Jigglypuff (SSBU): Difference between revisions
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*Excluding the Japanese version, Jigglypuff is the only vocal fighter who lacks any knockback voice clips. | *Excluding the Japanese version, Jigglypuff is the only vocal fighter who lacks any knockback voice clips. | ||
*Jigglypuff's back aerial causes it to turn around after use. This makes it the only non-''Fire Emblem'' fighter in the game with a back aerial of this type. | *Jigglypuff's back aerial causes it to turn around after use. This makes it the only non-''Fire Emblem'' fighter in the game with a back aerial of this type. | ||
*Jigglypuff is the only character in the game whose [[item throw]]s have reduced base damage, with a 0.95× multiplier applied to them. This was also the case in ''Smash 4''. | *Jigglypuff is the only character in the game whose [[item throw]]s have reduced base damage, with a 0.95× multiplier applied to them. This was also the case in ''Smash 4'', ''Brawl'', and ''Melee''. | ||
**Notably, this causes most items thrown by it to deal less damage than when thrown by {{SSBU|Pichu}}, despite Jigglypuff being heavier and thus having a greater item toss strength. | **Notably, this causes most items thrown by it to deal less damage than when thrown by {{SSBU|Pichu}}, despite Jigglypuff being heavier and thus having a greater item toss strength. | ||
*Jigglypuff is the only ''Smash 64'' character to not use any part of its character select animation in ''Smash 64'' in its victory animations. | *Jigglypuff is the only ''Smash 64'' character to not use any part of its character select animation in ''Smash 64'' in its victory animations. |