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Toon Link (SSB4)/Neutral attack/Hit 1: Difference between revisions
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m (Text replacement - "== ([^=])" to "== $1") |
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[[File:ToonLinkJab1.gif|thumb|270px|Hitbox visualization showing Toon Link's jab 1.]] | [[File:ToonLinkJab1.gif|thumb|270px|Hitbox visualization showing Toon Link's jab 1.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Update history== | |||
{{GameIcon|ssb4}} [[1.0.8]] | |||
*{{buff|Neutral attack's first hit's hitboxes re-positioned. Combined with the other changes to the rest of the combo, neutral attack is far more reliable at connecting.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 72: | Line 75: | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Hitbox | |||
! | |||
|6-7 | |6-7 | ||
|- | |- | ||
! | !Earliest continuable frame | ||
| | |7 | ||
|- | |- | ||
! | !Interruptible | ||
|20 | |20 | ||
|- | |||
!Animation length | |||
|33 | |||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=12|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=14}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|continuable=y|interruptible=y}} | |||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavToonLink|g=SSB4}} | {{MvSubNavToonLink|g=SSB4}} | ||
[[Category:Toon Link (SSB4)]] | [[Category:Toon Link (SSB4)]] | ||
[[Category:Neutral attacks (SSB4)]] |
Latest revision as of 23:03, April 12, 2022
Update history[edit]
Neutral attack's first hit's hitboxes re-positioned. Combined with the other changes to the rest of the combo, neutral attack is far more reliable at connecting.
Hitboxes[edit]
Timing[edit]
Hitbox | 6-7 |
---|---|
Earliest continuable frame | 7 |
Interruptible | 20 |
Animation length | 33 |
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![]() Lag time |
![]() Hitbox |
![]() Continuable |
![]() Interruptible |
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