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==In ''Super Smash Bros. Melee''== | ==In ''Super Smash Bros. Melee''== | ||
[[File:Freezie Melee.png|thumb|right|200px|A Freezie as it appears in ''Melee''.]] | [[File:Freezie Melee.png|thumb|right|200px|A Freezie as it appears in ''Melee''.]] | ||
The Freezie debuts as | The Freezie debuts as a throwing item. | ||
When a Freezie appears, it slides across the stage on its own, speeding up if it encounters a slope. When picked up and thrown, any character hit by the Freezie will be [[frozen]] and knocked upwards. Freezies can break if attacked before being picked up. Freezies can [[KO]] characters at respectable percentages, as well as keeping characters trapped long enough to take considerable damage. | When a Freezie appears, it slides across the stage on its own, speeding up if it encounters a slope. When picked up and thrown, any character hit by the Freezie will be [[frozen]] and knocked upwards. Freezies can break if attacked before being picked up. Freezies can [[KO]] characters at respectable percentages, as well as keeping characters trapped long enough to take considerable damage. | ||
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The Freezie returns as an item. | The Freezie returns as an item. | ||
Unlike in ''Melee'', the Freezie's [knockback]] and freeze time have been considerably reduced, and frozen characters fall much slower, making it harder to KO with. Freezies are also more difficult to destroy, and they may deal damage after they are destroyed to any player standing near them and can also freeze multiple foes at once. In addition, when used or shattered, it uses the sound effects taken from the ''Mario Bros.'' arcade game. If broken by a physical attack, the attacker will receive 2% damage and no knockback, but will [[flinch]], interrupting whatever motion they're engaged in. | Unlike in ''Melee'', the Freezie's [[knockback]] and freeze time have been considerably reduced, and frozen characters fall much slower, making it harder to KO with. Freezies are also more difficult to destroy, and they may deal damage after they are destroyed to any player standing near them and can also freeze multiple foes at once. In addition, when used or shattered, it uses the sound effects taken from the ''Mario Bros.'' arcade game. If broken by a physical attack, the attacker will receive 2% damage and no knockback, but will [[flinch]], interrupting whatever motion they're engaged in. | ||
===''Brawl'' trophy description=== | ===''Brawl'' trophy description=== |
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