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::If you find out how many units per frame it adds/removes, just lemme know because I can change the camera settings for that. If you test in-game to eyeball it, remember one training mode square is 1.07 unit in reality. [[User:Zeckemyro|Hitbox Enthusiast Zeck]] ([[User talk:Zeckemyro|talk]]) 12:02, February 2, 2022 (EST) | ::If you find out how many units per frame it adds/removes, just lemme know because I can change the camera settings for that. If you test in-game to eyeball it, remember one training mode square is 1.07 unit in reality. [[User:Zeckemyro|Hitbox Enthusiast Zeck]] ([[User talk:Zeckemyro|talk]]) 12:02, February 2, 2022 (EST) | ||
:::Well the [https://docs.google.com/spreadsheets/d/1rwDPL1jhE-KuEbbcBkkTb44z1smJp9rYme_xb4BIJTk/edit#gid=314137474 params] list "spd_dash_attack_Speed_mul" and "shield_dash_attack_speed_mul" as 1.5 and 0.7 respectively, so that would be my best guess. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 12:06, February 2, 2022 (EST) | :::Well the [https://docs.google.com/spreadsheets/d/1rwDPL1jhE-KuEbbcBkkTb44z1smJp9rYme_xb4BIJTk/edit#gid=314137474 params] list "spd_dash_attack_Speed_mul" and "shield_dash_attack_speed_mul" as 1.5 and 0.7 respectively, so that would be my best guess. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 12:06, February 2, 2022 (EST) | ||
::::I tested in-game and can verify the 1.5 and 0.7 values. Shulk went 1.5/0.7 times the distance overall and per frame. If you need values, here's a [https://pastebin.com/DMLeACXM pastebin] of the first 40 frames with frame 1 as the zero (I'd only trust them within 0.05u at most). I found the animation files, opened them in Blender, and scaled them by 1.5/0.7 and got somewhat close to what I tested. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 18:56, February 2, 2022 (EST) |
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