Captain Falcon (SSBU)/Neutral attack/Hit 1: Difference between revisions

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(New Page: {{ArticleIcons|ssbu=y}} thumb|370px|Hitbox visualization showing Captain Falcon's first jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{Ult...)
 
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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:CaptainFalconJab1SSBU.gif|thumb|370px|Hitbox visualization showing Captain Falcon's first jab.]]
[[File:CaptainFalconJab1SSBU.gif|thumb|370px|Hitbox visualization showing Captain Falcon's first jab.]]
==Overview==
{{competitive expertise}}
{{competitive expertise}}
==Overview==
A straight punch forward. Deals 1.5% [[damage]] upon contact. It can be used to combo into the next set of inputs on his neutral attack. It's fast as it comes out on frame 3.
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}'''
*{{buff|The hitbox on neutral attack's first hit that launches opponents towards Captain Falcon has higher priority than one of the hitboxes that launches them away. This makes it more likely to pull opponents towards Falcon, allowing it to link better into the second hit.}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
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|damage=1.5%
|damage=1.5%
|angle=361
|angle=361
|af=3
|bk=20
|bk=20
|ks=25
|ks=25
Line 26: Line 32:
|id=1
|id=1
|damage=1.5%
|damage=1.5%
|angle=361
|angle=180
|af=3
|bk=20
|bk=20
|ks=25
|ks=20
|fkv=0
|fkv=0
|r=2.3
|r=2.5
|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
|ypos=10.0
|ypos=10.0
|zpos=8.8
|zpos=12.0
|ff=1.6
|ff=1.6
|type=Hand
|type=Hand
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|sfx=Punch
|sfx=Punch
|slvl=S
|slvl=S
|hitbits=Fighter only
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|damage=1.5%
|damage=1.5%
|angle=180
|angle=361
|af=3
|bk=20
|bk=20
|ks=20
|ks=25
|fkv=0
|fkv=0
|r=2.5
|r=2.3
|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
|ypos=10.0
|ypos=10.0
|zpos=12.0
|zpos=8.8
|ff=1.6
|ff=1.6
|type=Hand
|type=Hand
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|damage=1.5%
|damage=1.5%
|angle=361
|angle=361
|af=3
|bk=20
|bk=20
|ks=20
|ks=20
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}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
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|3
|3
|-
|-
!Earliest continuable
!Continuability window
|5
|5-30
|-
!Consecutive jab frame
|7
|-
|-
!Interruptible
!Interruptible
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{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=13|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=22}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableE}}{{FrameStrip|t=Lag|c=1|e=LagLoopS}}{{FrameStrip|t=Lag|c=1|e=LagLoopE}}{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Interruptible|c=22}}
|-
{{FrameStrip|t=Blank|c=4}}{{FrameStrip|t=Continuable|c=26}}{{FrameStrip|t=Blank|c=9}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|loop=y|interruptible=y}}


{{MvSubNavCaptainFalcon|g=SSBU}}
{{MvSubNavCaptainFalcon|g=SSBU}}
[[Category:Captain Falcon (SSBU)]]
[[Category:Captain Falcon (SSBU)]]
[[Category:Neutral attacks (SSBU)]]
[[Category:Neutral attacks (SSBU)]]