List of spirits (Donkey Kong series): Difference between revisions
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*The Giant Donkey Kong represents the original Donkey Kong, who was originally depicted as giant. | *The Giant Donkey Kong represents the original Donkey Kong, who was originally depicted as giant. | ||
*The Peach ally represents the Lady, who was originally depicted as a blonde woman. | *The Peach ally represents the Lady, who was originally depicted as a blonde woman. | ||
*The stage features the original 8-bit | *The stage features the original 8-bit form of Donkey Kong appearing as a stage element. | ||
*The stage and music represent Donkey Kong and the Lady's debut in ''Donkey Kong''. | *The stage and music represent Donkey Kong and the Lady's debut in ''Donkey Kong''. | ||
*The Barrel items in the Item Tidal Wave rule reference the barrels Donkey Kong throws during the game's first level. | |||
*The rule and battle conditions reference the main gameplay of ''Donkey Kong''. | *The rule and battle conditions reference the main gameplay of ''Donkey Kong''. | ||
**The first battle condition references how Jumpman must rescue the Lady from Donkey Kong. | **The first battle condition references how Jumpman must rescue the Lady from Donkey Kong. | ||
**The Super Armor battle condition references how Donkey Kong is impossible to touch when Jumpman reaches the end of the game's levels. | **The Super Armor battle condition references how Donkey Kong is impossible to touch when Jumpman reaches the end of the game's levels. | ||
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----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Donkey Kong's villainous role in the titular game by kidnapping the Lady. | *This spirit's Grab type references Donkey Kong's villainous role in the titular game by kidnapping the Lady. | ||
*This spirit's Strong Throw ability references Donkey Kong's ability to throw down barrels in the | *This spirit's Strong Throw ability references Donkey Kong's ability to throw down barrels in the first level of ''Donkey Kong''. | ||
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*The stage references the two jungle stages of ''Donkey Kong Jr.''. | *The stage references the two jungle stages of ''Donkey Kong Jr.''. | ||
*The music represents Donkey Kong Jr.'s appearance in ''Donkey Kong Jr.''. | *The music represents Donkey Kong Jr.'s appearance in ''Donkey Kong Jr.''. | ||
*The third battle condition references the ending of ''Donkey Kong Jr.'' where the titular character rescues his father. | *The third battle condition references the ending of ''Donkey Kong Jr.'' where the titular character rescues his father. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type | *This spirit's Grab type references how Donkey Kong Jr. can grab onto vines. | ||
*In World of Light, Donkey Kong Jr.'s spirit is located in the Pac-Maze section, referencing how Donkey Kong Jr. debuted as an 8-bit character. | *In World of Light, Donkey Kong Jr.'s spirit is located in the Pac-Maze section, referencing how Donkey Kong Jr. debuted as an 8-bit character. | ||
|- | |- | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Donkey Kong is the grandson of Cranky Kong, the older, bearded version of the original Donkey Kong. | *Donkey Kong is the grandson of Cranky Kong, the older, bearded version of the original Donkey Kong. | ||
*The stage represents Cranky Kong's cabin in his appearance in ''Donkey Kong Country''. It also features Cranky Kong's silhouette in the window in the background. | |||
*The stage represents Cranky Kong's cabin in his appearance in ''Donkey Kong Country''. | |||
*The music references Cranky Kong's debut as Donkey Kong in ''Donkey Kong'', and the song he plays during the opening cutscene of ''Donkey Kong Country''. | *The music references Cranky Kong's debut as Donkey Kong in ''Donkey Kong'', and the song he plays during the opening cutscene of ''Donkey Kong Country''. | ||
*The Slumber Floor hazard references how Cranky Kong is often seen falling asleep. | *The Slumber Floor hazard references how Cranky Kong is often seen falling asleep. | ||
