Super Smash Bros. 4

R.O.B. (SSB4)/Neutral attack/Hit 2: Difference between revisions

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(Undid edit by 107.77.226.35: )
m (Text replacement - "== ([^=])" to "== $1")
 
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:ROBJab2.gif|thumb|270px|Hitbox visualization showing R.O.B.'s jab 2.]]
[[File:ROBJab2.gif|thumb|270px|Hitbox visualization showing R.O.B.'s jab 2.]]
==Overview==
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}


==Hitboxes==
==Hitboxes==
 
{{SSB4HitboxTableHeader|stretch=y}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
Line 20: Line 20:
|ypos=7.7
|ypos=7.7
|zpos=13.0
|zpos=13.0
|ystretch=10.0
|zstretch=5.0
|type=Hand
|type=Hand
|sdi=1.0
|sdi=1.0

Latest revision as of 00:10, April 13, 2022

Hitbox visualization showing R.O.B.'s jab 2.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 3% 0 Sakurai angle 40 120 0 3.5 0 0.0 7.7 13.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png 0.0 10.0 5.0

Timing[edit]

Hitboxes 3-4
Interruptible 21
Animation length 24
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible