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m (Undid edit by Steamboat Williy: unnecessarily long wording) Tag: Undo |
m (Undid edit by 37.228.205.32: Fluff) Tag: Undo |
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[[File:MrGame&WatchDSmashSSBU.gif|thumb|600px|Hitbox visualization showing Mr. Game & Watch's down smash.]] | [[File:MrGame&WatchDSmashSSBU.gif|thumb|600px|Hitbox visualization showing Mr. Game & Watch's down smash.]] | ||
==Overview== | ==Overview== | ||
Mr. Game & Watch swings down two hammers, referencing his game ''Vermin''. The move has large hitboxes that hit on both sides of Mr. Game & Watch and give it great [[range]] which along with its low ending lag, makes it difficult to [[punish]] as it can even be safe on shield if it is [[space]]d. Its large hitboxes give it great potential at the ledge for [[edgeguarding]] as it can easily [[2 frame punish|2-frame]] many recoveries. The move has | Mr. Game & Watch swings down two hammers, referencing his game ''Vermin''. The move has large hitboxes that hit on both sides of Mr. Game & Watch and give it great [[range]] which along with its low ending lag, makes it difficult to [[punish]] as it can even be safe on shield if it is [[space]]d. Its large hitboxes give it great potential at the ledge for [[edgeguarding]] as it can easily [[2 frame punish|2-frame]] many recoveries. The move has {{b|sweet spot|hitbox}}s on the hammers which [[bury]] grounded opponents and can be easily followed up with several powerful finishers for a potential KO such as [[../Forward smash|forward smash]], [[../Up smash|up smash]], [[../Forward tilt|forward tilt]], [[../Down tilt|down tilt]], [[../Side special|Judge]] and [[../Down special|Oil Panic]]. If the sweetspots hit an aerial opponent, it will launch them at an upwards angle which is very strong, being able to KO many characters under 100%. The [[sourspot]] that is located on Mr. Game & Watch's body is a [[semi spike]] that launches opponents offstage, making it difficult for the opponent to recover as it also allows for edgeguarding opportunities. | ||
This is arguably the best [[down smash]] in the game as it buries, 2-frames, semi spikes, has good range, has decent startup and low ending lag, and is safe on shield if properly spaced. It has become one of Mr. Game & Watch's most consistent KO options and one of his best moves overall. | This is arguably the best [[down smash]] in the game as it buries, 2-frames, semi spikes, has good range, has decent startup and low ending lag, and is safe on shield if properly spaced. It has become one of Mr. Game & Watch's most consistent KO options and one of his best moves overall. | ||
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|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|13.0}} | |damage={{ChargedSmashDmgSSBU|13.0}} | ||
|angle=20 | |angle=20 | ||
|bk=30 | |bk=30 | ||
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|ypos=3.6 | |ypos=3.6 | ||
|zpos=-5.0 to 5.0 | |zpos=-5.0 to 5.0 | ||
|type=Weapon | |type=Weapon | ||
|effect=Normal | |effect=Normal | ||
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|id=1 | |id=1 | ||
|damage={{ChargedSmashDmgSSBU|15.0}} | |damage={{ChargedSmashDmgSSBU|15.0}} | ||
|angle=80 | |angle=80 | ||
|bk=20 | |bk=20 | ||
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|ypos=3.6 | |ypos=3.6 | ||
|zpos=-14.2 to -12.2 | |zpos=-14.2 to -12.2 | ||
|type=Weapon | |type=Weapon | ||
|effect=Bury | |effect=Bury | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=L | |slvl=L | ||
|noprone=1 | |||
|a=f | |a=f | ||
}} | }} | ||
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|id=2 | |id=2 | ||
|damage={{ChargedSmashDmgSSBU|15.0}} | |damage={{ChargedSmashDmgSSBU|15.0}} | ||
|angle=80 | |angle=80 | ||
|bk=20 | |bk=20 | ||
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|ypos=3.6 | |ypos=3.6 | ||
|zpos=14.2 to 12.2 | |zpos=14.2 to 12.2 | ||
|type=Weapon | |type=Weapon | ||
|effect=Bury | |effect=Bury | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=L | |slvl=L | ||
|noprone=1 | |||
|a=f | |a=f | ||
}} | }} | ||
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|id=3 | |id=3 | ||
|damage={{ChargedSmashDmgSSBU|15.0}} | |damage={{ChargedSmashDmgSSBU|15.0}} | ||
|angle=80 | |angle=80 | ||
|bk=60 | |bk=60 | ||
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|ypos=3.6 | |ypos=3.6 | ||
|zpos=-14.2 to -12.2 | |zpos=-14.2 to -12.2 | ||
|type=Weapon | |type=Weapon | ||
|effect=None | |effect=None | ||
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|id=4 | |id=4 | ||
|damage={{ChargedSmashDmgSSBU|15.0}} | |damage={{ChargedSmashDmgSSBU|15.0}} | ||
|angle=80 | |angle=80 | ||
|bk=60 | |bk=60 | ||
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|ypos=3.6 | |ypos=3.6 | ||
|zpos=14.2 to 12.2 | |zpos=14.2 to 12.2 | ||
|type=Weapon | |type=Weapon | ||
|effect=None | |effect=None |
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