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Hey, I noticed you added a tag for additional images of Shulk's dash attack, but I fail to see what's different about Speed and Shield Art versions of that move. I'm assuming it's the distance Shulk travels, but that would literally be impossible to visualize as the dash attack uses its animation for distance. This means I can't shorten or lengthen it, nor do I know by how much as there's nothing to indicate it. Since I'm pretty much the only one to do hitboxes for ''Ultimate'' and the only one crazy enough to manually do projectiles (which would be similar to manually moving Shulk to account for the Arts), I think it's best to remove the tag and mention that those Arts affect the distance. [[User:Zeckemyro|Hitbox Enthusiast Zeck]] ([[User talk:Zeckemyro|talk]]) 11:44, February 2, 2022 (EST) | Hey, I noticed you added a tag for additional images of Shulk's dash attack, but I fail to see what's different about Speed and Shield Art versions of that move. I'm assuming it's the distance Shulk travels, but that would literally be impossible to visualize as the dash attack uses its animation for distance. This means I can't shorten or lengthen it, nor do I know by how much as there's nothing to indicate it. Since I'm pretty much the only one to do hitboxes for ''Ultimate'' and the only one crazy enough to manually do projectiles (which would be similar to manually moving Shulk to account for the Arts), I think it's best to remove the tag and mention that those Arts affect the distance. [[User:Zeckemyro|Hitbox Enthusiast Zeck]] ([[User talk:Zeckemyro|talk]]) 11:44, February 2, 2022 (EST) | ||
:There may well be a way to visualize it. I don't think we should remove tags just because no one is up to the task at the present time. The range will be affected by how far Shulk moves forward, and this is relevant. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 11:59, February 2, 2022 (EST) | :There may well be a way to visualize it. I don't think we should remove tags just because no one is up to the task at the present time. The range will be affected by how far Shulk moves forward, and this is relevant. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 11:59, February 2, 2022 (EST) | ||
::If you find out how many units per frame it adds/removes, just lemme know because I can change the camera settings for that. If you test in-game to eyeball it, remember one training mode square is 1.07 unit in reality. [[User:Zeckemyro|Hitbox Enthusiast Zeck]] ([[User talk:Zeckemyro|talk]]) 12:02, February 2, 2022 (EST) |
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