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'''''The Legendary Starfy'' universe''' ({{ja|伝説のスタフィー|Densetsu no Sutafī}}, ''The Legendary Starfy'') is a "marine action" series with common elements of platforming developed by TOSE and published by Nintendo. | '''''The Legendary Starfy'' universe''' ({{ja|伝説のスタフィー|Densetsu no Sutafī}}, ''The Legendary Starfy'') is a "marine action" series with common elements of platforming developed by TOSE and published by Nintendo. | ||
==Franchise Description== | ==Franchise Description== | ||
The series can be traced back to around 1995 when Nintendo producer Hitoshi Yamagami was tasked by his superiors to create a "floaty platformer" for Game Boy. He partnered with development studio TOSE to work on the title for the next several years. The first idea was a balloon-lifting game, which morphed into controller a bubble with a character inside, which itself morph into a floating character. The game also adopted an underwater setting around this time, so several sea creatures were considered for the playable character, and the team settled on a starfish. The game also transitioned to Game Boy Color at some point, and this game was shown off at Space World 2000 as ''{{s|starfywiki|Densetsu no Starfy for the Game Boy Color}}.'' Soon after this, development shifted again to Game Boy Advance, where it finally released on September 6, 2002 as ''{{iw|wikipedia|Densetsu no Stafy}}''. The game is about {{s|starfywiki|Starfy}}, the prince of the underwater kingdom of {{s|starfywiki|Pufftop}}, and friends as they help others in need and save the day from the various enemies they encounter. The game stood out from its platforming contemporaries with its controls, as Starfy can freely swim through the water, unaffected by gravity, forcing the developers to be creative with the level design and puzzles. | The series can be traced back to around 1995 when Nintendo producer Hitoshi Yamagami was tasked by his superiors to create a "floaty platformer" for Game Boy. He partnered with development studio TOSE to work on the title for the next several years. The first idea was a balloon-lifting game, which morphed into controller a bubble with a character inside, which itself morph into a floating character. The game also adopted an underwater setting around this time, so several sea creatures were considered for the playable character, and the team settled on a starfish. The game also transitioned to Game Boy Color at some point, and this game was shown off at Space World 2000 as ''{{s|starfywiki|Densetsu no Starfy for the Game Boy Color}}.'' Soon after this, development shifted again to Game Boy Advance, where it finally released on September 6, 2002 as ''{{iw|wikipedia|Densetsu no Stafy}}''. The game is about {{s|starfywiki|Starfy}}, the prince of the underwater kingdom of {{s|starfywiki|Pufftop}}, and friends as they help others in need and save the day from the various enemies they encounter. The game stood out from its platforming contemporaries with its controls, as Starfy can freely swim through the water, unaffected by gravity, forcing the developers to be creative with the level design and puzzles. |
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