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*Captain Falcon and Funky Kong are both pilots of their own aircraft. | *Captain Falcon and Funky Kong are both pilots of their own aircraft. | ||
*The Diddy Kong and Donkey Kong minions are fellow Kongs along with Funky Kong, and Funky's regular customers in his businesses. | *The Diddy Kong and Donkey Kong minions are fellow Kongs along with Funky Kong, and Funky's regular customers in his businesses. | ||
*The stage | *The stage represents Funky Kong's debut in ''Donkey Kong Country''. | ||
*The music represents Funky's Flights, Funky's travel service operation. | *The music represents Funky's Flights, Funky's travel service operation. | ||
*The Bullet Bill items references | *The Bullet Bill items references how Funky Kong provides the Kongs with guns and other weaponry in ''Donkey Kong 64''. | ||
*The battle condition references Funky Kong's role as an item shopkeeper in ''Donkey Kong Country: Tropical Freeze''. | *The battle condition references Funky Kong's role as an item shopkeeper in ''Donkey Kong Country: Tropical Freeze''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Donkey Kong|Mangrove Cove}} | |{{SSBUMusicLink|Donkey Kong|Mangrove Cove}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Bayonetta and Candy Kong both share | *Bayonetta and Candy Kong both share beautiful, curvaceous figures. | ||
*The music references the jazz-like style of Candy's Music Shop in ''Donkey Kong 64''. | *The music references the jazz-like style of Candy's Music Shop in ''Donkey Kong 64''. | ||
*The Banana items references the Kongs' shared love for bananas. | *The Banana items references the Kongs' shared love for bananas. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Diddy Kong and Lanky Kong are both unlockable playable Kong characters in ''Donkey Kong 64''. | *Diddy Kong and Lanky Kong are both unlockable playable Kong characters in ''Donkey Kong 64''. | ||
*The stage references Lanky Kong's appearance in the ''Donkey Kong'' series. | *The stage references Lanky Kong's appearance in the ''Donkey Kong'' series. | ||
*The music references Lanky Kong's debut in ''Donkey Kong 64.'' | *The music references Lanky Kong's debut in ''Donkey Kong 64.'' | ||
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*The Heavy Wind and Low Gravity hazards reference Tiny's ability to glide and slowly fall using her pigtails in ''Donkey Kong 64''. | *The Heavy Wind and Low Gravity hazards reference Tiny's ability to glide and slowly fall using her pigtails in ''Donkey Kong 64''. | ||
*The Tiny rule references Tiny's ability to shrink using the Tiny Barrel in ''Donkey Kong 64''. | *The Tiny rule references Tiny's ability to shrink using the Tiny Barrel in ''Donkey Kong 64''. | ||
*The timed battle condition references how the player can use Tiny's shrinking abilities until they run out of Crystal Coconuts | *The timed battle condition references how the player can use Tiny's shrinking abilities until they run out of Crystal Coconuts. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Tiny Kong's role in aiding the Kongs to defeat King K. Rool in ''Donkey Kong 64''. | *This spirit's Support type references Tiny Kong's role in aiding the Kongs to defeat King K. Rool in ''Donkey Kong 64''. | ||
*This spirit's Easier Dodging ability references how Tiny uses her flying ability to dodge | *This spirit's Easier Dodging ability references how Tiny uses her flying ability to dodge enemy attacks. | ||
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*The battle conditions reference how Enguarde attacks underwater enemies by dashing, with Corrin's dash attack resembling Enguarde's pointed bill. | *The battle conditions reference how Enguarde attacks underwater enemies by dashing, with Corrin's dash attack resembling Enguarde's pointed bill. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Electric Weakness ability references how Enguarde is | *This spirit's Electric Weakness ability references how Enguarde is an aquatic creature, as water is a conductor for electricity. | ||
