User:Darth Nightmaricus/Sandbox/Giga Bowser (PM): Difference between revisions

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|name      = Giga Bowser
|name      = Giga Bowser
|image      = [[File:Giga Bowser - Brawl Trophy.png|250px]]
|image      = [[File:Giga Bowser - Brawl Trophy.png|250px]]
|mod        = Project M
|mod        = <!--Project M-->
|base      = Brawl
|base      = Brawl
|altcostume = Dry Bowser
|altcostume = Dry Bowser
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==Changes from ''Melee'' and ''Brawl'' to ''Project M''==
==Changes from ''Melee'' and ''Brawl'' to ''Project M''==
====Attributes====
====Attributes====
[[Image:PMDryGigaBowser.png|thumb|Giga Bowser's alternate costume.]]
[[File:PMDryGigaBowser.png|thumb|Giga Bowser's alternate costume.]]


[[Giga Bowser]] remains as Bowser's [[Final Smash]] in ''Project M''. However, by holding a shield button at both the character and stage selection screens, it is possible for Bowser to start and participate as Giga Bowser permanently during the match, similar to how {{SSBB|Zero Suit Samus}} was playable in ''Brawl''. Starting from v3.0, Giga Bowser can now receive knockback in addition to damage, as well as now being vulnerable to status ailments like [[sleep]]ing or getting [[buried]], though his moveset has been improved to compensate for this, and he still cannot be [[grab]]bed. In 3.6, he gained the ability to pick up items and use the majority of them. Giga Bowser's main flaw is that he is extremely prone to combos because of his size and weight. His duration when summoned via Final Smash was also increased to almost twice as long. Some changes to Giga Bowser include:
[[Giga Bowser]] remains as Bowser's [[Final Smash]] in ''Project M''. However, by holding a shield button at both the character and stage selection screens, it is possible for Bowser to start and participate as Giga Bowser permanently during the match, similar to how {{SSBB|Zero Suit Samus}} was playable in ''Brawl''. Starting from v3.0, Giga Bowser can now receive knockback in addition to damage, as well as now being vulnerable to status ailments like [[sleep]]ing or getting [[buried]], though his moveset has been improved to compensate for this, and he still cannot be [[grab]]bed. In 3.6, he gained the ability to pick up items and use the majority of them. Giga Bowser's main flaw is that he is extremely prone to combos because of his size and weight. His duration when summoned via Final Smash was also increased to almost twice as long. Some changes to Giga Bowser include:
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*{{change|Side [[taunt]] now has hitboxes on each bite that deal 4%, for a total of 20% if all hits land.}}
*{{change|Side [[taunt]] now has hitboxes on each bite that deal 4%, for a total of 20% if all hits land.}}
*{{change|Ending the match as Giga Bowser will now make him appear that way on the results screen, using the same victory poses and clapping motion as the regular Bowser.}}
*{{change|Ending the match as Giga Bowser will now make him appear that way on the results screen, using the same victory poses and clapping motion as the regular Bowser.}}
[[Category:Mario universe]]
<!--[[Category:Mario universe]]-->
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