Wavelanding: Difference between revisions

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{{merge|wavedash|It says right there it's the same thing: just wavedashing from a normal jump instead of immediately on the ground. Hell, this info is probably already in the wavedash article.}}'''Waveland''' is an advanced tactic similiar to [[wavedash|wavedashing]].  Wavelanding is performed after a character jumps to his/her peak and descends.  As the character is approaching the ground the player presses L or R, initiating an air dodge.  The ground then stops the air dodge animation and begins a normal wavedash. This is especially useful for moving around platforms quickly and for getting onto the stage quickly.
{{merge|wavedash|It says right there it's the same thing: just wavedashing from a normal jump instead of immediately on the ground. Heck, this info is probably already in the wavedash article.}}'''Waveland''' is an advanced tactic similiar to [[wavedash|wavedashing]].  Wavelanding is performed after a character jumps to his/her peak and descends.  As the character is approaching the ground the player presses L or R, initiating an air dodge.  The ground then stops the air dodge animation and begins a normal wavedash. This is especially useful for moving around platforms quickly and for getting onto the stage quickly.
It returns in SSBB but you need to hold the direction you want to waveland to and air dodge while still holding the direction just before hitting the ground. It is much less effective in Brawl.
It returns in SSBB but you need to hold the direction you want to waveland to and air dodge while still holding the direction just before hitting the ground. It is much less effective in Brawl.
[[Category:Techniques]]
[[Category:Techniques]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]

Revision as of 21:12, May 25, 2008

Merge.png It has been suggested that this article or section be merged with wavedash.
The reason given for the merge is: It says right there it's the same thing: just wavedashing from a normal jump instead of immediately on the ground. Heck, this info is probably already in the wavedash article.. (Discuss)

Waveland is an advanced tactic similiar to wavedashing. Wavelanding is performed after a character jumps to his/her peak and descends. As the character is approaching the ground the player presses L or R, initiating an air dodge. The ground then stops the air dodge animation and begins a normal wavedash. This is especially useful for moving around platforms quickly and for getting onto the stage quickly.

It returns in SSBB but you need to hold the direction you want to waveland to and air dodge while still holding the direction just before hitting the ground. It is much less effective in Brawl.