*In World of Light, Enguarde's spirit is located in a large body of water similar to the stage's sea setting. | *In World of Light, Enguarde's spirit is located in a large body of water similar to the stage's sea setting. | ||
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*The Duck from Duck Hunt and Squawks the Parrot are both small bird characters. | *The Duck from Duck Hunt and Squawks the Parrot are both small bird characters. | ||
*The stage references Torchlight Trouble, a cavernous level that Squawks appears in ''Donkey Kong Country''. | *The stage references Torchlight Trouble, a cavernous level that Squawks appears in ''Donkey Kong Country''. | ||
*The music references Squawks' debut in ''Donkey Kong Country''. | *The music references Squawks' debut in ''Donkey Kong Country'', which plays during a different cavernous level. | ||
*The Fog hazard further references the darkness of Torchlight Trouble, which requires Squawks to help guide the Kongs through. | *The Fog hazard further references the darkness of Torchlight Trouble, which requires Squawks to help guide the Kongs through. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Falco and Expresso the Ostrich are both bird-like characters. | *Falco and Expresso the Ostrich are both bird-like characters. | ||
*The stage is a joke reference to Expresso's speedy mechanic which is often | *The stage is a joke reference to Expresso's speedy mechanic which is often associated with the ''Sonic the Hedgehog'' series. | ||
*The music references Expresso's debut in ''Donkey Kong Country''. | *The music references Expresso's debut in ''Donkey Kong Country''. | ||
*The Slippery Stage rule references how Expresso's high top speed makes it difficult | *The Slippery Stage rule references how Expresso's high top speed makes it difficult to control him. | ||
*The Floaty Jumps battle condition references Expresso's ability to fall slowly. | *The Floaty Jumps battle condition references Expresso's ability to fall slowly. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how Expresso is an Animal Friend to the Kongs. | *This spirit's Support type references how Expresso is an Animal Friend to the Kongs. | ||
*This spirit's Trade-Off Speed ↑ ability references how Expresso is unable to defeat | *This spirit's Trade-Off Speed ↑ ability references how Expresso is unable to defeat enemies, but makes up for it with his speed. | ||
|- | |- | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Greninja and Winky the Frog are both frog-like characters. | *Greninja and Winky the Frog are both frog-like characters. | ||
*The music references Winky's debut in ''Donkey Kong Country''. | *The music references Winky's debut in ''Donkey Kong Country''. | ||
*The "increased jump power" battle condition references Winky's ability to perform high jumps. | *The "increased jump power" battle condition references Winky's ability to perform high jumps. | ||
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|{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | |{{SSBUMusicLink|Donkey Kong|Snakey Chantey}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Yoshi and Rattly the Rattlesnake are both green reptilian characters. | *Yoshi and Rattly the Rattlesnake are both green reptilian characters known for their jumping abilities. | ||
*The stage references Rattly's appearance in the ''Donkey Kong Country'' series. | *The stage references Rattly's appearance in the ''Donkey Kong Country'' series. | ||
*The music | *The music is from Rattle Battle, a stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Rattly as a playable character. | ||
*The battle conditions reference Rattly's ability to jump exceptionally high. | *The battle conditions reference Rattly's ability to jump exceptionally high. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*King K. Rool and Kritter are both Kremlings, a race of crocodile enemies in the ''Donkey Kong Country'' series. | *King K. Rool and Kritter are both Kremlings, a race of crocodile enemies in the ''Donkey Kong Country'' series. | ||
*The stage | *The stage and music reference the Kritter's debut in ''Donkey Kong Country''. | ||
