Template:UpdateList (SSBU)/4.0.0: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Raul Retana (talk | contribs) mNo edit summary |
SuperSqank (talk | contribs) No edit summary |
||
Line 143: | Line 143: | ||
*{{change|Down aerial no longer has its downward movement disabled when used out of hitstun.}} | *{{change|Down aerial no longer has its downward movement disabled when used out of hitstun.}} | ||
*{{buff|[[Dragon Lunge]]'s jump out of the pin has less ending lag (FAF 46 → 40).}} | *{{buff|[[Dragon Lunge]]'s jump out of the pin has less ending lag (FAF 46 → 40).}} | ||
*{{buff|[[Dragon Ascent]] travels noticeably more vertical and horizontal distance.}} | *{{buff|[[Dragon Ascent]] travels noticeably more vertical and horizontal distance (height multiplier: 1.63x (ground)/1.53x (aerial) → 1.83x/1.73x).}} | ||
|Bayonetta= | |Bayonetta= | ||
*{{bugfix|Bayonetta's up and side [[taunt]]s no longer cause her voice clips to delay or cut off after finishing her taunting animation.}} | *{{bugfix|Bayonetta's up and side [[taunt]]s no longer cause her voice clips to delay or cut off after finishing her taunting animation.}} |
Revision as of 07:58, November 20, 2021
- The Final Smash Meter now resets if the Final Smash is not used within 20 seconds after it is obtained. This does not happen in Spirits mode.
- The combo counter in Training mode no longer has extra frames of leniency after the opponent's hitstun ends, increasing its accuracy.
- The Z-axis glitch has been fixed.
- Players can no longer take damage during a Stamina Sudden Death countdown preventing characters to disappear from the stage.