Template:UpdateList/1.0.8/Marth: Difference between revisions
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Serpent King (talk | contribs) (New Page: '''Technical changelist 1.0.8''' {| class="wikitable sortable collapsible collapsed" style="text-align:center" ! Change!!Old value!!New value |- |Jab 1 damage||4%/6%||3%/5% |- |Jab 1 an...) |
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'''Technical changelist 1.0.8''' | '''Technical changelist 1.0.8''' | ||
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|Dolphin Slash/Crescent Slash hitlag multiplier||0.5||0.7 | |Dolphin Slash/Crescent Slash hitlag multiplier||0.5||0.7 | ||
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<noinclude>[[Category:Super Smash Bros. for 3DS Update Lists]][[Category:Super Smash Bros. for Wii U Update Lists]][[Category:Marth (SSB4)]]</noinclude> |
Latest revision as of 21:32, January 8, 2022
Technical changelist 1.0.8
Change | Old value | New value |
---|---|---|
Jab 1 damage | 4%/6% | 3%/5% |
Jab 1 angle | Sakurai angle | 78°/65°/90° |
Jab 1 knockback growth | 50/70 | 30 |
Jab 1 base knockback | 20/30 | 55 |
Jab 1 hitlag | 1 | 0.7 |
Transition from Jab 1 to Jab 2 | frame 21 | frame 17 |
Jab 1 ending frame increased | 26 | 28 |
Jab 2 angle | Sakurai angle | 100 |
Jab 2 initial base knockback | 50 | 65 |
Jab 2 (late) base knockback | 40 | 52 |
Up tilt angle | Sakurai angle/100° | 100° |
Up tilt base knockback | 50/40 | 65/52 |
Up tilt endlag | 42 frames | 39 frames |
Neutral air landing lag | 15 frames | 12 frames |
Dolphin Slash knockback growth | 68 | 74 |
Dolphin Slash/Crescent Slash hitlag multiplier | 0.5 | 0.7 |