Lucina (SSBU)/Up special: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} {| class="wikitable" style="float:right; margin:4pt;" |- !colspan=5| Lucina Up Special Hitbox Visualizations. |- ! Grounded || Aerial |...) |
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
Line 54: | Line 54: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Mid hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
Line 135: | Line 135: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Late hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 179: | Line 179: | ||
==Timing== | ==Timing== | ||
===Attack=== | |||
The move enables ledge grabs from the front starting on frame 8. It lacks a window for backward ledge grabs, so Lucina cannot grab ledges from behind until a frame after the animation is over (frame 41 onward). | |||
To [[B-reverse]] the move, the control stick has to be held backward either on the frame it is initiated, or until frame 5. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangible (grounded | !Intangible (grounded) | ||
|4-5 | |4-5 | ||
|- | |||
!Intangible (aerial) | |||
|1-5 | |||
|- | |||
!Optional reverse | |||
|5 | |||
|- | |- | ||
!Clean hit | !Clean hit | ||
|5 | |5 | ||
|- | |- | ||
! | !Mid hit | ||
|6 | |6 | ||
|- | |- | ||
! | !Late hit | ||
|7-11 | |7-11 | ||
|- | |- | ||
Line 197: | Line 208: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
!Hitboxes {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=28}} | |||
|- | |- | ||
!Grounded {{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Intangible|c=1|e=IntangibleStateS}}{{FrameStrip|t=Intangible|c=1|s=IntangibleStateE}}{{FrameStrip|t=Vulnerable|c=34}} | |||
|- | |||
!Aerial {{FrameStrip|t=Intangible|c=4|e=IntangibleStateS}}{{FrameStrip|t=Intangible|c=1|s=IntangibleStateE}}{{FrameStrip|t=Vulnerable|c=34}} | |||
{{FrameStripEnd}} | |||
===Landing=== | |||
{|class="wikitable" | |||
!Interruptible | |||
|25 | |||
|- | |- | ||
| | !Animation length | ||
|34 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c=10}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|vulnerable=y|intangible=y|state=y}} | |||
==Parameters== | |||
{|class="wikitable" | |||
!Horizontal speed multiplier on startup | |||
|0.66 | |||
|- | |||
!Stick sensitivity to angle | |||
|0.5 | |||
|- | |||
!Maximum angle deviation | |||
|20° | |||
|- | |||
!Gravity after jump | |||
|0.06 | |||
|- | |||
!Aerial height multiplier | |||
|1.1 | |||
|- | |||
!Helplessness air speed multiplier | |||
|0.4 | |||
|- | |||
!Landing lag | |||
|24 frames | |||
|} | |||
{{MvSubNavLucina|g=SSBU}} | {{MvSubNavLucina|g=SSBU}} | ||
[[Category:Lucina (SSBU)]] | [[Category:Lucina (SSBU)]] | ||
[[Category:Special moves (SSBU)]] | [[Category:Special moves (SSBU)]] | ||
[[Category:Up special moves (SSBU)]] | [[Category:Up special moves (SSBU)]] |
Revision as of 01:27, June 21, 2022
Lucina Up Special Hitbox Visualizations. | ||||
---|---|---|---|---|
Grounded | Aerial | |||
Overview
Hitboxes
Timing
Attack
The move enables ledge grabs from the front starting on frame 8. It lacks a window for backward ledge grabs, so Lucina cannot grab ledges from behind until a frame after the animation is over (frame 41 onward).
To B-reverse the move, the control stick has to be held backward either on the frame it is initiated, or until frame 5.
Intangible (grounded) | 4-5 |
---|---|
Intangible (aerial) | 1-5 |
Optional reverse | 5 |
Clean hit | 5 |
Mid hit | 6 |
Late hit | 7-11 |
Animation length | 39 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Grounded | |||||||||||||||||||||||||||||||||||||||
Aerial |
Landing
Interruptible | 25 |
---|---|
Animation length | 34 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
State change |
Intangible |
Parameters
Horizontal speed multiplier on startup | 0.66 |
---|---|
Stick sensitivity to angle | 0.5 |
Maximum angle deviation | 20° |
Gravity after jump | 0.06 |
Aerial height multiplier | 1.1 |
Helplessness air speed multiplier | 0.4 |
Landing lag | 24 frames |
|