Fighter ability: Difference between revisions

→‎Single fighters and clones: Bayonetta's taunts couldn't be cancelled at *any time*.
(→‎Shared: Added Luma to 1-on-1 facing.)
(→‎Single fighters and clones: Bayonetta's taunts couldn't be cancelled at *any time*.)
Line 17: Line 17:
!data-sort-type="number"|Character!!Ability!!Description
!data-sort-type="number"|Character!!Ability!!Description
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|[[Bayonetta]]||Taunt Cancelling<br>{{GameIcon|SSB4}}||Any of Bayonetta's taunts can be cancelled out of at any time. This was made a universal ability in ''Ultimate''.
|[[Bayonetta]]||Taunt Cancelling<br>{{GameIcon|SSB4}}||Any of Bayonetta's taunts can be cancelled out of half-way through. This was made a universal ability in ''Ultimate''.
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|[[Bowser Jr.]]||[[Junior Clown Car]]||Bowser Jr. takes 0.88× of the damage that an attack would usually deal if the Junior Clown Car is hit. However, if his body is hit, he takes 1.15× of the usual damage instead. In ''SSB4'', Bowser Jr.'s hurtbox takes priority over that of the Clown Car, but this is reversed in ''Ultimate''.
|[[Bowser Jr.]]||[[Junior Clown Car]]||Bowser Jr. takes 0.88× of the damage that an attack would usually deal if the Junior Clown Car is hit. However, if his body is hit, he takes 1.15× of the usual damage instead. In ''SSB4'', Bowser Jr.'s hurtbox takes priority over that of the Clown Car, but this is reversed in ''Ultimate''.