Super Smash Bros. 4

Ike (SSB4)/Side special/Default: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Quickdraw}}
[[File:IkeQuickDraw.gif|thumb|270px|Hitbox visualization showing Ike's Quickdraw.]]
[[File:IkeQuickDraw.gif|thumb|270px|Hitbox visualization showing Ike's Quickdraw.]]
{{competitive expertise}}
{{competitive expertise}}
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==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
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}}
}}
|}
|}


{{MvSubNavIke|g=SSB4}}
{{MvSubNavIke|g=SSB4}}
[[Category:Ike (SSB4)]]
[[Category:Ike (SSB4)]]
[[Category:Special attacks (SSB4)]]
[[Category:Special moves (SSB4)]]
[[Category:Side special moves (SSB4)]]
[[Category:Side special moves (SSB4)]]

Latest revision as of 20:21, April 12, 2022

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Quickdraw.
Hitbox visualization showing Ike's Quickdraw.
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Data.png This article or section may require additional technical data.
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Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 6% 0 AngleIcon60.png 70 88 0 3.5 0 0.0 7.7 18.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sword (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slam SpecialsDirect.png