Kirby (SSBU)/Side special: Difference between revisions

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==Hitboxes==
==Hitboxes==
The move can be charged for up to 120 frames, with each charge frame adding 0.085% damage to the hitboxes, for a maximum of 29.115% on the ground and 26.115% in the air (per hit) if released right before reaching full charge. When fully charged, the hitboxes are instead changed directly with no additional damage modifier.
The move can be charged for up to 120 frames, with each charge frame adding 0.085% damage to the hitboxes, for a maximum of 29.115% on the ground and 26.115% in the air (per hit) if released right before reaching full charge. When fully charged, the hitboxes are instead changed directly with no additional damage modifier.
===Ground===
 
For both versions, landing a fully charged hit produces a [[Special Zoom]].
 
===Grounded===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|No charge|42}}
{{HitboxTableTitle|No charge|42}}
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|}
|}


===Air===
===Aerial===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|No charge (both hits)|42}}
{{HitboxTableTitle|No charge (both hits)|42}}
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{{FrameIconLegend|lag=y|charge=y|hitbox=y|vulnerable=y|intangible=y|armour=y|interruptible=y}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|vulnerable=y|intangible=y|armour=y|interruptible=y}}
==Parameters==
===Move===
{|class="wikitable"
!Total charge time
|120 frames
|-
!Damage added per charge frame
|0.085%
|-
!Walk speed while charging
|0.4
|-
!Jump speed multiplier while charging
|0.5
|-
!Interval for recoil damage at full charge
|26 frames
|-
!Maximum percent for full charge recoil damage
|100%
|}
===Special Zoom (fully charged)===
{|class="wikitable"
!Duration
|30 frames
|-
!Slowdown magnitude
|2
|-
!Zoom rate
|4
|-
!Time before zoom
|3 frames
|-
!Background duration (non-1v1)
|21 frames
|}


{{MvSubNavKirby|g=SSBU}}
{{MvSubNavKirby|g=SSBU}}