*King K. Rool starting off with a Rocket Belt references Kritter's appearance in ''Donkey Kong Barrel Blast'', as depicted on this spirit's artwork. | |||
*King K. Rool starting off with a Rocket Belt references Kritter's appearance in ''Donkey Kong Barrel Blast''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, Kritter's spirit is located in the DK Island map, a ''Donkey Kong''-themed dungeon. | *In World of Light, Kritter's spirit is located in the DK Island map, a ''Donkey Kong''-themed dungeon. | ||
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*The stage references the various cave stages in the ''Donkey Kong Country'' series which feature Zingers as enemies. | *The stage references the various cave stages in the ''Donkey Kong Country'' series which feature Zingers as enemies. | ||
*The music represents Bramble Blast, a bramble stage from ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Zingers as enemies. | *The music represents Bramble Blast, a bramble stage from ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Zingers as enemies. | ||
*The Unira items references the Zinger's spines which | *The Unira items references the Zinger's spines which prevent them from being defeated under normal circumstances. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type further references how Zingers cannot be defeated under normal circumstances. | *This spirit's Shield type further references how Zingers cannot be defeated under normal circumstances. | ||
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*The Tiny King K. Rool and Klaptrap are both tiny Kremling enemies. | *The Tiny King K. Rool and Klaptrap are both tiny Kremling enemies. | ||
*The stage and music represent Klaptrap's debut in ''Donkey Kong Country''. | *The stage and music represent Klaptrap's debut in ''Donkey Kong Country''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability reference how the Klaptraps are small, lightweight enemies. | *This spirit's Weight ↓ ability reference how the Klaptraps are small, lightweight enemies. | ||
*This spirit | *This spirit is obtainable through its challenge, referencing how Klaptraps work under King K. Rool in the ''Donkey Kong Country'' series. | ||
|- | |- | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*King K. Rool represents his pirate alter-ego, Kaptain K. Rool. | *King K. Rool represents his pirate alter-ego, Kaptain K. Rool. | ||
*The stage references the Flying Krock, Kaptain K. Rool's flying airship where he is encountered in ''Donkey Kong Country 2: Diddy's Quest''. | *The stage references the Flying Krock, Kaptain K. Rool's flying airship where he is encountered in ''Donkey Kong Country 2: Diddy's Quest''. | ||
*The music represents Kaptain K. Rool's boss battle theme in ''Donkey Kong Country 2''. | *The music represents Kaptain K. Rool's boss battle theme in ''Donkey Kong Country 2''. | ||
*The Invisibility rule references how Kaptain K. Rool frequently turns invisible during his first boss battle. | *The Invisibility rule references how Kaptain K. Rool frequently turns invisible during his first boss battle. | ||
*King K. Rool's frequent Blunderbuss references how Kaptain K. Rool uses his blunderbuss to attack during his boss battles. | *King K. Rool's frequent [[Blunderbuss]] references how Kaptain K. Rool uses his blunderbuss to attack during his boss battles. He also wears his pirate hat during his Blunderbuss attack. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, Kaptain K. Rool's spirit is located on Dharkon's side on The Final Battle map while Mipha is featured across from him on Galeem's side, referencing how both characters are amphibious monarch characters, with K. Rool being a crocodile king. | *In World of Light, Kaptain K. Rool's spirit is located on Dharkon's side on The Final Battle map while Mipha is featured across from him on Galeem's side, referencing how both characters are amphibious monarch characters, with K. Rool being a crocodile king. | ||
