Super Smash Bros. Ultimate

Counterattack (Sora): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
Line 20: Line 20:


==Origin==
==Origin==
Guarding and using reprisals is a major part of many ''Kingdom Hearts'' games' combat. By successfully blocking or parrying an enemy's attack, they will be staggered, allowing the defender to use a quick counterattack to strike while the enemy is open. There have been many different styles of Guarding and Reprisals throughout the series, and sometimes the same character is able to use different defensive actions depending on their equipped abilities or Forms.
Guarding and using reprisals is a major part of combat in many ''Kingdom Hearts'' games. By successfully blocking or parrying an enemy's attack, they will be staggered, allowing the defender to use a quick counterattack to strike while the enemy is open. There have been many different styles of Guarding and Reprisals throughout the series, and sometimes the same character is able to use different defensive actions depending on their equipped abilities or Forms.


The defensive stance and counterattack seen in ''Smash'' are based on the {{iw|khwiki|Guard}} and Counterattack abilities seen in ''Kingdom Hearts'', respectively. By using the former ability to parry an enemy's attack, the latter allows Sora to immediately attack a staggered enemy with an upward slash that automatically deals a critical hit. In the game, Sora will learn the Counterattack if he is at level 24 with the Dream Sword, level 21 with the Dream Shield, or level 18 with the Dream Rod (Level 57, 45 and 15 in the ''Final Mix'' version). It costs 2 AP to equip.  
The defensive stance and counterattack seen in ''Smash'' are based on the {{iw|khwiki|Guard}} and Counterattack abilities seen in ''Kingdom Hearts'', respectively. By using the former ability to parry an enemy's attack, the latter allows Sora to immediately attack a staggered enemy with an upward slash that automatically deals a critical hit. In the game, Sora will learn the Counterattack if he is at level 24 with the Dream Sword, level 21 with the Dream Shield, or level 18 with the Dream Rod (Level 57, 45 and 15 in the ''Final Mix'' version). It costs 2 AP to equip. Like in ''Smash'', Guard only defends Sora against attacks in front of him.  
==Gallery==
==Gallery==



Revision as of 17:32, October 16, 2021

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
An icon for denoting incomplete things.
ImageNeeded.png This article is in need of additional images.
If you have a good image for this article, upload it here.
For other uses, see Counter (disambiguation).
For the general class of moves, see Counterattack.
Counterattack
User Sora
Universe Kingdom Hearts
Article on Kingdom Hearts Wiki Counterattack

Counterattack (カウンター, Counter) is Sora's down special move in Super Smash Bros. Ultimate.

Overview

Sora shifts his Keyblade into a defensive stance. Similarly to Mii Swordfighter's Blade Counter, grounded opponents that hit Sora in this state will have their attack canceled entirely and be staggered, and Sora will launch a swift upward slash to counter. However, opponents can still hit Sora from behind without triggering the counterattack. Uniquely, this counter can also reflect projectiles with a 1.4x multiplier, but they will continue their normal trajectory.

Origin

Guarding and using reprisals is a major part of combat in many Kingdom Hearts games. By successfully blocking or parrying an enemy's attack, they will be staggered, allowing the defender to use a quick counterattack to strike while the enemy is open. There have been many different styles of Guarding and Reprisals throughout the series, and sometimes the same character is able to use different defensive actions depending on their equipped abilities or Forms.

The defensive stance and counterattack seen in Smash are based on the Guard and Counterattack abilities seen in Kingdom Hearts, respectively. By using the former ability to parry an enemy's attack, the latter allows Sora to immediately attack a staggered enemy with an upward slash that automatically deals a critical hit. In the game, Sora will learn the Counterattack if he is at level 24 with the Dream Sword, level 21 with the Dream Shield, or level 18 with the Dream Rod (Level 57, 45 and 15 in the Final Mix version). It costs 2 AP to equip. Like in Smash, Guard only defends Sora against attacks in front of him.

Gallery