikitable"
!Invincibility
!Invincibility