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|{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | |{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*King K. Rool and Lord Fredrik are leaders of a team of | *King K. Rool and Lord Fredrik are leaders of a team of animal enemies in their respective games. | ||
*King K. Rool's white coloration is based on Lord Fredrik's color scheme. | *King K. Rool's white coloration is based on Lord Fredrik's color scheme. | ||
*The stage references how Lord Fredrik turns Donkey Kong Island into a frozen wasteland in ''Donkey Kong Country: Tropical Freeze''. | *The stage references how Lord Fredrik turns Donkey Kong Island into a frozen wasteland in ''Donkey Kong Country: Tropical Freeze''. |
Revision as of 06:03, October 30, 2021
The following is the list of the spirits from the Donkey Kong series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base | Max | Base | Max | Base | Max | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
137 | Donkey Kong & Lady | ★★★★ | ⬡⬡⬡ | 4,047 | 10,119 | 2,386 | 5,967 | 1,432 | 3,580 | Strong Throw | Donkey Kong | •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
138 | Donkey Kong Jr. | ★★★ | ⬡ | 2,696 | 8,132 | 1,374 | 4,143 | 1,170 | 3,529 | Strong Throw | Donkey Kong Jr. (Artwork: Donkey Kong Jr. Math) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
139 | Stanley | ★★ | ⬡⬡ | 1,624 | 6,519 | 763 | 3,064 | 861 | 3,455 | No Effect | Donkey Kong 3 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
140 | Cranky Kong | ★★★ | ⬡⬡⬡ | 2,918 | 8,798 | 1,378 | 4,155 | 1,324 | 3,992 | Speed ↓ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Summon with cores from Cyrus & Reese and Wrinkly Kong •Battle via World of Light (DK Island) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
145 | Dixie Kong | ★★★ | ⬡⬡⬡ | 2,526 | 7,600 | 1,288 | 3,876 | 1,238 | 3,724 | Can Be Enhanced at Lv. 99 | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: Donkey Kong Country: Tropical Freeze) |
•Summon with cores from Tiny Kong and Candy Kong •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
146 | Dixie Kong & Kiddy Kong | ★★★★ | ⬡⬡⬡ | 4,465 | 11,167 | 2,212 | 5,531 | 2,001 | 5,004 | Thrown Items ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Enhance the Dixie Kong spirit | ||
147 | Lanky Kong | ★★ | ⬡⬡⬡ | 1,505 | 6,023 | 775 | 3,102 | 730 | 2,921 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
149 | Chunky Kong | ★★ | ⬡⬡ | 1,707 | 6,851 | 939 | 3,768 | 768 | 3,083 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
150 | Rambi | ★★★ | ⬡ | 2,662 | 8,026 | 1,024 | 3,087 | 1,536 | 4,631 | Speed ↑ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (Forest Hill) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
151 | Enguarde | ★★ | ⬡ | 2,018 | 8,078 | 1,076 | 4,306 | 828 | 3,315 | Electric Weakness | Donkey Kong Country | •Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
159 | Kritter | ★ | ⬡ | 956 | 4,782 | 631 | 3,156 | 325 | 1,626 | No Effect | Donkey Kong Country (Artwork: Donkey Kong Barrel Blast) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
160 | Zinger | ★ | 1,208 | 6,041 | 767 | 3,836 | 441 | 2,205 | No Effect | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |||
161 | Klaptrap | ★★ | 1,926 | 7,742 | 1,176 | 4,728 | 676 | 2,717 | Weight ↓ | Donkey Kong Country | •Complete Challenge (Classic Mode): As King K. Rool, reach the goal in Bonus Game within 45 seconds. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |||
162 | Kaptain K. Rool | ★★★★ | ⬡⬡ | 4,232 | 10,583 | 2,243 | 5,609 | 1,989 | 4,974 | No Effect | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
163 | Baron K. Roolenstein | ★★★ | ⬡⬡⬡ | 2,933 | 8,826 | 1,584 | 4,766 | 1,349 | 4,060 | No Effect | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Summon with cores from Dr. Crygor, Kritter, and The Creature & Flea Man | ||
165 | Tiki Tak Tribe | ★ | ⬡⬡⬡ | 990 | 4,952 | 314 | 1,571 | 638 | 3,191 | Fire Weakness | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
166 | Lord Fredrik | ★ | ⬡ | 959 | 4,801 | 516 | 2,582 | 389 | 1,948 | Weight ↑ | Donkey Kong Country: Tropical Freeze | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
