9,196
edits
(This has nothing to do with walls, it's just how the move works. Octopus will always despawn before caught fighters actually reach the blast zone, so the game just instantly KOs them.) |
(Ok it looks like depending on his speed, they sometimes will be KOd off the side) |
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* {{SSBU|Bowser}}'s [[Giga Bowser Punch]] can instantly [[Screen KO]], [[blast zone]], or [[Star KO]] fighters with 60% or more after being punched (80% when using the weaker version via [[Final Smash Meter|FS Meter]]). | * {{SSBU|Bowser}}'s [[Giga Bowser Punch]] can instantly [[Screen KO]], [[blast zone]], or [[Star KO]] fighters with 60% or more after being punched (80% when using the weaker version via [[Final Smash Meter|FS Meter]]). | ||
* {{SSBU|Zelda}}'s [[Triforce of Wisdom]] can instantly KO fighters with 100% or more damage at the end of its animation. | * {{SSBU|Zelda}}'s [[Triforce of Wisdom]] can instantly KO fighters with 100% or more damage at the end of its animation. | ||
* {{SSBU|Mr. Game & Watch}}'s [[Octopus]] instantly KOs fighters caught in its tentacles upon reaching the side blast zone. | * {{SSBU|Mr. Game & Watch}}'s [[Octopus]] instantly KOs fighters caught in its tentacles upon reaching the side blast zone, if the opponent has not died off the side already. | ||
* {{SSBU|Ridley}}'s [[Plasma Scream]] can instantly KO fighters with 100% or more damage at the end of its animation. | * {{SSBU|Ridley}}'s [[Plasma Scream]] can instantly KO fighters with 100% or more damage at the end of its animation. | ||
* {{SSBU|Joker}}'s [[All-Out Attack]] can instantly KO fighters with 100% or more damage at the end of its animation. | * {{SSBU|Joker}}'s [[All-Out Attack]] can instantly KO fighters with 100% or more damage at the end of its animation. |