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==Hitboxes== | ==Hitboxes== | ||
The move can be charged for up to 120 frames, with each charge frame adding 0.085% damage to the hitboxes, for a maximum of 29.115% on the ground and 26.115% in the air (per hit) if released right before reaching full charge. When fully charged, the hitboxes are instead changed directly with no additional damage modifier. | The move can be charged for up to 120 frames, with each charge frame adding 0.085% damage to the hitboxes, for a maximum of 29.115% on the ground and 26.115% in the air (per hit) if released right before reaching full charge. When fully charged, the hitboxes are instead changed directly with no additional damage modifier. | ||
=== | |||
For both versions, landing a fully charged hit produces a [[Special Zoom]]. | |||
===Grounded=== | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|No charge|42}} | {{HitboxTableTitle|No charge|42}} | ||
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|} | |} | ||
=== | ===Aerial=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|No charge (both hits)|42}} | {{HitboxTableTitle|No charge (both hits)|42}} | ||
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{{FrameIconLegend|lag=y|charge=y|hitbox=y|vulnerable=y|intangible=y|armour=y|interruptible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|vulnerable=y|intangible=y|armour=y|interruptible=y}} | ||
==Parameters== | |||
===Move=== | |||
{|class="wikitable" | |||
!Total charge time | |||
|120 frames | |||
|- | |||
!Damage added per charge frame | |||
|0.085% | |||
|- | |||
!Walk speed while charging | |||
|0.4 | |||
|- | |||
!Jump speed multiplier while charging | |||
|0.5 | |||
|- | |||
!Interval for recoil damage at full charge | |||
|26 frames | |||
|- | |||
!Maximum percent for full charge recoil damage | |||
|100% | |||
|} | |||
===Special Zoom (fully charged)=== | |||
{|class="wikitable" | |||
!Duration | |||
|30 frames | |||
|- | |||
!Slowdown magnitude | |||
|2 | |||
|- | |||
!Zoom rate | |||
|4 | |||
|- | |||
!Time before zoom | |||
|3 frames | |||
|- | |||
!Background duration (non-1v1) | |||
|21 frames | |||
|} | |||
{{MvSubNavKirby|g=SSBU}} | {{MvSubNavKirby|g=SSBU}} |