Charizard (SSBU)/Back throw: Difference between revisions
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==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility | ||
|1-26 | |1-26 | ||
|- | |||
!Turnaound | |||
|26 | |||
|- | |- | ||
!Throw Release | !Throw Release | ||
Line 43: | Line 45: | ||
{{FrameStrip|t=Lag|c=25|e=LagThrowS}}{{FrameStrip|t=Lag|c=7|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=32}} | {{FrameStrip|t=Lag|c=25|e=LagThrowS}}{{FrameStrip|t=Lag|c=7|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=32}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c= | {{FrameStrip|t=Invincible|c=25|e=InvincibleStateS}}{{FrameStrip|t=Invincible|c=1|s=InvincibleStateE}}{{FrameStrip|t=Vulnerable|c=38}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|invincible=y}} | {{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|state=y|invincible=y}} | ||
{{MvSubNavCharizard|g=SSBU}} | {{MvSubNavCharizard|g=SSBU}} |
Revision as of 07:09, June 17, 2022
Charizard back throw hurtbox visualization | ||||
---|---|---|---|---|
Overview
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 10.0% | Forward | 60 | 65 | 0 | 0.0× | None |
Timing
Invincibility | 1-26 |
---|---|
Turnaound | 26 |
Throw Release | 26 |
Interruptible | 33 |
Animation length | 64 |
Lag time |
Vulnerable |
Invincible |
State change |
Throw point |
Interruptible |
|