167 | Kip | ★ | ⬡ | 858 | 4,300 | 409 | 2,049 | 401 | 2,008 | Jump ↑ | Donkey Kong Barrel Blast | •Purchase at Funky Kong's Shack for 500SP •Battle via Spirit Board | ||
170 | Karate Kong | ★★★ | ⬡ | 2,643 | 7,970 | 1,385 | 4,177 | 1,157 | 3,487 | Fist Attack ↑ | Donkey Kong Jungle Beat | •Purchase at Anna's Emporium for 4000SP •Battle via Spirit Board | ||
171 | Ninja Kong | ★ | ⬡ | 1,052 | 5,265 | 631 | 3,159 | 421 | 2,106 | No Effect | Donkey Kong Jungle Beat | •Battle via Spirit Board •Purchase from the Vault Shop for 500G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
142 | Candy Kong | ★★ | ⬢ | Critical-Health Stats ↑ | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
143 | Swanky Kong | ★ | ⬢ | Banana Gun Equipped | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
144 | Wrinkly Kong | ★★ | ⬢ | Trade-Off Defense ↑ | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: DK: Jungle Climber) |
•Treasure Chest in World of Light (The Light Realm) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
148 | Tiny Kong | ★★★ | ⬢ | Easier Dodging | Donkey Kong 64 | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
152 | Squawks | ★★ | ⬢⬢ | Fog Immunity | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
153 | Expresso | ★ | ⬢ | Trade-Off Speed ↑ | Donkey Kong Country | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
154 | Winky | ★ | ⬢ | Foot Attack ↑ | Donkey Kong Country | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
155 | Squitter | ★★ | ⬢⬢ | Sticky-Floor Immunity | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
156 | Rattly | ★★ | ⬢ | Jump ↑ | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
157 | Ellie | ★ | ⬢ | Water & Ice Attack ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
158 | Professor Chops | ★ | ⬢ | Stamina ↑ | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
164 | Blast-o-Matic | ★★★★ | ⬢ | Giant Killer | Donkey Kong 64 (Artwork: Super Smash Bros. Ultimate) |
•Purchase at Sheldon's Place for 10,000SP | |
168 | Kalypso | ★ | ⬢ | Rocket Belt Equipped | Donkey Kong Barrel Blast | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
169 | Donkey Kong & Bongos | ★★ | ⬢ | Perfect-Shield Reflect | Donkey Konga | •Purchase at Timmy and Tommy's for 1000SP |
Master Spirit
No. | Image | Name | Facility | Origin Game | Acquisition | Music |
---|---|---|---|---|---|---|
141 | Funky Kong | Shopping (Funky Kong's Shack) | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Battle via World of Light (DK Island) | Funky's Fugue |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
134 | Donkey Kong | Donkey Kong (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Donkey Kong •Purchase from the Vault Shop for 300G | ||
135 | Diddy Kong | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Diddy Kong •Purchase from the Vault Shop for 300G (after unlocking Diddy Kong) | ||
136 | King K. Rool | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Complete Classic Mode with King K. Rool •Purchase from the Vault Shop for 300G (after unlocking King K. Rool) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
137 | Donkey Kong & Lady | •Giant Donkey Kong (250 HP) •Ally: Peach (120 HP) |
13,500 | 75m | •Item Tidal Wave | •You lose if your CPU ally is KO'd •The enemy has super armor and is hard to launch or make flinch •Timed stamina battle (1:30) |
Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
138 | Donkey Kong Jr. | •Donkey Kong •Giant Donkey Kong |
9,000 | Kongo Jungle (hazards off) | N/A | •Defeat the main fighter to win •The enemy's throws have increased power •Reinforcements will appear during the battle |
Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
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139 | Stanley | •Villager | 3,700 | 75m | N/A | •The enemy starts the battle with a Gust Bellows | Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
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140 | Cranky Kong | •Donkey Kong | 9,700 | Jungle Japes | •Hazard: Slumber Floor | •The floor is sleep-inducing | Opening - Donkey Kong | Spirit Battle inspiration:
Other trivia:
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141 | Funky Kong | •Captain Falcon •Diddy Kong •Donkey Kong |
