Fox (SSBM)/Up throw: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 24: Line 24:
- At around 50%, dash attack will knock down and leave fox with enough frame advantage to followup with a tech chase.
- At around 50%, dash attack will knock down and leave fox with enough frame advantage to followup with a tech chase.


- From 68% onward, {{mvsub|Fox|SSBM|Forward Aerial}} will knock down. This serves as on of Fox's easiest tech chase starters and his most reliable one at high percent, which makes it a good choice if the opponent is DI'ing combos in a way that makes it hard to true combo into an upsmash, or if you are not successfully executing many edgeguards.
- From 68% onward, {{mvsub|Fox|SSBM|forward aerial}} will knock down. This serves as on of Fox's easiest tech chase starters and his most reliable one at high percent, which makes it a good choice if the opponent is DI'ing combos in a way that makes it hard to true combo into an upsmash, or if you are not successfully executing many edgeguards.


==Throw data==
==Throw data==
122

edits