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edits
SacredFire37 (talk | contribs) m (→Attributes) Tag: Mobile edit |
m (→Special moves: Minor fix.) |
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**{{buff|Jigglypuff's has a significantly increased fall speed (0.98 → 2.00) and gravity while falling during the ending of Rollout. As a result, it has much less ending lag on hit (FAF 73 → 53).}} | **{{buff|Jigglypuff's has a significantly increased fall speed (0.98 → 2.00) and gravity while falling during the ending of Rollout. As a result, it has much less ending lag on hit (FAF 73 → 53).}} | ||
***{{buff|Due to this, Jigglypuff is able to move after hitting an opponent with Rollout in the air, like in ''Brawl'', preventing it from [[self-destruct]]ing if the move is landed offstage.}} | ***{{buff|Due to this, Jigglypuff is able to move after hitting an opponent with Rollout in the air, like in ''Brawl'', preventing it from [[self-destruct]]ing if the move is landed offstage.}} | ||
**{{buff|Additionally, Jigglypuff can grab ledges during this state.}} | ***{{buff|Additionally, Jigglypuff can grab ledges during this state.}} | ||
**{{nerf|Grass terrain no longer allows for faster turning while using Rollout, but ice terrain still prevents turning.}} | **{{nerf|Grass terrain no longer allows for faster turning while using Rollout, but ice terrain still prevents turning.}} | ||
**{{nerf|Rollout can no longer be held indefinitely, instead being unleashed automatically one second after it becomes fully charged.}} | **{{nerf|Rollout can no longer be held indefinitely, instead being unleashed automatically one second after it becomes fully charged.}} |