9,000 | Kongo Jungle | •Item: Bullet Bill | •The enemy is easily distracted by items | Funky's Fugue |
Other trivia:
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142 | Candy Kong | •Bayonetta | 3,800 | Kongo Falls | •Item: Bananas | •The enemy starts the battle with a Banana Gun •The enemy has increased move speed |
Mangrove Cove | Spirit Battle inspiration:
Other trivia:
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143 | Swanky Kong | •Donkey Kong | 1,700 | Kongo Jungle | •Item: Beastball | •The enemy is easily distracted by items | Funky's Fugue | Spirit Battle inspiration:
Other trivia:
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144 | Wrinkly Kong | •Clear Donkey Kong | 3,500 | Luigi's Mansion | •Hazard: High Gravity •Hazard: Low Gravity |
•Your jumping power decreases when the enemy's at high damage •The enemy is less affected by gravity •The enemy starts with damage but is more powerful |
The Map Page / Bonus Level (Remix) | Spirit Battle inspiration:
Other trivia:
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145 | Dixie Kong | •Isabelle •Diddy Kong |
9,100 | Jungle Japes | •Item: Banana Peel | •The enemy is easily distracted by items | Swinger Flinger | Spirit Battle inspiration:
Other trivia:
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147 | Lanky Kong | •Diddy Kong Team ×6 | 3,900 | Kongo Falls | •Item: Bananas | •The enemy is easily distracted by items •Defeat an army of fighters |
DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
148 | Tiny Kong | •Diddy Kong | 9,500 | Jungle Japes | •Tiny •Hazard: Low Gravity •Hazard: Heavy Wind |
•Dangerously high winds are in effect •Timed battle (1:00) •Gravity is reduced |
DK Rap | Spirit Battle inspiration:
Other trivia:
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149 | Chunky Kong | •Donkey Kong | 3,800 | Jungle Japes | N/A | •The enemy's punches and elbow strikes have increased power | DK Rap |
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150 | Rambi | •Donkey Kong | 9,100 | Kongo Falls (Ω form) | N/A | •The enemy can deal damage by dashing into you | Jungle Level (Brawl) | Spirit Battle inspiration:
Other trivia:
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151 | Enguarde | •Corrin | 3,600 | Great Bay | •Buoyancy Reduced | •You can't swim •The enemy's dash attacks have increased power •The enemy favors dash attacks |
Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
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152 | Squawks | •Duck Hunt | 4,400 | The Great Cave Offensive | •Hazard: Fog | •The stage is covered in fog •Timed battle (1:30) |
Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
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153 | Expresso | •Falco | 1,800 | Green Hill Zone | •Slippery Stage | •The stage's platforms are very slippery •The enemy has increased move speed •The enemy falls slowly |
The Map Page / Bonus Level (Remix) | Spirit Battle inspiration:
Other trivia:
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154 | Winky | •Greninja | 1,700 | Mushroom Kingdom U | N/A | •The enemy deals damage when falling •The enemy has increased jump power |
Jungle Level (Brawl) | Spirit Battle inspiration:
Other trivia:
| ||
155 | Squitter | •Diddy Kong | 3,600 | Jungle Japes | •Move Speed ↓ | •You have reduced move speed | Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
156 | Rattly | •Yoshi | 3,400 | Kongo Jungle | N/A | •The enemy loves to jump •The enemy has increased jump power |
Snakey Chantey | Spirit Battle inspiration:
Other trivia:
| ||
157 | Ellie | •Squirtle Team ×4 | 2,100 | Jungle Japes | N/A | •The enemy favors neutral specials | Snakey Chantey | Spirit Battle inspiration:
Other trivia:
| ||
158 | Professor Chops | •Donkey Kong | 1,700 | Kongo Falls | •Item: Banana Peel | •The enemy can instantly escape from movement-disabling moves | Jungle Hijinxs | Spirit Battle trivia:
Other trivia:
| ||
159 | Kritter | •King K. Rool | 1,700 | Kongo Jungle | •Defense ↑ | •The enemy has increased defense •The enemy starts the battle with a Rocket Belt |
Jungle Level (64) | Spirit Battle inspiration:
