Counterattack (Sora): Difference between revisions

Added information and examples about reflecting projectiles that return back to the original owner
(Added information and examples about reflecting projectiles that return back to the original owner)
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Because the opponent is staggered on contact, Sora is able to break through attacks that are normally invincible for a longer duration and counter, such as [[Wonderwing]]. <ref>https://youtube.com/watch?v=NqUKcYv4QiQ</ref> The stagger effect is applied even if the opponent is fully invincible, such as from respawning.
Because the opponent is staggered on contact, Sora is able to break through attacks that are normally invincible for a longer duration and counter, such as [[Wonderwing]]. <ref>https://youtube.com/watch?v=NqUKcYv4QiQ</ref> The stagger effect is applied even if the opponent is fully invincible, such as from respawning.


While the reflector does not alter projectile direction, it does change ownership to Sora, which means that stationary projectiles which overlap with the user, such as Lucario’s [[Force Palm]], can hurt their original owner. <ref>https://youtube.com/watch?v=6MGkxcwcxz0</ref>
While the reflector does not alter projectile direction, it does change ownership to Sora. This means that stationary projectiles which overlap with the user, such as Lucario’s [[Force Palm]], and returning projectiles, such as Link's [[Boomerang]] and Simon's [[Cross]] can hurt the original owner. <ref>https://youtube.com/watch?v=6MGkxcwcxz0</ref>


==Instructional quote==
==Instructional quote==
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