Other trivia:
| ||
160 | Zinger | •Pikachu | 1,800 | The Great Cave Offensive (Ω form) | •Item: Unira | •The enemy's throwing-type items have increased power | Stickerbush Symphony |
Other trivia:
| ||
161 | Klaptrap | •Tiny King K. Rool | 4,000 | Kongo Jungle | •Assist Trophy Enemies (Klaptrap) | •Hostile assist trophies will appear | Stickerbush Symphony | Spirit Battle inspiration:
Other trivia:
| ||
162 | Kaptain K. Rool | •King K. Rool (180 HP) | 13,500 | Halberd | •Invisibility | •The enemy's neutral special has increased power •Stamina battle •The enemy is invisible after a little while |
Crocodile Cacophony | Spirit Battle inspiration:
Other trivia:
| ||
165 | Tiki Tak Tribe | •Diddy Kong Team | 1,700 | Kongo Falls | N/A | •Take your strongest team into this no-frills battle | Jungle Hijinxs | Spirit Battle inspiration:
Other trivia:
| ||
166 | Lord Fredrik | •King K. Rool | 2,300 | Summit (Battlefield form) | •Hazard: Ice Floor | •The floor is frozen | Swinger Flinger | Spirit Battle inspiration:
Other trivia:
| ||
167 | Kip | •Tiny Yoshi Team ×4 | 1,800 | Yoshi's Story | N/A | •The enemy starts the battle with a Rocket Belt | Boss 2 - DK: Jungle Climber | Spirit Battle inspiration:
Other trivia:
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168 | Kalypso | •Wendy Team ×4 | 1,800 | Kongo Falls | N/A | •The enemy starts the battle with a Rocket Belt •The enemy has increased move speed |
Boss 2 - DK: Jungle Climber | Spirit Battle inspiration:
Other trivia:
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170 | Karate Kong | •Ryu (160 HP) | 9,500 | Kongo Falls (Ω form) | •Hard to Launch •Hazard: High Gravity |
•The enemy's physical attacks have increased power •Timed stamina battle (1:30) •All fighters have reduced jump ability |
Battle for Storm Hill | Spirit Battle inspiration:
Other trivia:
| ||
171 | Ninja Kong | •Donkey Kong | 1,900 | Distant Planet (Battlefield form) | N/A | •The enemy's kicks and knee strikes have increased power •The enemy favors side specials |
Battle for Storm Hill |
|
Series Order
Number | Name | Series |
---|---|---|
134 | Donkey Kong | Donkey Kong Series |
135 | Diddy Kong | |
136 | King K. Rool | |
137 | Donkey Kong & Lady | |
138 | Donkey Kong Jr. | |
139 | Stanley | |
140 | Cranky Kong | |
141 | Funky Kong | |
142 | Candy Kong | |
143 | Swanky Kong | |
144 | Wrinkly Kong | |
145 | Dixie Kong | |
146 | Dixie Kong & Kiddy Kong | |
147 | Lanky Kong | |
148 | Tiny Kong | |
149 | Chunky Kong | |
150 | Rambi | |
151 | Enguarde | |
152 | Squawks | |
153 | Expresso | |
154 | Winky | |
155 | Squitter | |
156 | Rattly | |
157 | Ellie | |
158 | Professor Chops | |
159 | Kritter | |
160 | Zinger | |
161 | Klaptrap | |
162 | Kaptain K. Rool | |
163 | Baron K. Roolenstein | |
164 | Blast-o-Matic | |
165 | Tiki Tak Tribe | |
166 | Lord Fredrik | |
167 | Kip | Donkey Kong: Barrel Blast Donkey Kong: Jet Race |
168 | Kalypso | |
169 | Donkey Kong & Bongos | Donkey Kong Jungle Beat |
170 | Karate Kong | |
171 | Ninja Kong |
Trivia
- Prior to the 1.1.0 update, Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong.
- Due to their appearances as spirits, Super Smash Bros. Ultimate is the first appearance of Kiddy Kong and Swanky Kong since the Game Boy Advance version of Donkey Kong Country 3, as well as Tiny Kong in her debut design.
- The Donkey Kong & Bongos' game of origin is listed as "Donkey Kong Jungle Beat", despite the artwork and specific pairing actually coming from the Donkey Konga series.
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts · Mii · Super Smash Bros. · Others |
Donkey Kong universe | |
---|---|
Fighters | Donkey Kong (SSB · SSBM · SSBB · SSB4 · SSBU) · Diddy Kong (SSBB · SSB4 · SSBU) · King K. Rool (SSBU) |
Assist Trophy | Klaptrap |
Boss | Giant Donkey Kong |
Stages | Kongo Jungle · Kongo Falls · Jungle Japes · Rumble Falls · 75m · Jungle Hijinxs |
Items | Hammer · Barrel Cannon · Peanut · Spring |
Enemies | Kritter · Tiki Buzz |
Other | Dixie Kong · DK Barrel · DK Island · Pauline · Zinger |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Donkey Kong |
Related universe | Mario |